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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Sam Merrill

Cleveland Cavaliers current context with accepted historical evidence kept separate.

Cleveland Cavaliers · current teamGUSAUtah State
REGULAR-SEASON GAMES217

Player-safe accepted corpus.

CAREER PPG · CORPUS7.9

2019–20 through 2025–26 window.

CAREER RPG · CORPUS2.0

Historical window, not full NBA career.

CAREER APG · CORPUS1.6

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

48 games
MIN26.6
PTS12.7
REB2.6
AST2.4
STL0.6
BLK0.1
3PM3.1
FG%46.2%
3P%42.7%
FT%85.7%
+/-+4.2

NEXT GAME

Current context

2026–27 · Cleveland Cavaliers

Assigned schedule

NBA Official roster
2026-10-22 · AWAY@ Philadelphia 76ers45.5% winProjected 113–114
2026-10-24 · HOMEvs Brooklyn Nets76.6% winProjected 110–116
2026-10-26 · HOMEvs Minnesota Timberwolves59.3% winProjected 112–115
2026-10-28 · HOMEvs Washington Wizards70.1% winProjected 112–118
2026-10-29 · AWAY@ Atlanta Hawks41.7% winProjected 113–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED18.93pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G1.2 PTS · 0 REB · 0.6 AST
ROLE-CONSISTENT5 G10.8 PTS · 2.6 REB · 3.6 AST

LAST 10

ALL OBSERVED10 G3.7 PTS · 0.7 REB · 1.6 AST
ROLE-CONSISTENT10 G8.3 PTS · 2.6 REB · 3.2 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 217 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS42.5%576/1356
2-POINT54.8%119/217
3-POINT40.1%457/1139
FREE THROW89.1%114/128
EFFECTIVE FG%59.3%
TRUE SHOOTING%61.0%
AST / TO3.35
PTS PER 3615.44rate, not projection

HOME / AWAY

Where the games were played

112 HOME · 105 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home11218.277.842.081.712.070.540.11
Away10518.768.051.941.552.140.440.13
Home − Away—-0.5-0.2+0.1+0.2-0.1+0.1-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

217 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0131.64high
minutes8.8202718.51medium
points26137.94high
rebounds0232.01high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

217 GAMES
DOUBLE-DOUBLES10.5% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-08vs ATL2723.56+14.6%62/30/02/30/0000310050.0100%
2026-04-02@ GSW2823.48+19.3%31/60/01/60/011251021+12.025%
2026-03-27vs MIA2728.41-5%103/91/22/72/203340002+25.051%
2026-03-25vs MIA2924.63+17.7%186/132/34/102/202240031-22.065%
2026-03-24vs ORL3323.98+37.6%196/114/52/65/604412002+4.070%
2026-03-21@ NOP3221.93+45.9%155/92/23/72/2191020012+5.076%
2026-03-19@ CHI3121.34+45.3%135/122/43/80/001131203+1.054%
2026-03-17@ MIL2822.5+24.4%176/123/43/82/206620002+22.066%
2026-03-11@ ORL3027.39+9.5%135/83/32/51/213421004-1.073%
2026-03-09vs PHI2127.93-24.8%21/61/10/50/003350001+5.017%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS18.8%9/48 games
10+ REBOUNDS2.1%1/48 games
5+ ASSISTS12.5%6/48 games
2+ THREES77.1%37/48 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26CLE4826.612.72.62.446.2%42.7%85.7%
2024–25CLE6719.77.32.21.540.9%38.0%96.3%
2023–24CLE6117.58.02.01.840.2%40.4%92.9%
2022–23CLE511.65.01.81.040.9%27.8%100.0%
2021–22MEM69.64.21.20.733.3%30.4%50.0%
2020–21MIL307.83.01.00.744.4%44.7%100.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26CLE6547.8#136 / 40916.4MCore
2024–25CLE7541.7#240 / 42210.7MRotation
2023–24CLE7144.3#181 / 40912.4MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#136 OF 409
AF-PLAYER47.8descriptive index, not a win probability
NBA RANK#136of 409 ranked
PH$16.4MCore
SAMPLE65observed games
Ball security
74
Box defence
12
Creation
44
Efficiency
74
Rebounding
11
Scoring
41

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+25.5 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+23.7 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-3.9 min vs latest observed MPG
STAR DEPENDENCY33+0.1 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

CLE

Cleveland Cavaliers

EXPECTED MIN18.0
SCORING SHARE10.4%
CREATION SHARE7.7%
PARTICIPATION PRIOR66.8%

-1.08 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 17 normal-load / 4 nonparticipation games.