PROBHOOPS · NBA ANALYTICS · TEAMS · PLAYERS · PROBABILITIES
FIND ANYTHING

Teams & players

Start typing to search the ProbHoops directory.

Tip: press / anywhere to search.

CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Trey Jemison

Toronto Raptors current context with accepted historical evidence kept separate.

Toronto Raptors · current teamCUAB
AF-PLAYER35.02024–25
NBA RANK#343of 422
PH$5.9MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN30.6governed role
NEXT GAMEvs Chicago Bulls2026-10-21WHAT IF IMPACT-0.1 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES76

Player-safe accepted corpus.

CAREER PPG · CORPUS3.7

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.4

Historical window, not full NBA career.

CAREER APG · CORPUS0.6

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

13 games
MIN6.3
PTS1.0
REB1.4
AST0.4
STL0.1
BLK0.1
3PM0.0
FG%60.0%
3P%—
FT%100.0%
+/--2.2

NEXT GAME

Current context

2026–27 · Toronto Raptors

Assigned schedule

NBA Official roster
2026-10-21 · HOMEvs Chicago Bulls66.2% winProjected 112–116
2026-10-23 · AWAY@ Washington Wizards53.7% winProjected 115–114
2026-10-25 · AWAY@ Minnesota Timberwolves40.9% winProjected 112–114
2026-10-28 · HOMEvs Orlando Magic60.2% winProjected 111–114
2026-10-30 · HOMEvs Orlando Magic60.2% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL18minutes
EXPECTED0.61pregame reference
DEVIATION+2838.7%expanded minutes

LAST 5

ALL OBSERVED5 G0.8 PTS · 0.4 REB · 0.4 AST
ROLE-CONSISTENT1 G0 PTS · 1 REB · 0 AST

LAST 10

ALL OBSERVED10 G0.4 PTS · 0.3 REB · 0.3 AST
ROLE-CONSISTENT1 G0 PTS · 1 REB · 0 AST

Form label withheld: insufficient role-consistent sample. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 76 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS55.5%122/220
2-POINT55.5%122/220
3-POINT—0/0
FREE THROW59.3%35/59
EFFECTIVE FG%55.5%
TRUE SHOOTING%56.7%
AST / TO0.7
PTS PER 369.58rate, not projection

HOME / AWAY

Where the games were played

40 HOME · 36 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home4014.64.553.520.5700.380.53
Away3612.892.693.250.6900.190.67
Home − Away—+1.7+1.9+0.3-0.10.0+0.2-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

76 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0010.63high
minutes3142213.79high
points0263.67high
rebounds1353.39high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

76 GAMES
DOUBLE-DOUBLES11.3% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12vs CHA180.61+2838.7%42/32/30/00/002220032-15.067%
2026-04-10vs TOR3——00/00/00/00/000000010+1.0—
2026-02-27@ MIL40.55+630.6%00/00/00/00/0101100120.0—
2026-02-08@ BOS32.67+12.5%00/00/00/00/001100000+2.0—
2026-02-06@ DET61.74+244.6%21/21/20/00/000001010-2.050%
2026-02-03@ WAS9——00/20/20/00/011210011-6.00%
2026-02-01vs LAL1——00/00/00/00/011200000-1.0—
2026-01-02vs ATL5——00/00/00/00/001100101-7.0—
2025-12-29@ NOP4——21/11/10/00/0101000010.0100%
2025-12-18@ IND18——52/22/20/01/132510122+1.0102%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/13 games
10+ REBOUNDS0.0%0/13 games
5+ ASSISTS0.0%0/13 games
2+ THREES0.0%0/13 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26NYK136.31.01.40.460.0%—100.0%
2024–25NOPLAL3810.42.52.80.455.4%—39.4%
2023–24MEMWAS2522.96.85.41.155.1%—84.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2024–25NOP3835.0#343 / 4225.9MDepth
2023–24MEM2539.5#261 / 4097.9MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2024–25

#343 OF 422
AF-PLAYER35.0descriptive index, not a win probability
NBA RANK#343of 422 ranked
PH$5.9MDepth
SAMPLE38observed games
Ball security
12
Box defence
43
Creation
12
Efficiency
48
Rebounding
71
Scoring
13

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

NYK

New York Knicks

EXPECTED MIN1.7
SCORING SHARE0.9%
CREATION SHARE0.8%
PARTICIPATION PRIOR28.3%

With/without sample did not qualify for publication.