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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Isaiah Joe

Detroit Pistons current context with accepted historical evidence kept separate.

Detroit Pistons · current teamGUSAArkansas
REGULAR-SEASON GAMES384

Player-safe accepted corpus.

CAREER PPG · CORPUS8.3

2019–20 through 2025–26 window.

CAREER RPG · CORPUS2.1

Historical window, not full NBA career.

CAREER APG · CORPUS1.1

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

69 games
MIN21.2
PTS11.0
REB2.5
AST1.3
STL0.7
BLK0.2
3PM2.5
FG%45.5%
3P%42.2%
FT%89.2%
+/-+4.8

NEXT GAME

Current context

2026–27 · Detroit Pistons

Assigned schedule

NBA Official roster
2026-10-20 · HOMEvs Boston Celtics54.7% winProjected 111–113
2026-10-23 · AWAY@ Miami Heat49.1% winProjected 113–114
2026-10-25 · AWAY@ Philadelphia 76ers49.0% winProjected 112–112
2026-10-27 · AWAY@ New York Knicks34.2% winProjected 110–114
2026-10-28 · HOMEvs Charlotte Hornets59.7% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED16.43pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G9.6 PTS · 1.2 REB · 0.6 AST
ROLE-CONSISTENT5 G11.2 PTS · 3.2 REB · 0.8 AST

LAST 10

ALL OBSERVED10 G8.2 PTS · 0.8 REB · 0.3 AST
ROLE-CONSISTENT10 G11.6 PTS · 3.6 REB · 1.2 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 384 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS43.6%1045/2394
2-POINT54.1%293/542
3-POINT40.6%752/1852
FREE THROW85.3%325/381
EFFECTIVE FG%59.4%
TRUE SHOOTING%61.8%
AST / TO2.32
PTS PER 3616.64rate, not projection

HOME / AWAY

Where the games were played

194 HOME · 190 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home19417.598.531.951.142.010.560.15
Away19018.097.962.291.161.910.570.15
Home − Away—-0.5+0.6-0.3-0.0+0.1-0.00.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

384 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0121.15high
minutes10.6192517.84medium
points3713.48.25high
rebounds123.42.12high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

384 GAMES
DOUBLE-DOUBLES00.0% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-08@ LAC2314.76+55.9%216/92/24/75/502220002+10.094%
2026-04-07@ LAL1813.83+30.2%186/90/06/90/002200011+31.0100%
2026-04-05vs UTA1415.03-6.9%93/51/12/41/111211022+10.083%
2026-04-02vs LAL1318.02-27.8%207/91/16/80/000001000+19.0111%
2026-03-30vs DET1419.68-28.8%62/50/02/50/001101011-11.060%
2026-03-29vs NYK1021.74-54%31/40/01/40/001101012-4.038%
2026-03-25@ BOS1222.19-45.9%52/41/11/30/000000003-7.063%
2026-03-23@ PHI1923.95-20.7%93/70/13/60/011212002+7.064%
2026-03-21@ WAS3123.94+29.5%92/80/02/83/304420010+12.048%
2026-03-17@ ORL2224.46-10.1%52/51/21/30/022401000+2.050%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS15.9%11/69 games
10+ REBOUNDS0.0%0/69 games
5+ ASSISTS1.5%1/69 games
2+ THREES69.6%48/69 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26OKC6921.211.02.51.345.5%42.2%89.2%
2024–25OKC7321.610.12.61.643.8%40.9%81.5%
2023–24OKC7818.58.22.31.345.8%41.6%86.5%
2022–23OKC7119.69.72.51.244.1%40.9%82.0%
2021–22PHI5311.33.71.00.635.2%33.6%93.5%
2020–21PHI409.33.80.90.537.0%37.3%75.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26OKC8050.7#100 / 40918.5MCore
2024–25OKC9549.5#128 / 42217MCore
2023–24OKC8845.3#167 / 40913.9MRotation
2022–23OKC7547.0#140 / 40814.6MRotation
2021–22PHI8425.1#409 / 4235.5MDepth
2020–21PHI7934.1#337 / 4105.9MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#100 OF 409
AF-PLAYER50.7descriptive index, not a win probability
NBA RANK#100of 409 ranked
PH$18.5MCore
SAMPLE80observed games
Ball security
83
Box defence
27
Creation
30
Efficiency
77
Rebounding
16
Scoring
50

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT+5.9 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-20.1 min vs latest observed MPG
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

OKC

Oklahoma City Thunder

EXPECTED MIN18.5
SCORING SHARE9.1%
CREATION SHARE4.8%
PARTICIPATION PRIOR82.5%

With/without sample did not qualify for publication.