PROBHOOPS · NBA ANALYTICS · TEAMS · PLAYERS · PROBABILITIES
FIND ANYTHING

Teams & players

Start typing to search the ProbHoops directory.

Tip: press / anywhere to search.

CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Tre Mann

Washington Wizards current context with accepted historical evidence kept separate.

Washington Wizards · current teamGUSAFlorida
REGULAR-SEASON GAMES232

Player-safe accepted corpus.

CAREER PPG · CORPUS8.6

2019–20 through 2025–26 window.

CAREER RPG · CORPUS2.6

Historical window, not full NBA career.

CAREER APG · CORPUS2.1

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

51 games
MIN12.9
PTS5.5
REB1.7
AST1.6
STL0.5
BLK0.1
3PM1.0
FG%35.6%
3P%32.2%
FT%88.0%
+/--2.9

NEXT GAME

Current context

2026–27 · Washington Wizards

Assigned schedule

NBA Official roster
2026-10-21 · HOMEvs Milwaukee Bucks55.0% winProjected 114–115
2026-10-23 · HOMEvs Toronto Raptors46.3% winProjected 115–114
2026-10-24 · AWAY@ Chicago Bulls41.1% winProjected 113–118
2026-10-26 · AWAY@ Charlotte Hornets28.8% winProjected 111–118
2026-10-28 · AWAY@ Cleveland Cavaliers29.9% winProjected 112–118

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL4minutes
EXPECTED2.55pregame reference
DEVIATION+56.9%expanded minutes

LAST 5

ALL OBSERVED5 G0.4 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G2 PTS · 0.4 REB · 0.8 AST

LAST 10

ALL OBSERVED10 G0.8 PTS · 0.2 REB · 0.2 AST
ROLE-CONSISTENT10 G2.8 PTS · 0.9 REB · 1 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 232 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS40.2%749/1864
2-POINT45.1%450/997
3-POINT34.5%299/867
FREE THROW79.8%193/242
EFFECTIVE FG%48.2%
TRUE SHOOTING%50.5%
AST / TO1.8
PTS PER 3615.86rate, not projection

HOME / AWAY

Where the games were played

124 HOME · 108 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home12419.298.462.512.261.30.690.14
Away10819.678.712.692.031.280.780.17
Home − Away—-0.4-0.3-0.2+0.2+0.0-0.1-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

232 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0242.15high
minutes9.318.82919.47high
points37138.58high
rebounds1242.59high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

232 GAMES
DOUBLE-DOUBLES10.4% of games
TRIPLE-DOUBLES10.4% of games
10+ ASSISTS10.4%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12@ NYK42.55+56.9%00/10/10/00/000000010-7.00%
2026-04-10vs DET32.75+9.2%21/41/20/20/000000000+1.025%
2026-04-02vs PHX33.37-11.1%21/11/10/00/000000000+1.0100%
2026-03-31@ BKN62.8+114.2%21/41/30/10/002221002-2.025%
2026-03-29vs BOS43.09+29.3%21/21/10/10/000000000+2.050%
2026-03-24vs SAC72.6+168.9%62/40/12/30/000000010-2.075%
2026-03-21vs MEM32.43+23.6%00/20/10/10/000000000-3.00%
2026-03-19vs ORL72.35+198%31/30/21/10/000011021-8.050%
2026-03-17vs MIA42.06+94%20/10/00/12/200011001+2.053%
2026-03-08@ PHX28-75%00/10/10/00/000000000+2.00%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS3.9%2/51 games
10+ REBOUNDS0.0%0/51 games
5+ ASSISTS11.8%6/51 games
2+ THREES25.5%13/51 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26CHA5112.95.51.71.635.6%32.2%88.0%
2024–25CHA1324.514.12.93.043.5%40.0%90.5%
2023–24CHAOKC4124.29.33.64.045.9%37.3%76.3%
2022–23OKC6717.77.72.31.839.3%31.5%76.4%
2021–22OKC6022.810.42.91.539.3%36.0%79.3%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26CHA5229.0#384 / 4095.6MDepth
2023–24OKC4143.8#191 / 40911.1MRotation
2022–23OKC6830.3#372 / 4086.2MDepth
2021–22OKC6231.9#373 / 4236.9MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#384 OF 409
AF-PLAYER29.0descriptive index, not a win probability
NBA RANK#384of 409 ranked
PH$5.6MDepth
SAMPLE52observed games
Ball security
39
Box defence
32
Creation
44
Efficiency
10
Rebounding
22
Scoring
47

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-3.8 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGECONTRACTING-6.1 min vs latest observed MPG
STAR DEPENDENCY14-0.4 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

CHA

Charlotte Hornets

EXPECTED MIN8.8
SCORING SHARE5.1%
CREATION SHARE7.3%
PARTICIPATION PRIOR61.2%

With/without sample did not qualify for publication.