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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Taurean Prince

Detroit Pistons current context with accepted historical evidence kept separate.

Detroit Pistons · current teamFUSABaylor
AF-PLAYER36.52024–25
NBA RANK#322of 422
PH$9.5MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN38.5governed role
NEXT GAMEvs Boston Celtics2026-10-20WHAT IF IMPACT+1.4 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES401

Player-safe accepted corpus.

CAREER PPG · CORPUS9.0

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.5

Historical window, not full NBA career.

CAREER APG · CORPUS1.6

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

16 games
MIN21.9
PTS6.8
REB2.4
AST1.4
STL0.7
BLK0.2
3PM1.6
FG%41.5%
3P%40.0%
FT%100.0%
+/--2.4

NEXT GAME

Current context

2026–27 · Detroit Pistons

Assigned schedule

NBA Official roster
2026-10-20 · HOMEvs Boston Celtics54.7% winProjected 111–113
2026-10-23 · AWAY@ Miami Heat49.1% winProjected 113–114
2026-10-25 · AWAY@ Philadelphia 76ers49.0% winProjected 112–112
2026-10-27 · AWAY@ New York Knicks34.2% winProjected 110–114
2026-10-28 · HOMEvs Charlotte Hornets59.7% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED24.64pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G5.4 PTS · 1.2 REB · 1 AST

LAST 10

ALL OBSERVED10 G2.3 PTS · 0.9 REB · 1 AST
ROLE-CONSISTENT5 G5.4 PTS · 1.2 REB · 1 AST

STEADY historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 401 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS42.8%1285/3005
2-POINT48.5%605/1247
3-POINT38.7%680/1758
FREE THROW80.4%356/443
EFFECTIVE FG%54.1%
TRUE SHOOTING%56.4%
AST / TO1.38
PTS PER 3613.35rate, not projection

HOME / AWAY

Where the games were played

208 HOME · 193 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home20823.948.83.711.491.650.720.34
Away19324.69.23.171.711.750.80.36
Home − Away—-0.7-0.4+0.5-0.2-0.1-0.1-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

401 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0131.6high
minutes1924.23124.25medium
points49148.99high
rebounds1353.45high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

401 GAMES
DOUBLE-DOUBLES92.2% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-03-29vs LAC3819.6+93.9%187/123/54/70/006682151-2.075%
2026-03-28vs SAS2617.48+48.8%52/81/21/60/003320023-29.031%
2026-03-25@ POR2915.11+91.9%134/111/33/82/215621001-1.055%
2026-03-21@ PHX2211.45+92.1%83/81/22/60/002210011+6.050%
2026-03-17vs CLE237.74+197.2%83/71/32/40/002210013-20.057%
2026-03-14@ ATL125.93+102.5%00/00/00/00/002211001-9.0—
2026-03-12@ MIA153.68+307.9%83/61/32/30/001101003+10.067%
2026-03-10vs PHX18——00/40/10/30/003300000-6.00%
2025-11-04@ TOR2120.75+1.2%00/50/00/50/000010014-9.00%
2025-11-03@ IND21——62/60/22/40/003301003+6.050%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/16 games
10+ REBOUNDS0.0%0/16 games
5+ ASSISTS6.3%1/16 games
2+ THREES56.3%9/16 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26MIL1621.96.82.41.441.5%40.0%100.0%
2024–25MIL7927.18.13.61.945.6%44.1%82.6%
2023–24LAL7827.08.93.01.544.2%39.7%73.5%
2022–23MIN5422.09.12.41.646.7%38.1%84.4%
2021–22MIN6917.17.32.51.045.4%37.5%75.6%
2020–21CLEBKN4122.19.53.51.940.1%40.0%85.5%
2019–20BKN6429.012.16.01.837.6%33.9%79.8%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2024–25MIL8536.5#322 / 4229.5MDepth
2023–24LAL8532.7#360 / 4097.9MDepth
2022–23MIN6134.5#323 / 4087.4MDepth
2021–22MIN8241.0#241 / 42310.4MRotation
2020–21CLE4238.8#284 / 4107.8MDepth
2019–20BKN6429.4#341 / 3857.6MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2024–25

#322 OF 422
AF-PLAYER36.5descriptive index, not a win probability
NBA RANK#322of 422 ranked
PH$9.5MDepth
SAMPLE85observed games
Ball security
48
Box defence
28
Creation
29
Efficiency
62
Rebounding
15
Scoring
15

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

MIL

Milwaukee Bucks

EXPECTED MIN13.0
SCORING SHARE5.2%
CREATION SHARE4.2%
PARTICIPATION PRIOR56.9%

With/without sample did not qualify for publication.