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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Thomas Bryant

Cleveland Cavaliers current context with accepted historical evidence kept separate.

Cleveland Cavaliers · current teamC-FUSAIndiana
REGULAR-SEASON GAMES296

Player-safe accepted corpus.

CAREER PPG · CORPUS8.4

2019–20 through 2025–26 window.

CAREER RPG · CORPUS4.7

Historical window, not full NBA career.

CAREER APG · CORPUS0.9

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

55 games
MIN12.0
PTS6.1
REB3.3
AST0.6
STL0.3
BLK0.5
3PM0.8
FG%50.0%
3P%36.4%
FT%81.7%
+/-+1.4

NEXT GAME

Current context

2026–27 · Cleveland Cavaliers

Assigned schedule

NBA Official roster
2026-10-22 · AWAY@ Philadelphia 76ers45.5% winProjected 113–114
2026-10-24 · HOMEvs Brooklyn Nets76.6% winProjected 110–116
2026-10-26 · HOMEvs Minnesota Timberwolves59.3% winProjected 112–115
2026-10-28 · HOMEvs Washington Wizards70.1% winProjected 112–118
2026-10-29 · AWAY@ Atlanta Hawks41.7% winProjected 113–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED10.1pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G7.6 PTS · 5.2 REB · 0.4 AST

LAST 10

ALL OBSERVED10 G3.2 PTS · 1.8 REB · 0 AST
ROLE-CONSISTENT10 G6.5 PTS · 4.7 REB · 0.6 AST

HOT historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 296 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS56.4%965/1711
2-POINT64.5%790/1224
3-POINT35.9%175/487
FREE THROW78.5%372/474
EFFECTIVE FG%61.5%
TRUE SHOOTING%64.5%
AST / TO1.33
PTS PER 3618.12rate, not projection

HOME / AWAY

Where the games were played

153 HOME · 143 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home15316.28.354.480.810.640.30.64
Away14317.088.394.90.920.540.390.63
Home − Away—-0.9-0.0-0.4-0.1+0.1-0.1+0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

296 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0020.86high
minutes1015.72416.63high
points38138.37high
rebounds2474.69high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

296 GAMES
DOUBLE-DOUBLES248.1% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-02@ GSW1416.08-12.9%31/20/11/10/003300002+3.075%
2026-03-31@ LAL2514.49+72.5%145/72/33/41/242600101+5.089%
2026-03-27vs MIA1414.21-1.5%115/104/61/40/0314000220.055%
2026-03-25vs MIA1614.67+9.1%42/72/60/10/014500012-13.029%
2026-03-24vs ORL1315.29-15%94/44/40/01/115612012+13.0101%
2026-03-21@ NOP1514.4+4.1%115/75/60/11/226810112-6.070%
2026-03-19@ CHI1613.5+18.5%52/51/31/20/213400000+4.043%
2026-03-17@ MIL1015.37-34.9%52/41/11/30/000000010-5.063%
2026-03-13@ DAL2213.74+60.1%114/53/31/22/213402202+15.094%
2026-03-11@ ORL1913.15+44.5%124/83/41/43/332500101+1.064%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/55 games
10+ REBOUNDS0.0%0/55 games
5+ ASSISTS1.8%1/55 games
2+ THREES16.4%9/55 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26CLE5512.06.13.30.650.0%36.4%81.7%
2024–25MIAIND6214.36.33.70.850.7%32.8%85.3%
2023–24MIA3811.75.73.70.657.7%18.2%87.2%
2022–23DENLAL5918.39.85.80.562.3%44.1%73.8%
2021–22WAS2616.77.74.00.952.0%28.6%87.5%
2020–21WAS1027.114.36.11.564.8%42.9%66.7%
2019–20WAS4624.913.27.21.858.1%40.7%74.1%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26CLE6449.5#115 / 40913.5MRotation
2024–25IND8251.7#100 / 42215.9MCore
2023–24MIA4155.8#56 / 40916MCore
2022–23DEN6058.9#31 / 40819.5MCore
2021–22WAS3949.0#117 / 42313.2MRotation
2019–20WAS4761.3#13 / 38521.5MCore

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#115 OF 409
AF-PLAYER49.5descriptive index, not a win probability
NBA RANK#115of 409 ranked
PH$13.5MRotation
SAMPLE64observed games
Ball security
73
Box defence
44
Creation
13
Efficiency
59
Rebounding
65
Scoring
51

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+54.3 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-4.4 pp2024–25 → 2025–26
ROLE CHANGESTABLE-0.5 min vs latest observed MPG
STAR DEPENDENCY47-0.2 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

CLE

Cleveland Cavaliers

EXPECTED MIN7.6
SCORING SHARE4.7%
CREATION SHARE1.8%
PARTICIPATION PRIOR66.3%

With/without sample did not qualify for publication.