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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

De'Anthony Melton

Golden State Warriors current context with accepted historical evidence kept separate.

Golden State Warriors · current teamGUSASouthern California
REGULAR-SEASON GAMES350

Player-safe accepted corpus.

CAREER PPG · CORPUS10.1

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.8

Historical window, not full NBA career.

CAREER APG · CORPUS2.7

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

45 games
MIN22.7
PTS12.2
REB3.1
AST2.5
STL1.5
BLK0.4
3PM1.6
FG%40.1%
3P%30.5%
FT%81.1%
+/-+2.0

NEXT GAME

Current context

2026–27 · Golden State Warriors

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Los Angeles Lakers34.7% winProjected 112–115
2026-10-23 · HOMEvs Memphis Grizzlies62.5% winProjected 113–116
2026-10-24 · AWAY@ Phoenix Suns38.4% winProjected 112–115
2026-10-26 · AWAY@ Denver Nuggets36.9% winProjected 113–117
2026-10-28 · AWAY@ Minnesota Timberwolves40.0% winProjected 112–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL19minutes
EXPECTED21.65pregame reference
DEVIATION-12.2%role consistent

LAST 5

ALL OBSERVED5 G10 PTS · 3 REB · 3.2 AST
ROLE-CONSISTENT5 G13.2 PTS · 3.6 REB · 2.6 AST

LAST 10

ALL OBSERVED10 G6.9 PTS · 3.1 REB · 2.5 AST
ROLE-CONSISTENT10 G14.6 PTS · 3.7 REB · 2.8 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 350 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS41.0%1241/3024
2-POINT46.3%659/1424
3-POINT36.4%582/1600
FREE THROW78.8%453/575
EFFECTIVE FG%50.7%
TRUE SHOOTING%53.7%
AST / TO1.92
PTS PER 3615.5rate, not projection

HOME / AWAY

Where the games were played

175 HOME · 175 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home17523.0710.023.752.811.771.290.47
Away17523.5910.073.792.551.551.550.49
Home − Away—-0.5-0.1-0.0+0.3+0.2-0.3-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

350 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1242.68high
minutes17.8232923.33low
points591510.05high
rebounds2363.77high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

350 GAMES
DOUBLE-DOUBLES41.1% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12@ LAC1921.65-12.2%41/61/30/32/212320210+4.029%
2026-04-10@ SAC2817.91+56.3%175/92/33/64/404431022-14.079%
2026-04-09vs LAL1519.37-22.6%21/51/20/30/003322020-12.020%
2026-04-07vs SAC2915.22+90.5%217/123/64/63/513451010-1.074%
2026-04-05vs HOU2316.41+40.2%62/40/02/40/001140110-7.075%
2026-04-02vs CLE2614.99+73.4%52/121/71/50/033633022-15.021%
2026-03-29@ DEN2517.42+43.5%00/50/20/30/001132020-29.00%
2026-03-25vs BKN2817.55+59.5%145/124/71/53/427934041+16.051%
2026-03-21@ ATL2214.64+50.3%207/155/82/74/411241011-17.060%
2026-03-20@ DET2313.6+69.2%145/143/82/62/313400140-21.046%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS22.2%10/45 games
10+ REBOUNDS0.0%0/45 games
5+ ASSISTS11.1%5/45 games
2+ THREES48.9%22/45 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26GSW4522.712.23.12.540.1%30.5%81.1%
2024–25GSW520.410.23.62.641.9%40.7%66.7%
2023–24PHI3826.911.13.73.038.6%36.0%83.5%
2022–23PHI7727.910.14.02.642.5%39.0%79.3%
2021–22MEM7322.710.84.52.740.4%37.4%75.0%
2020–21MEM5220.19.13.12.543.8%41.2%80.4%
2019–20MEM6019.47.63.72.940.2%28.6%76.9%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26GSW4739.7#256 / 4099.1MDepth
2023–24PHI3941.7#224 / 40910.1MRotation
2022–23PHI8837.7#287 / 40810.5MRotation
2021–22MEM8543.0#212 / 42313.1MRotation
2020–21MEM6145.6#167 / 41012.8MRotation
2019–20MEM7238.5#249 / 3859MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#256 OF 409
AF-PLAYER39.7descriptive index, not a win probability
NBA RANK#256of 409 ranked
PH$9.1MDepth
SAMPLE47observed games
Ball security
55
Box defence
57
Creation
37
Efficiency
25
Rebounding
26
Scoring
62

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-9.5 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGESTABLE+0.2 min vs latest observed MPG
STAR DEPENDENCY19+0.1 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

GSW

Golden State Warriors

EXPECTED MIN17.7
SCORING SHARE11.0%
CREATION SHARE8.3%
PARTICIPATION PRIOR71.7%

With/without sample did not qualify for publication.