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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Seth Curry

Golden State Warriors current context with accepted historical evidence kept separate.

Golden State Warriors · current teamGUSADuke
REGULAR-SEASON GAMES358

Player-safe accepted corpus.

CAREER PPG · CORPUS10.3

2019–20 through 2025–26 window.

CAREER RPG · CORPUS2.1

Historical window, not full NBA career.

CAREER APG · CORPUS2.0

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

10 games
MIN13.2
PTS7.1
REB1.2
AST1.0
STL0.3
BLK0.0
3PM1.2
FG%49.0%
3P%48.0%
FT%91.7%
+/-+0.1

NEXT GAME

Current context

2026–27 · Golden State Warriors

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Los Angeles Lakers34.7% winProjected 112–115
2026-10-23 · HOMEvs Memphis Grizzlies62.5% winProjected 113–116
2026-10-24 · AWAY@ Phoenix Suns38.4% winProjected 112–115
2026-10-26 · AWAY@ Denver Nuggets36.9% winProjected 113–117
2026-10-28 · AWAY@ Minnesota Timberwolves40.0% winProjected 112–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL12minutes
EXPECTED8.99pregame reference
DEVIATION+33.5%expanded minutes

LAST 5

ALL OBSERVED5 G6.4 PTS · 0.6 REB · 0.6 AST
ROLE-CONSISTENT1 G0 PTS · 2 REB · 1 AST

LAST 10

ALL OBSERVED10 G4.4 PTS · 0.6 REB · 0.3 AST
ROLE-CONSISTENT1 G0 PTS · 2 REB · 1 AST

Form label withheld: insufficient role-consistent sample. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 358 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS47.3%1346/2848
2-POINT52.1%708/1360
3-POINT42.9%638/1488
FREE THROW87.5%349/399
EFFECTIVE FG%58.5%
TRUE SHOOTING%60.8%
AST / TO2.11
PTS PER 3616.18rate, not projection

HOME / AWAY

Where the games were played

178 HOME · 180 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home17822.439.852.131.891.710.560.16
Away18023.2810.692.092.071.860.650.12
Home − Away—-0.8-0.8+0.0-0.2-0.1-0.1+0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

358 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0131.98high
minutes13.42432.522.86medium
points3101710.28high
rebounds123.62.11high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

358 GAMES
DOUBLE-DOUBLES10.3% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS10.3%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12@ LAC128.99+33.5%62/70/32/40/001120000-12.043%
2026-04-09vs LAL237.37+212.2%114/93/61/32/211200000-1.056%
2026-04-07vs SAC164.98+221.1%92/40/12/33/400010013+16.078%
2026-04-05vs HOU133.25+299.4%61/30/01/33/300001010+6.069%
2026-04-01vs SAS102.1+376.1%125/83/42/40/002200000-4.075%
2026-03-29@ DEN70.78+793.7%00/10/00/10/001100001-8.00%
2026-03-13vs MIN72.35+197.7%00/20/20/00/010110000-5.00%
2026-03-09@ UTA12——134/62/32/33/310130000+3.089%
2025-12-04@ PHI1415.16-7.7%00/20/10/10/002211002+8.00%
2025-12-02vs OKC18——146/74/42/30/011221001-2.0100%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/10 games
10+ REBOUNDS0.0%0/10 games
5+ ASSISTS0.0%0/10 games
2+ THREES50.0%5/10 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26GSW1013.27.11.21.049.0%48.0%91.7%
2024–25CHA6315.66.31.60.946.7%44.9%84.9%
2023–24CHADAL4214.65.41.61.139.2%35.2%90.3%
2022–23BKN6119.99.21.61.646.3%40.5%92.7%
2021–22PHIBKN6233.114.93.13.648.9%41.9%87.2%
2020–21PHI5628.812.52.42.846.7%44.7%89.6%
2019–20DAL6424.612.42.31.949.5%45.2%82.5%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2024–25CHA6440.4#263 / 4228.9MDepth
2023–24DAL4432.2#362 / 4095.9MDepth
2022–23BKN6440.2#242 / 4089.7MDepth
2021–22BKN6745.1#176 / 42315.9MCore
2020–21PHI6848.4#132 / 41017.9MCore
2019–20DAL7049.7#96 / 38518.7MCore

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2024–25

#263 OF 422
AF-PLAYER40.4descriptive index, not a win probability
NBA RANK#263of 422 ranked
PH$8.9MDepth
SAMPLE64observed games
Ball security
83
Box defence
19
Creation
24
Efficiency
60
Rebounding
14
Scoring
36

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

GSW

Golden State Warriors

EXPECTED MIN4.9
SCORING SHARE6.4%
CREATION SHARE5.0%
PARTICIPATION PRIOR37.5%

With/without sample did not qualify for publication.