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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Gary Payton II

Golden State Warriors current context with accepted historical evidence kept separate.

Golden State Warriors · current teamGUSAOregon State
REGULAR-SEASON GAMES305

Player-safe accepted corpus.

CAREER PPG · CORPUS6.1

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.1

Historical window, not full NBA career.

CAREER APG · CORPUS1.3

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

70 games
MIN15.3
PTS7.3
REB3.6
AST1.7
STL0.9
BLK0.3
3PM0.5
FG%57.7%
3P%28.5%
FT%69.4%
+/--1.7

NEXT GAME

Current context

2026–27 · Golden State Warriors

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Los Angeles Lakers34.7% winProjected 112–115
2026-10-23 · HOMEvs Memphis Grizzlies62.5% winProjected 113–116
2026-10-24 · AWAY@ Phoenix Suns38.4% winProjected 112–115
2026-10-26 · AWAY@ Denver Nuggets36.9% winProjected 113–117
2026-10-28 · AWAY@ Minnesota Timberwolves40.0% winProjected 112–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL12minutes
EXPECTED19.12pregame reference
DEVIATION-37.2%low minutes deviation

LAST 5

ALL OBSERVED5 G9.6 PTS · 2.6 REB · 1.2 AST
ROLE-CONSISTENT5 G12.8 PTS · 3.6 REB · 1.6 AST

LAST 10

ALL OBSERVED10 G9.7 PTS · 4.2 REB · 1.3 AST
ROLE-CONSISTENT10 G9.4 PTS · 2.3 REB · 1.9 AST

HOT historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 305 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS57.3%801/1397
2-POINT69.1%645/933
3-POINT33.6%156/464
FREE THROW65.5%112/171
EFFECTIVE FG%62.9%
TRUE SHOOTING%63.5%
AST / TO1.91
PTS PER 3614.27rate, not projection

HOME / AWAY

Where the games were played

156 HOME · 149 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home15615.676.273.111.370.470.980.22
Away14915.255.993.091.140.561.010.36
Home − Away—+0.4+0.3+0.0+0.2-0.1-0.0-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

305 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0121.26high
minutes101521.215.46medium
points25106.13high
rebounds1353.1high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

305 GAMES
DOUBLE-DOUBLES41.3% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12@ LAC1219.12-37.2%21/21/10/10/011211002+2.050%
2026-04-10@ SAC1517.49-14.3%105/65/60/00/012302024-11.083%
2026-04-09vs LAL1418.56-24.6%104/44/40/02/210101000+12.0102%
2026-04-07vs SAC2518.91+32.2%125/75/60/12/231433010+7.076%
2026-04-05vs HOU2519.21+30.1%146/116/80/32/221320003-3.059%
2026-04-02vs CLE2715.59+73.1%84/94/70/20/0391222110+8.044%
2026-03-29@ DEN2119.55+7.4%167/86/61/21/114510005-2.095%
2026-03-27vs WAS2518.96+31.9%157/117/100/11/314521123+4.061%
2026-03-25vs BKN2417.41+37.8%105/55/50/00/025721003-2.0100%
2026-03-20@ DET2520.21+23.7%146/85/61/21/203331012-3.079%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/70 games
10+ REBOUNDS5.7%4/70 games
5+ ASSISTS7.1%5/70 games
2+ THREES12.9%9/70 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26GSW7015.37.33.61.757.7%28.5%69.4%
2024–25GSW5914.86.53.01.357.4%33.3%71.4%
2023–24GSW4415.65.52.61.156.3%36.4%60.9%
2022–23PORGSW2216.74.63.11.459.4%50.0%85.7%
2021–22GSW7117.67.13.50.961.6%35.8%60.3%
2020–21GSW104.02.51.10.176.9%50.0%75.0%
2019–20WAS2914.93.92.81.741.4%28.3%50.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26GSW7254.5#58 / 40918.6MCore
2024–25GSW7151.3#112 / 42215.3MCore
2023–24GSW4446.9#151 / 40912.2MRotation
2022–23POR3449.3#106 / 40813.1MRotation
2021–22GSW8354.0#66 / 42319.7MCore
2019–20WAS3632.4#313 / 3856MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#58 OF 409
AF-PLAYER54.5descriptive index, not a win probability
NBA RANK#58of 409 ranked
PH$18.6MCore
SAMPLE72observed games
Ball security
47
Box defence
56
Creation
43
Efficiency
68
Rebounding
57
Scoring
43

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+43.0 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+12.4 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+5.8 min vs latest observed MPG
STAR DEPENDENCY52-0.3 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

GSW

Golden State Warriors

EXPECTED MIN13.3
SCORING SHARE6.3%
CREATION SHARE5.7%
PARTICIPATION PRIOR79.7%

With/without sample did not qualify for publication.