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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Isaiah Hartenstein

Oklahoma City Thunder current context with accepted historical evidence kept separate.

Oklahoma City Thunder · current teamC-FGermanyZalgiris
AF-PLAYER59.82025–26
NBA RANK#22of 409
PH$23MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN22.9governed role
NEXT GAME@ San Antonio Spurs2026-10-20WHAT IF IMPACT-0.1 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES397

Player-safe accepted corpus.

CAREER PPG · CORPUS7.5

2019–20 through 2025–26 window.

CAREER RPG · CORPUS7.1

Historical window, not full NBA career.

CAREER APG · CORPUS2.3

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

46 games
MIN24.3
PTS9.3
REB9.3
AST3.5
STL1.0
BLK0.8
3PM0.0
FG%62.5%
3P%0.0%
FT%60.8%
+/-+7.7

NEXT GAME

Current context

2026–27 · Oklahoma City Thunder

Assigned schedule

NBA Official roster
2026-10-20 · AWAY@ San Antonio Spurs45.5% winProjected 112–114
2026-10-22 · HOMEvs Denver Nuggets67.0% winProjected 112–117
2026-10-25 · HOMEvs LA Clippers68.6% winProjected 110–116
2026-10-26 · HOMEvs Phoenix Suns68.3% winProjected 110–116
2026-10-28 · AWAY@ Dallas Mavericks66.2% winProjected 115–112

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED15pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G4 PTS · 4 REB · 1.2 AST
ROLE-CONSISTENT5 G8 PTS · 6 REB · 3 AST

LAST 10

ALL OBSERVED10 G3.9 PTS · 4.4 REB · 1.1 AST
ROLE-CONSISTENT10 G9.1 PTS · 8.1 REB · 3.9 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 397 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS59.9%1238/2067
2-POINT61.9%1213/1960
3-POINT23.4%25/107
FREE THROW67.3%456/678
EFFECTIVE FG%60.5%
TRUE SHOOTING%62.5%
AST / TO1.89
PTS PER 3612.86rate, not projection

HOME / AWAY

Where the games were played

195 HOME · 202 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home19520.467.346.972.220.090.780.92
Away20221.227.557.132.330.040.790.97
Home − Away—-0.8-0.2-0.2-0.1+0.1-0.0-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

397 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0242.27high
minutes13.8212820.85medium
points37127.45high
rebounds36117.06high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

397 GAMES
DOUBLE-DOUBLES5614.1% of games
TRIPLE-DOUBLES10.3% of games
10+ ASSISTS30.8%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-08@ LAC2015.52+28.9%104/54/50/02/225710105+14.085%
2026-04-07@ LAL1016.72-40.2%00/10/10/00/014521011-3.00%
2026-04-05vs UTA1916.44+15.6%104/54/50/02/226830110+19.085%
2026-04-02vs LAL2016.43+21.7%73/43/40/01/242622200+33.072%
2026-03-29vs NYK2418.01+33.2%63/63/60/00/0581311022+6.050%
2026-03-25@ BOS2215.41+42.8%63/63/60/00/005523002-1.050%
2026-03-23@ PHI2212.8+71.8%105/75/60/10/0571251131-5.071%
2026-03-21@ WAS258.92+180.2%94/74/70/01/471320102022+11.051%
2026-03-17@ ORL169.41+70%00/20/20/00/007780114+2.00%
2026-03-15vs MIN216.15+241.3%00/30/30/00/0481230213+13.00%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS2.2%1/46 games
10+ REBOUNDS41.3%19/46 games
5+ ASSISTS30.4%14/46 games
2+ THREES0.0%0/46 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26OKC4624.39.39.33.562.5%0.0%60.8%
2024–25OKC5727.911.210.73.858.1%0.0%67.5%
2023–24NYK7525.37.88.32.564.4%33.3%70.7%
2022–23NYK8219.95.06.51.253.5%21.6%67.6%
2021–22LAC6817.98.34.92.462.6%46.7%68.9%
2020–21CLEDEN4612.25.13.91.255.0%33.3%64.8%
2019–20HOU2311.64.73.90.865.7%0.0%67.9%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26OKC6059.8#22 / 40923MCore
2024–25OKC8157.4#43 / 42224MCore
2023–24NYK8859.8#28 / 40925.3MHigh Value
2022–23NYK9340.3#237 / 40811MRotation
2021–22LAC7165.2#7 / 42322.8MCore
2020–21CLE6154.0#68 / 41015.2MCore

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#22 OF 409
AF-PLAYER59.8descriptive index, not a win probability
NBA RANK#22of 409 ranked
PH$23MCore
SAMPLE60observed games
Ball security
15
Box defence
57
Creation
52
Efficiency
79
Rebounding
92
Scoring
31

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+48.2 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+4.8 pp2024–25 → 2025–26
ROLE CHANGESTABLE-1.1 min vs latest observed MPG
STAR DEPENDENCY55-0.1 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

OKC

Oklahoma City Thunder

EXPECTED MIN16.9
SCORING SHARE7.9%
CREATION SHARE12.8%
PARTICIPATION PRIOR64.5%

With/without sample did not qualify for publication.