PROBHOOPS · NBA ANALYTICS · TEAMS · PLAYERS · PROBABILITIES
FIND ANYTHING

Teams & players

Start typing to search the ProbHoops directory.

Tip: press / anywhere to search.

CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Jaxson Hayes

Utah Jazz current context with accepted historical evidence kept separate.

Utah Jazz · current teamC-FUSATexas
REGULAR-SEASON GAMES430

Player-safe accepted corpus.

CAREER PPG · CORPUS6.8

2019–20 through 2025–26 window.

CAREER RPG · CORPUS4.0

Historical window, not full NBA career.

CAREER APG · CORPUS0.7

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

65 games
MIN18.2
PTS7.3
REB4.1
AST0.9
STL0.5
BLK0.8
3PM0.1
FG%75.4%
3P%100.0%
FT%64.1%
+/-+1.2

NEXT GAME

Current context

2026–27 · Utah Jazz

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Memphis Grizzlies36.8% winProjected 113–117
2026-10-23 · HOMEvs New Orleans Pelicans52.6% winProjected 115–116
2026-10-25 · HOMEvs Los Angeles Lakers37.6% winProjected 115–114
2026-10-26 · HOMEvs Memphis Grizzlies51.3% winProjected 115–116
2026-10-28 · HOMEvs San Antonio Spurs33.3% winProjected 116–113

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED10.22pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G7.2 PTS · 2.8 REB · 0.6 AST

LAST 10

ALL OBSERVED10 G6.6 PTS · 2.9 REB · 0.4 AST
ROLE-CONSISTENT10 G7.2 PTS · 3.3 REB · 0.7 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 430 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS66.3%1149/1732
2-POINT69.1%1116/1614
3-POINT28.0%33/118
FREE THROW68.7%614/894
EFFECTIVE FG%67.3%
TRUE SHOOTING%69.3%
AST / TO1.08
PTS PER 3614.8rate, not projection

HOME / AWAY

Where the games were played

214 HOME · 216 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home21416.696.953.990.70.050.480.68
Away21616.626.753.90.760.110.440.7
Home − Away—+0.1+0.2+0.1-0.1-0.1+0.0-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

430 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0010.73high
minutes1016.523.716.66medium
points26116.85high
rebounds2363.95high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

430 GAMES
DOUBLE-DOUBLES122.8% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-02@ OKC2122.77-7.8%123/33/30/06/801110013-17.092%
2026-03-31vs CLE1922.13-14.1%42/42/40/00/003312000+9.050%
2026-03-30vs WAS2021.46-6.8%198/87/71/12/325700201+18.0102%
2026-03-27vs BKN2619.51+33.3%102/32/30/06/1026810512+12.068%
2026-03-25@ IND3616.17+122.7%219/119/110/03/6281012201+2.077%
2026-03-23@ DET2116.19+29.7%115/55/50/01/221312413+1.094%
2026-03-21@ ORL1913.99+35.8%83/33/30/02/625700302-2.071%
2026-03-19@ MIA1911.41+66.5%62/62/60/02/232510200-7.044%
2026-03-18@ HOU1411.84+18.3%10/00/00/01/403310101+6.028%
2026-03-16@ HOU1213.73-12.6%00/10/10/00/000001001-6.00%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS1.5%1/65 games
10+ REBOUNDS1.5%1/65 games
5+ ASSISTS1.5%1/65 games
2+ THREES0.0%0/65 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26LAL6518.27.34.10.975.4%100.0%64.1%
2024–25LAL5519.56.84.81.172.5%0.0%62.0%
2023–24LAL7012.64.33.00.572.0%0.0%62.2%
2022–23NOP4712.95.02.80.755.1%10.3%69.9%
2021–22NOP7020.09.34.50.661.6%35.1%76.6%
2020–21NOP5916.07.44.30.662.0%42.9%76.9%
2019–20NOP6416.97.44.00.967.2%25.0%64.7%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26LAL7555.1#53 / 40920.3MCore
2024–25LAL5952.0#96 / 42216.3MCore
2023–24LAL7649.2#124 / 40914.1MRotation
2022–23NOP4845.9#165 / 40810.8MRotation
2021–22NOP9055.3#54 / 42320.8MCore
2020–21NOP7058.3#34 / 41019.1MCore
2019–20NOP7256.7#41 / 38519.3MCore

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#53 OF 409
AF-PLAYER55.1descriptive index, not a win probability
NBA RANK#53of 409 ranked
PH$20.3MCore
SAMPLE75observed games
Ball security
62
Box defence
45
Creation
19
Efficiency
93
Rebounding
54
Scoring
27

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+42.5 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+9.8 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+4.3 min vs latest observed MPG
STAR DEPENDENCY77-1.1 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

LAL

Los Angeles Lakers

EXPECTED MIN14.7
SCORING SHARE6.1%
CREATION SHARE3.6%
PARTICIPATION PRIOR74.2%

With/without sample did not qualify for publication.