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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Andre Drummond

New York Knicks current context with accepted historical evidence kept separate.

New York Knicks · current teamCUSAConnecticut
REGULAR-SEASON GAMES419

Player-safe accepted corpus.

CAREER PPG · CORPUS9.6

2019–20 through 2025–26 window.

CAREER RPG · CORPUS9.7

Historical window, not full NBA career.

CAREER APG · CORPUS1.3

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

59 games
MIN19.5
PTS6.3
REB8.4
AST1.2
STL0.6
BLK0.8
3PM0.5
FG%46.7%
3P%34.2%
FT%63.1%
+/--2.0

NEXT GAME

Current context

2026–27 · New York Knicks

Assigned schedule

NBA Official roster
2026-10-20 · HOMEvs Philadelphia 76ers71.2% winProjected 109–116
2026-10-23 · AWAY@ Boston Celtics49.2% winProjected 111–112
2026-10-25 · HOMEvs Orlando Magic74.5% winProjected 109–115
2026-10-27 · HOMEvs Detroit Pistons65.8% winProjected 110–114
2026-10-28 · AWAY@ Chicago Bulls67.5% winProjected 115–112

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED16.58pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G4.8 PTS · 7.4 REB · 1.8 AST
ROLE-CONSISTENT5 G3.6 PTS · 4.4 REB · 1 AST

LAST 10

ALL OBSERVED10 G3.4 PTS · 5.6 REB · 1.4 AST
ROLE-CONSISTENT10 G5.2 PTS · 7.8 REB · 1.2 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 419 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS53.2%1642/3087
2-POINT54.8%1606/2933
3-POINT23.4%36/154
FREE THROW57.9%682/1178
EFFECTIVE FG%53.8%
TRUE SHOOTING%55.5%
AST / TO0.78
PTS PER 3616.7rate, not projection

HOME / AWAY

Where the games were played

213 HOME · 206 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home21320.7610.359.821.270.091.010.84
Away20620.428.729.481.350.081.10.81
Home − Away—+0.3+1.6+0.3-0.1+0.0-0.1+0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

419 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0121.31high
minutes1318.12920.59medium
points4814.49.55high
rebounds59149.65high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

419 GAMES
DOUBLE-DOUBLES13933.2% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ IND2916.54+75.3%104/104/90/12/2791611003+24.046%
2026-04-09@ HOU3012.71+136.1%52/22/20/01/42131551132+7.067%
2026-04-06@ SAS913.26-32.1%52/42/30/11/121310000-6.056%
2026-04-04vs DET1811.05+62.9%42/52/30/20/021321011-15.040%
2026-04-03vs MIN912.05-25.3%41/11/10/02/224601111+11.0106%
2026-04-01@ WAS2411.64+106.1%62/50/32/20/036942001-1.060%
2026-03-28@ CHA619.68-69.5%00/10/10/00/011210102+3.00%
2026-03-25vs CHI519.22-74%00/30/10/20/002200010-11.00%
2026-03-23vs OKC1917.36+9.4%62/30/12/20/013420010-7.0100%
2026-03-19@ SAC2415.36+56.2%135/112/83/30/0561140312+13.059%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/59 games
10+ REBOUNDS42.4%25/59 games
5+ ASSISTS3.4%2/59 games
2+ THREES11.9%7/59 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26PHI5919.56.38.41.246.7%34.2%63.1%
2024–25PHI4018.77.37.80.850.0%15.0%62.2%
2023–24CHI7917.18.49.00.555.6%0.0%59.2%
2022–23CHI6712.76.06.60.560.6%0.0%53.6%
2021–22PHIBKN7119.98.19.41.857.2%0.0%52.5%
2020–21CLELAL4627.014.912.02.049.3%0.0%60.0%
2019–20CLEDET5733.017.715.22.753.3%14.3%57.5%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26PHI7142.1#217 / 40911.3MRotation
2024–25PHI4042.3#228 / 4229.4MDepth
2023–24CHI8153.7#78 / 40918.3MCore
2022–23CHI6954.0#61 / 40816.8MCore
2021–22BKN7654.1#65 / 42320MCore
2020–21LAL5350.1#110 / 41016.6MCore
2019–20CLE5754.6#55 / 38522.2MCore

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#217 OF 409
AF-PLAYER42.1descriptive index, not a win probability
NBA RANK#217of 409 ranked
PH$11.3MRotation
SAMPLE71observed games
Ball security
37
Box defence
53
Creation
18
Efficiency
43
Rebounding
93
Scoring
21

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+28.2 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+1.0 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-7.8 min vs latest observed MPG
STAR DEPENDENCY51-1.0 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

PHI

Philadelphia 76ers

EXPECTED MIN14.3
SCORING SHARE5.2%
CREATION SHARE4.7%
PARTICIPATION PRIOR71.3%

With/without sample did not qualify for publication.