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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Grayson Allen

Charlotte Hornets current context with accepted historical evidence kept separate.

Charlotte Hornets · current teamGUSADuke
AF-PLAYER47.22025–26
NBA RANK#142of 409
PH$15.6MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN23.1governed role
NEXT GAME@ Brooklyn Nets2026-10-21WHAT IF IMPACT-0.4 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES412

Player-safe accepted corpus.

CAREER PPG · CORPUS11.8

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.2

Historical window, not full NBA career.

CAREER APG · CORPUS2.4

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

49 games
MIN29.2
PTS16.6
REB3.0
AST3.9
STL1.3
BLK0.3
3PM3.1
FG%40.2%
3P%34.8%
FT%85.9%
+/-+0.1

NEXT GAME

Current context

2026–27 · Charlotte Hornets

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Brooklyn Nets66.0% winProjected 113–112
2026-10-23 · HOMEvs Atlanta Hawks57.2% winProjected 112–115
2026-10-24 · HOMEvs Miami Heat61.1% winProjected 113–117
2026-10-26 · HOMEvs Washington Wizards71.2% winProjected 111–118
2026-10-28 · AWAY@ Detroit Pistons40.3% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED20.28pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G3.2 PTS · 1.6 REB · 0.6 AST
ROLE-CONSISTENT5 G18.6 PTS · 2.2 REB · 4.2 AST

LAST 10

ALL OBSERVED10 G6 PTS · 1.7 REB · 0.8 AST
ROLE-CONSISTENT10 G18.2 PTS · 3.2 REB · 4.3 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 412 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS44.6%1605/3596
2-POINT52.5%631/1201
3-POINT40.7%974/2395
FREE THROW86.6%658/760
EFFECTIVE FG%58.2%
TRUE SHOOTING%61.6%
AST / TO2.19
PTS PER 3615.58rate, not projection

HOME / AWAY

Where the games were played

205 HOME · 207 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home20527.1411.883.412.492.430.910.3
Away20727.1711.633.032.242.30.80.28
Home − Away—-0.0+0.3+0.4+0.3+0.1+0.1+0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

412 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1242.37high
minutes22283327.16low
points6111711.75high
rebounds2353.22high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

412 GAMES
DOUBLE-DOUBLES10.2% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS20.5%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ LAL1319.39-33%82/71/21/53/313411020+5.048%
2026-04-07vs HOU2616.17+60.8%81/41/20/26/622421143-18.060%
2026-04-02@ CHA2512.39+101.8%134/102/42/63/502210004-16.053%
2026-03-31@ ORL328.23+289%104/142/42/100/002210026-5.036%
2026-03-24vs DEN238.08+184.5%218/193/75/120/014531000-16.055%
2026-03-16@ BOS2222.82-3.6%133/71/12/65/601120002-5.067%
2026-03-13@ TOR2921.3+36.1%153/72/31/48/1002261015-8.066%
2026-03-10@ MIL2620.99+23.9%124/82/32/52/312330012+13.064%
2026-03-06vs NOP2920.04+44.7%124/102/22/82/211284012+1.055%
2026-03-05vs CHI3319.56+68.7%216/191/35/164/411281023+9.051%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS26.5%13/49 games
10+ REBOUNDS0.0%0/49 games
5+ ASSISTS38.8%19/49 games
2+ THREES75.5%37/49 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26PHX4929.216.63.03.940.2%34.8%85.9%
2024–25PHX6424.110.63.02.144.8%42.6%81.6%
2023–24PHX7533.513.53.93.049.9%46.1%87.8%
2022–23MIL7227.410.43.32.344.0%39.9%90.5%
2021–22MIL6427.311.33.31.545.1%41.4%86.5%
2020–21MEM5025.210.63.22.241.8%39.1%86.8%
2019–20MEM3818.98.72.21.446.6%40.4%86.7%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26PHX5147.2#142 / 40915.6MCore
2024–25PHX6448.3#145 / 42215.3MCore
2023–24PHX7750.2#114 / 40919.7MCore
2022–23MIL7742.8#201 / 40813.3MRotation
2021–22MIL8043.0#210 / 42313.7MRotation
2020–21MEM6042.0#223 / 41011.2MRotation
2019–20MEM3941.9#196 / 3859.8MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#142 OF 409
AF-PLAYER47.2descriptive index, not a win probability
NBA RANK#142of 409 ranked
PH$15.6MCore
SAMPLE51observed games
Ball security
71
Box defence
38
Creation
56
Efficiency
44
Rebounding
15
Scoring
65

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+18.1 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-0.4 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-5.7 min vs latest observed MPG
STAR DEPENDENCY33-0.4 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

PHX

Phoenix Suns

EXPECTED MIN18.6
SCORING SHARE15.2%
CREATION SHARE16.6%
PARTICIPATION PRIOR60.4%

+0.53 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 17 normal-load / 4 nonparticipation games.