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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

A.J. Lawson

Toronto Raptors current context with accepted historical evidence kept separate.

Toronto Raptors · current teamGCanadaSouth Carolina
AF-PLAYER38.62024–25
NBA RANK#294of 422
PH$6.8MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN12.9governed role
NEXT GAMEvs Chicago Bulls2026-10-21WHAT IF IMPACT-0.4 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES98

Player-safe accepted corpus.

CAREER PPG · CORPUS4.7

2019–20 through 2025–26 window.

CAREER RPG · CORPUS1.8

Historical window, not full NBA career.

CAREER APG · CORPUS0.5

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

20 games
MIN10.0
PTS4.2
REB1.9
AST0.3
STL0.5
BLK0.1
3PM0.8
FG%40.9%
3P%41.0%
FT%81.3%
+/--0.6

NEXT GAME

Current context

2026–27 · Toronto Raptors

Assigned schedule

NBA Official roster
2026-10-21 · HOMEvs Chicago Bulls66.2% winProjected 112–116
2026-10-23 · AWAY@ Washington Wizards53.7% winProjected 115–114
2026-10-25 · AWAY@ Minnesota Timberwolves40.9% winProjected 112–114
2026-10-28 · HOMEvs Orlando Magic60.2% winProjected 111–114
2026-10-30 · HOMEvs Orlando Magic60.2% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED9.78pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G1 PTS · 1.8 REB · 0.2 AST
ROLE-CONSISTENT1 G6 PTS · 1 REB · 0 AST

LAST 10

ALL OBSERVED10 G3.4 PTS · 1.7 REB · 0.4 AST
ROLE-CONSISTENT1 G6 PTS · 1 REB · 0 AST

Form label withheld: insufficient role-consistent sample. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 98 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS43.4%169/389
2-POINT54.4%106/195
3-POINT32.5%63/194
FREE THROW67.4%64/95
EFFECTIVE FG%51.5%
TRUE SHOOTING%54.0%
AST / TO1.47
PTS PER 3616.07rate, not projection

HOME / AWAY

Where the games were played

46 HOME · 52 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home4610.464.71.720.70.720.390.17
Away5210.794.791.850.40.580.290.08
Home − Away—-0.3-0.1-0.1+0.3+0.1+0.1+0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

98 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0010.54high
minutes2620.210.63high
points039.64.74high
rebounds0131.79high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

98 GAMES
DOUBLE-DOUBLES11.0% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ NYK228.61+155.4%51/50/11/42/224611001+3.043%
2026-04-09vs MIA310.56-71.6%00/20/10/10/201100000-11.00%
2026-04-07vs MIA310.84-72.3%00/20/20/00/001101000+1.00%
2026-04-05@ BOS69.96-39.8%00/10/00/10/0011000000.00%
2026-04-01vs SAC167.39+116.5%21/31/10/20/001110002-13.033%
2026-03-31@ DET194.29+342.5%134/51/23/32/303301010+16.0103%
2026-03-29vs ORL191.01+1784.8%145/71/14/60/002223004+31.0100%
2026-03-27vs NOP5——00/00/00/00/002200000-8.0—
2026-03-03vs NYK1——00/00/00/00/0000000000.0—
2026-01-21@ SAC310.87-72.4%00/00/00/00/010100011-4.0—

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/20 games
10+ REBOUNDS0.0%0/20 games
5+ ASSISTS0.0%0/20 games
2+ THREES20.0%4/20 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26TOR2010.04.21.90.340.9%41.0%81.3%
2024–25TOR2318.28.32.81.041.8%30.0%70.8%
2023–24DAL407.83.41.30.544.6%26.0%65.2%
2022–23DALMIN157.33.71.40.150.0%40.0%25.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2024–25TOR2338.6#294 / 4226.8MDepth
2023–24DAL5234.3#344 / 4095.8MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2024–25

#294 OF 422
AF-PLAYER38.6descriptive index, not a win probability
NBA RANK#294of 422 ranked
PH$6.8MDepth
SAMPLE23observed games
Ball security
71
Box defence
31
Creation
28
Efficiency
36
Rebounding
32
Scoring
48

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

TOR

Toronto Raptors

EXPECTED MIN5.4
SCORING SHARE4.0%
CREATION SHARE0.8%
PARTICIPATION PRIOR51.5%

With/without sample did not qualify for publication.