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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Caris LeVert

Milwaukee Bucks current context with accepted historical evidence kept separate.

Milwaukee Bucks · current teamGUSAMichigan
REGULAR-SEASON GAMES407

Player-safe accepted corpus.

CAREER PPG · CORPUS14.1

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.6

Historical window, not full NBA career.

CAREER APG · CORPUS4.1

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

53 games
MIN19.1
PTS7.1
REB2.0
AST2.5
STL0.9
BLK0.6
3PM1.0
FG%40.7%
3P%34.0%
FT%66.2%
+/--0.4

NEXT GAME

Current context

2026–27 · Milwaukee Bucks

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Washington Wizards45.0% winProjected 114–115
2026-10-23 · HOMEvs Chicago Bulls57.9% winProjected 113–115
2026-10-24 · AWAY@ Philadelphia 76ers33.3% winProjected 112–116
2026-10-26 · HOMEvs Indiana Pacers49.6% winProjected 113–115
2026-10-28 · HOMEvs Houston Rockets41.1% winProjected 113–113

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED14.64pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G2.6 PTS · 0.8 REB · 1.2 AST
ROLE-CONSISTENT5 G8 PTS · 1.8 REB · 2.4 AST

LAST 10

ALL OBSERVED10 G5 PTS · 1.3 REB · 1.4 AST
ROLE-CONSISTENT10 G6.7 PTS · 2.4 REB · 2.5 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 407 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS43.4%2113/4871
2-POINT48.5%1478/3048
3-POINT34.8%635/1823
FREE THROW74.2%866/1167
EFFECTIVE FG%49.9%
TRUE SHOOTING%53.2%
AST / TO2.37
PTS PER 3618.2rate, not projection

HOME / AWAY

Where the games were played

218 HOME · 189 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home21827.6814.163.534.31.51.040.45
Away1892813.973.763.841.621.020.47
Home − Away—-0.3+0.2-0.2+0.5-0.1+0.0-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

407 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists2464.08high
minutes21.42834.127.83low
points7132114.07high
rebounds2353.64high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

407 GAMES
DOUBLE-DOUBLES174.2% of games
TRIPLE-DOUBLES10.3% of games
10+ ASSISTS133.2%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ CHA1516.11-6.9%62/72/60/12/2202321010.038%
2026-04-04@ PHI2118.24+15.1%73/62/41/20/011231011-3.058%
2026-04-02vs MIN1418.19-23%73/72/41/30/202200111-11.044%
2026-03-31vs TOR1917.87+6.3%125/74/51/21/1011202120.081%
2026-03-30@ OKC2617.06+52.4%104/112/62/50/013420112-8.046%
2026-03-28@ MIN2017.29+15.7%84/74/50/20/002241223+13.057%
2026-03-25vs ATL1518.03-16.8%42/72/40/30/014521110-15.029%
2026-03-23vs LAL1715.99+6.3%83/73/50/22/203340022-2.051%
2026-03-20vs GSW2113.14+59.8%52/92/60/31/111251112+1.027%
2026-03-19@ WAS2012.53+59.6%145/82/33/51/314561022+16.075%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/53 games
10+ REBOUNDS0.0%0/53 games
5+ ASSISTS9.4%5/53 games
2+ THREES28.3%15/53 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26DET5319.17.12.02.540.7%34.0%66.2%
2024–25CLEATL6324.811.83.23.445.9%36.6%71.3%
2023–24CLE6828.814.04.15.142.1%32.5%76.6%
2022–23CLE7430.212.13.83.943.1%39.2%72.2%
2021–22INDCLE5730.617.03.74.244.3%31.9%75.4%
2020–21INDBKN4731.620.24.55.244.1%32.6%81.1%
2019–20BKN4529.618.74.24.442.5%36.4%71.1%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26DET6632.4#360 / 4096.6MDepth
2024–25ATL6547.9#152 / 42215.2MCore
2023–24CLE7943.5#194 / 40914.3MRotation
2022–23CLE7938.3#279 / 40810.7MRotation
2021–22CLE6044.5#185 / 42314.3MRotation
2020–21IND4751.8#91 / 41018.3MCore
2019–20BKN4947.2#122 / 38515.9MCore

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#360 OF 409
AF-PLAYER32.4descriptive index, not a win probability
NBA RANK#360of 409 ranked
PH$6.6MDepth
SAMPLE66observed games
Ball security
43
Box defence
53
Creation
47
Efficiency
24
Rebounding
14
Scoring
31

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-19.1 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-52.1 pp2024–25 → 2025–26
ROLE CHANGESTABLE-1.4 min vs latest observed MPG
STAR DEPENDENCY19-0.6 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

DET

Detroit Pistons

EXPECTED MIN14.2
SCORING SHARE5.6%
CREATION SHARE8.4%
PARTICIPATION PRIOR70.0%

With/without sample did not qualify for publication.