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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Trey Lyles

Minnesota Timberwolves current context with accepted historical evidence kept separate.

Minnesota Timberwolves · current teamFCanadaKentucky
AF-PLAYER37.62024–25
NBA RANK#302of 422
PH$8.4MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN22.4governed role
NEXT GAME@ Miami Heat2026-10-21WHAT IF IMPACT-0.1 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES361

Player-safe accepted corpus.

CAREER PPG · CORPUS7.5

2019–20 through 2025–26 window.

CAREER RPG · CORPUS4.7

Historical window, not full NBA career.

CAREER APG · CORPUS1.1

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2024–25

68 games
MIN19.5
PTS6.5
REB4.6
AST1.2
STL0.6
BLK0.3
3PM1.1
FG%41.5%
3P%33.3%
FT%70.5%
+/--1.2

NEXT GAME

Current context

2026–27 · Minnesota Timberwolves

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Miami Heat43.6% winProjected 113–116
2026-10-23 · AWAY@ Orlando Magic47.5% winProjected 112–114
2026-10-25 · HOMEvs Toronto Raptors59.1% winProjected 112–114
2026-10-26 · AWAY@ Cleveland Cavaliers40.7% winProjected 112–115
2026-10-28 · HOMEvs Golden State Warriors60.0% winProjected 112–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2024–25

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL25minutes
EXPECTED29pregame reference
DEVIATION-13.8%role consistent

LAST 5

ALL OBSERVED5 G10.2 PTS · 6.4 REB · 1.4 AST
ROLE-CONSISTENT5 G6.6 PTS · 3 REB · 0.8 AST

LAST 10

ALL OBSERVED10 G6.2 PTS · 4.4 REB · 0.9 AST
ROLE-CONSISTENT10 G4.9 PTS · 2.8 REB · 0.9 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 361 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS45.0%941/2092
2-POINT55.6%546/982
3-POINT35.6%395/1110
FREE THROW76.8%448/583
EFFECTIVE FG%54.4%
TRUE SHOOTING%58.0%
AST / TO1.5
PTS PER 3614.22rate, not projection

HOME / AWAY

Where the games were played

176 HOME · 185 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home17619.017.794.761.171.230.410.38
Away18519.217.324.640.990.960.40.36
Home − Away—-0.2+0.5+0.1+0.2+0.3+0.0+0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

361 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0121.08high
minutes131924.819.11medium
points37127.55high
rebounds2574.7high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

361 GAMES
DOUBLE-DOUBLES92.5% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2024–25

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2025-04-13vs PHX2529-13.8%114/102/32/71/102211000+4.053%
2025-04-11vs LAC3026.87+11.6%94/53/31/20/034700012-2.090%
2025-04-09vs DEN3824.59+54.5%176/94/62/33/327940012-9.082%
2025-04-07@ DET3821.27+78.7%73/82/31/50/242610121+3.039%
2025-04-06@ CLE4015.59+156.7%72/61/21/42/417812002+15.045%
2025-04-02@ WAS1813.81+30.3%10/30/10/21/222411011-6.013%
2025-03-31@ IND1514.8+1.4%31/20/01/20/000001000-4.075%
2025-03-29@ ORL2514.24+75.5%41/41/10/32/207711112-15.041%
2025-03-27vs POR1416.01-12.5%31/30/01/30/001100002+4.050%
2025-03-24vs BOS918.39-51.1%00/10/00/10/0134000000.00%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2024–25

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS2.9%2/68 games
10+ REBOUNDS2.9%2/68 games
5+ ASSISTS4.4%3/68 games
2+ THREES23.5%16/68 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2024–25SAC6819.56.54.61.241.5%33.3%70.5%
2023–24SAC5820.07.24.41.244.5%38.4%70.0%
2022–23SAC7416.97.64.00.946.0%36.3%81.5%
2021–22DETSAC7520.510.55.01.246.6%32.1%80.3%
2020–21SAS2315.65.03.70.647.8%35.0%65.2%
2019–20SAS6320.26.45.71.144.6%38.7%73.3%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2024–25SAC6937.6#302 / 4228.4MDepth
2023–24SAC6042.1#215 / 40910.9MRotation
2022–23SAC8144.7#181 / 40812.4MRotation
2021–22SAC7648.7#120 / 42316.8MCore
2020–21SAS4441.4#234 / 4107.9MDepth
2019–20SAS6340.2#222 / 38510.3MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2024–25

#302 OF 422
AF-PLAYER37.6descriptive index, not a win probability
NBA RANK#302of 422 ranked
PH$8.4MDepth
SAMPLE69observed games
Ball security
78
Box defence
34
Creation
27
Efficiency
37
Rebounding
51
Scoring
23

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2024–25

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

SAC

Sacramento Kings

EXPECTED MIN15.6
SCORING SHARE5.3%
CREATION SHARE4.4%
PARTICIPATION PRIOR75.8%

With/without sample did not qualify for publication.