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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Tyler Herro

Milwaukee Bucks current context with accepted historical evidence kept separate.

Milwaukee Bucks · current teamGUSAKentucky
REGULAR-SEASON GAMES386

Player-safe accepted corpus.

CAREER PPG · CORPUS19.4

2019–20 through 2025–26 window.

CAREER RPG · CORPUS5.0

Historical window, not full NBA career.

CAREER APG · CORPUS4.1

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

30 games
MIN31.3
PTS20.3
REB4.7
AST4.2
STL0.7
BLK0.3
3PM2.6
FG%48.0%
3P%38.6%
FT%91.4%
+/--1.7

NEXT GAME

Current context

2026–27 · Milwaukee Bucks

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Washington Wizards45.0% winProjected 114–115
2026-10-23 · HOMEvs Chicago Bulls57.9% winProjected 113–115
2026-10-24 · AWAY@ Philadelphia 76ers33.3% winProjected 112–116
2026-10-26 · HOMEvs Indiana Pacers49.6% winProjected 113–115
2026-10-28 · HOMEvs Houston Rockets41.1% winProjected 113–113

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL22minutes
EXPECTED34.42pregame reference
DEVIATION-36.1%low minutes deviation

LAST 5

ALL OBSERVED5 G6.8 PTS · 3.8 REB · 3.6 AST
ROLE-CONSISTENT5 G17.8 PTS · 3.4 REB · 4.6 AST

LAST 10

ALL OBSERVED10 G14.2 PTS · 3.4 REB · 4.1 AST
ROLE-CONSISTENT9 G19.22 PTS · 3.67 REB · 3.22 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 386 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS45.0%2728/6069
2-POINT50.5%1676/3320
3-POINT38.3%1052/2749
FREE THROW87.7%986/1124
EFFECTIVE FG%53.6%
TRUE SHOOTING%57.1%
AST / TO1.84
PTS PER 3621.51rate, not projection

HOME / AWAY

Where the games were played

191 HOME · 195 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home19132.519.414.874.162.760.750.25
Away19532.519.425.133.962.690.680.16
Home − Away—0.0-0.0-0.3+0.2+0.1+0.1+0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

386 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists2464.06high
minutes28.433.63832.5low
points13192619.41medium
rebounds3575high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

386 GAMES
DOUBLE-DOUBLES266.7% of games
TRIPLE-DOUBLES10.3% of games
10+ ASSISTS102.6%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12vs ATL2234.42-36.1%52/91/31/60/00101081031+10.028%
2026-04-09@ TOR2834.77-19.5%156/123/73/50/004440015-2.063%
2026-04-07@ TOR3035.23-14.8%145/84/41/43/405560012-12.072%
2026-04-01vs BOS4031.67+26.3%185/151/54/104/403370135-11.054%
2026-03-30vs PHI4229.85+40.7%3012/249/143/103/504431232+18.057%
2026-03-29@ IND3629.46+22.2%3112/227/95/132/212340001-11.068%
2026-03-27@ CLE3129.35+5.6%114/133/91/42/212350013-23.040%
2026-03-25@ CLE3029.58+1.4%186/112/34/82/202243021+21.076%
2026-03-23vs SAS2626.7-2.6%186/114/52/64/405520120-19.071%
2026-03-21@ HOU3921.46+81.8%2510/228/132/93/306641000+12.054%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS56.7%17/30 games
10+ REBOUNDS3.3%1/30 games
5+ ASSISTS43.3%13/30 games
2+ THREES70.0%21/30 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26MIA3031.320.34.74.248.0%38.6%91.4%
2024–25MIA7435.523.85.25.546.9%37.5%87.5%
2023–24MIA4233.520.85.34.544.1%39.6%85.6%
2022–23MIA6734.920.15.44.243.9%37.8%93.4%
2021–22MIA6432.721.05.14.044.8%39.9%87.1%
2020–21MIA5430.315.15.03.443.9%36.0%80.3%
2019–20MIA5527.413.54.12.242.8%38.9%87.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26MIA3152.1#86 / 40916.2MCore
2024–25MIA8055.4#58 / 42224.8MCore
2023–24MIA4945.4#165 / 40914.1MRotation
2022–23MIA7043.6#190 / 40814.9MRotation
2021–22MIA7746.4#154 / 42317.5MCore
2020–21MIA6140.5#259 / 41010.8MRotation
2019–20MIA7738.4#251 / 38511.7MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#86 OF 409
AF-PLAYER52.1descriptive index, not a win probability
NBA RANK#86of 409 ranked
PH$16.2MCore
SAMPLE31observed games
Ball security
71
Box defence
24
Creation
54
Efficiency
55
Rebounding
24
Scoring
75

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+1.7 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-7.3 pp2024–25 → 2025–26
ROLE CHANGESTABLE+3.1 min vs latest observed MPG
STAR DEPENDENCY83-2.0 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

MIA

Miami Heat

EXPECTED MIN17.7
SCORING SHARE19.1%
CREATION SHARE11.2%
PARTICIPATION PRIOR53.3%

With/without sample did not qualify for publication.