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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Ty Jerome

Memphis Grizzlies current context with accepted historical evidence kept separate.

Memphis Grizzlies · current teamG-FUSAVirginia
AF-PLAYER61.72024–25
NBA RANK#22of 422
PH$22.7MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN0.0governed role
NEXT GAMEvs Utah Jazz2026-10-21WHAT IF IMPACTWithheldteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES233

Player-safe accepted corpus.

CAREER PPG · CORPUS8.9

2019–20 through 2025–26 window.

CAREER RPG · CORPUS2.1

Historical window, not full NBA career.

CAREER APG · CORPUS2.9

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

8 games
MIN23.0
PTS18.3
REB3.9
AST5.6
STL1.0
BLK0.3
3PM2.9
FG%45.5%
3P%41.8%
FT%91.3%
+/--6.3

NEXT GAME

Current context

2026–27 · Memphis Grizzlies

Assigned schedule

NBA Official roster
2026-10-21 · HOMEvs Utah Jazz63.2% winProjected 113–117
2026-10-23 · AWAY@ Golden State Warriors37.5% winProjected 113–116
2026-10-25 · AWAY@ Sacramento Kings46.2% winProjected 114–115
2026-10-26 · AWAY@ Utah Jazz48.7% winProjected 115–116
2026-10-29 · AWAY@ Portland Trail Blazers35.5% winProjected 112–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED10.78pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT3 G17.33 PTS · 4.33 REB · 6.33 AST

LAST 10

ALL OBSERVED10 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT3 G17.33 PTS · 4.33 REB · 6.33 AST

Form label withheld: insufficient role-consistent sample. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 233 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS45.4%756/1665
2-POINT52.2%460/881
3-POINT37.8%296/784
FREE THROW85.7%257/300
EFFECTIVE FG%54.3%
TRUE SHOOTING%57.5%
AST / TO2.96
PTS PER 3617.55rate, not projection

HOME / AWAY

Where the games were played

116 HOME · 117 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home11618.088.782.142.851.240.690.1
Away11718.288.942.073.021.30.760.1
Home − Away—-0.2-0.2+0.1-0.2-0.1-0.10.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

233 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1352.94high
minutes12192418.18medium
points39148.86high
rebounds123.62.1high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

233 GAMES
DOUBLE-DOUBLES00.0% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

8 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-03-23@ ATL2418.16+32.2%176/153/83/72/201142123-13.054%
2026-03-20vs BOS2520.25+23.4%167/175/112/60/010170002+3.047%
2026-03-18vs DEN2519.65+27.3%218/153/75/80/018990121+5.070%
2026-03-03@ MIN2418.71+28.3%144/132/72/64/404421011-16.047%
2026-02-25vs GSW2417.64+36%228/144/64/82/203351022-17.074%
2026-02-21@ MIA2217.64+24.7%176/163/83/82/233642022-8.050%
2026-02-02vs MIN20——196/104/52/55/624681032+4.075%
2026-01-31vs MIN20——206/124/52/76/701161023-8.066%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS37.5%3/8 games
10+ REBOUNDS0.0%0/8 games
5+ ASSISTS62.5%5/8 games
2+ THREES100.0%8/8 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26MEM823.018.33.95.645.5%41.8%91.3%
2024–25CLE6719.912.42.53.451.3%42.6%87.9%
2023–24CLE27.52.00.51.550.0%0.0%—
2022–23GSW4518.26.91.73.048.8%38.9%92.7%
2021–22OKC4816.77.11.62.337.8%29.0%80.8%
2020–21OKC3223.610.32.83.743.6%41.9%75.0%
2019–20PHX3110.63.31.51.433.6%28.0%75.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2024–25CLE7661.7#22 / 42222.7MCore
2022–23GSW4545.1#173 / 40811MRotation
2021–22OKC5736.2#324 / 4237.1MDepth
2020–21OKC3544.7#178 / 41010.8MRotation
2019–20PHX5430.7#328 / 3855.7MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2024–25

#22 OF 422
AF-PLAYER61.7descriptive index, not a win probability
NBA RANK#22of 422 ranked
PH$22.7MCore
SAMPLE76observed games
Ball security
63
Box defence
42
Creation
75
Efficiency
71
Rebounding
20
Scoring
75

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

MEM

Memphis Grizzlies

EXPECTED MIN18.5
SCORING SHARE16.2%
CREATION SHARE22.1%
PARTICIPATION PRIOR74.9%

With/without sample did not qualify for publication.