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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

De'Andre Hunter

Sacramento Kings current context with accepted historical evidence kept separate.

Sacramento Kings · current teamF-GUSAVirginia
AF-PLAYER37.22025–26
NBA RANK#300of 409
PH$7.9MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN41.5governed role
NEXT GAME@ LA Clippers2026-10-21WHAT IF IMPACTWithheldteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES365

Player-safe accepted corpus.

CAREER PPG · CORPUS14.7

2019–20 through 2025–26 window.

CAREER RPG · CORPUS4.1

Historical window, not full NBA career.

CAREER APG · CORPUS1.6

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

43 games
MIN26.2
PTS13.8
REB4.1
AST1.9
STL0.7
BLK0.2
3PM1.6
FG%42.0%
3P%30.1%
FT%87.0%
+/--0.4

NEXT GAME

Current context

2026–27 · Sacramento Kings

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ LA Clippers30.6% winProjected 112–117
2026-10-23 · HOMEvs Portland Trail Blazers45.8% winProjected 114–114
2026-10-25 · HOMEvs Memphis Grizzlies53.8% winProjected 114–115
2026-10-27 · AWAY@ San Antonio Spurs23.4% winProjected 110–118
2026-10-29 · AWAY@ New Orleans Pelicans39.3% winProjected 113–117

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED1.01pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G9.6 PTS · 3 REB · 2 AST

LAST 10

ALL OBSERVED10 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT10 G10 PTS · 4.3 REB · 1.8 AST

COLD historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 365 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS44.8%1873/4184
2-POINT51.2%1229/2398
3-POINT36.1%644/1786
FREE THROW82.6%974/1179
EFFECTIVE FG%52.5%
TRUE SHOOTING%57.0%
AST / TO1.11
PTS PER 3617.84rate, not projection

HOME / AWAY

Where the games were played

179 HOME · 186 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home17929.914.864.461.671.770.660.32
Away18629.4114.543.771.471.760.720.24
Home − Away—+0.5+0.3+0.7+0.2+0.0-0.1+0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

365 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0.812.21.57high
minutes2529.93529.65low
points91420.214.7medium
rebounds2464.11high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

365 GAMES
DOUBLE-DOUBLES123.3% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-02-06vs LAC25——61/81/30/54/410100030+6.031%
2026-01-30@ PHX2313.08+75.9%177/155/82/71/303313032-10.052%
2026-01-28vs LAL2113.97+50.3%197/154/73/82/212311000+7.060%
2026-01-23vs SAC1922.21-14.5%93/92/61/32/200000001-12.046%
2026-01-21@ CHA1322.72-42.8%41/60/01/61/222411043-7.029%
2026-01-19vs OKC2622.83+13.9%163/131/72/68/818911052-5.048%
2026-01-16@ PHI3121.32+45.4%167/135/82/50/003341113+12.062%
2026-01-14@ PHI22——177/134/63/70/013440011+15.065%
2026-01-12vs UTA18——21/51/30/20/000030031-2.020%
2026-01-10vs MIN21——41/51/30/22/202220001-6.034%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS16.3%7/43 games
10+ REBOUNDS0.0%0/43 games
5+ ASSISTS2.3%1/43 games
2+ THREES53.5%23/43 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26CLESAC4326.213.84.11.942.0%30.1%87.0%
2024–25CLEATL6027.417.24.11.546.5%39.2%85.0%
2023–24ATL5729.515.63.91.545.9%38.5%84.7%
2022–23ATL6731.715.44.21.446.1%35.0%82.6%
2021–22ATL5229.813.43.31.344.7%37.7%76.7%
2020–21ATL2329.515.04.81.948.4%32.6%85.9%
2019–20ATL6332.012.34.51.841.0%35.5%76.4%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26CLE4337.2#300 / 4097.9MDepth
2024–25CLE6848.7#142 / 42216.3MCore
2023–24ATL5840.1#247 / 40910.6MRotation
2022–23ATL7434.1#328 / 4088.9MDepth
2021–22ATL5735.3#333 / 4238.3MDepth
2020–21ATL2844.5#181 / 41010.9MRotation
2019–20ATL6328.8#346 / 3857.7MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#300 OF 409
AF-PLAYER37.2descriptive index, not a win probability
NBA RANK#300of 409 ranked
PH$7.9MDepth
SAMPLE43observed games
Ball security
57
Box defence
24
Creation
23
Efficiency
37
Rebounding
27
Scoring
59

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-63.0 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-39.8 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+15.3 min vs latest observed MPG
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

CLE

Cleveland Cavaliers

EXPECTED MIN20.4
SCORING SHARE11.9%
CREATION SHARE7.4%
PARTICIPATION PRIOR73.6%

-3.76 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 32 normal-load / 4 nonparticipation games.

SAC

Sacramento Kings

EXPECTED MIN6.1
SCORING SHARE5.4%
CREATION SHARE0.0%
PARTICIPATION PRIOR33.7%

With/without sample did not qualify for publication.