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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Derrick Jones Jr.

LA Clippers current context with accepted historical evidence kept separate.

LA Clippers · current teamFUSAUNLV
REGULAR-SEASON GAMES428

Player-safe accepted corpus.

CAREER PPG · CORPUS7.9

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.3

Historical window, not full NBA career.

CAREER APG · CORPUS0.9

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

45 games
MIN27.0
PTS10.1
REB3.3
AST1.4
STL0.8
BLK1.0
3PM1.2
FG%49.1%
3P%37.2%
FT%75.6%
+/-+1.4

NEXT GAME

Current context

2026–27 · LA Clippers

Assigned schedule

NBA Official roster
2026-10-21 · HOMEvs Sacramento Kings69.4% winProjected 112–117
2026-10-23 · AWAY@ Los Angeles Lakers38.4% winProjected 112–115
2026-10-25 · AWAY@ Oklahoma City Thunder31.4% winProjected 110–116
2026-10-28 · HOMEvs Los Angeles Lakers52.8% winProjected 112–115
2026-10-30 · AWAY@ Minnesota Timberwolves44.0% winProjected 112–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL21minutes
EXPECTED25.83pregame reference
DEVIATION-18.7%role consistent

LAST 5

ALL OBSERVED5 G5.4 PTS · 2.8 REB · 0.6 AST
ROLE-CONSISTENT5 G6.2 PTS · 3.6 REB · 0.8 AST

LAST 10

ALL OBSERVED10 G5.1 PTS · 3.5 REB · 0.9 AST
ROLE-CONSISTENT10 G6.6 PTS · 4.1 REB · 1.4 AST

COLD historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 428 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS50.7%1266/2497
2-POINT62.1%925/1489
3-POINT33.8%341/1008
FREE THROW73.1%513/702
EFFECTIVE FG%57.5%
TRUE SHOOTING%60.3%
AST / TO1.29
PTS PER 3613.06rate, not projection

HOME / AWAY

Where the games were played

223 HOME · 205 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home223228.083.390.880.840.680.63
Away20521.597.733.230.840.750.810.74
Home − Away—+0.4+0.3+0.2+0.0+0.1-0.1-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

428 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0110.86high
minutes15.9222921.8medium
points37127.91high
rebounds1353.31high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

428 GAMES
DOUBLE-DOUBLES20.5% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12vs GSW2125.83-18.7%00/40/30/10/013400001-6.00%
2026-04-10@ POR2326.12-11.9%103/51/22/32/211211135-2.085%
2026-04-08vs OKC3025.75+16.5%114/92/42/51/232510111-10.056%
2026-04-05@ SAC2526.47-5.5%63/43/40/00/021311010+21.075%
2026-04-02vs SAS2427.98-14.2%42/62/40/20/0044100000.033%
2026-03-31vs POR2329.7-22.6%10/20/00/21/212320303+3.017%
2026-03-29@ MIL2629.44-11.7%136/95/81/10/004402114+14.072%
2026-03-27@ IND2630.08-13.6%42/72/60/10/021331114-5.029%
2026-03-25vs TOR2830.79-9.1%21/41/30/10/016700010+15.025%
2026-03-21@ DAL3730.53+21.2%156/93/43/50/024651112+5.083%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS4.4%2/45 games
10+ REBOUNDS0.0%0/45 games
5+ ASSISTS2.2%1/45 games
2+ THREES35.6%16/45 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26LAC4527.010.13.31.449.1%37.2%75.6%
2024–25LAC7624.410.23.40.852.8%36.1%70.7%
2023–24DAL7623.48.63.31.048.3%34.3%71.3%
2022–23CHI6414.05.02.40.550.0%33.8%73.8%
2021–22CHI5117.65.63.30.653.8%32.8%80.0%
2020–21POR5723.07.03.60.848.7%31.9%64.8%
2019–20MIA5923.38.54.01.152.7%28.0%77.2%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26LAC4641.6#223 / 40910.6MRotation
2024–25LAC8342.4#225 / 42212.8MRotation
2023–24DAL9837.2#302 / 40910MRotation
2022–23CHI6643.0#198 / 40810.4MRotation
2021–22CHI6642.5#222 / 42310.3MRotation
2020–21POR7139.4#275 / 4109.1MDepth
2019–20MIA8149.4#100 / 38517.2MCore

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#223 OF 409
AF-PLAYER41.6descriptive index, not a win probability
NBA RANK#223of 409 ranked
PH$10.6MRotation
SAMPLE46observed games
Ball security
76
Box defence
47
Creation
21
Efficiency
57
Rebounding
24
Scoring
30

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+9.5 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-1.2 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-7.4 min vs latest observed MPG
STAR DEPENDENCY28-0.2 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

LAC

LA Clippers

EXPECTED MIN18.7
SCORING SHARE9.2%
CREATION SHARE5.6%
PARTICIPATION PRIOR65.1%

With/without sample did not qualify for publication.