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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Santi Aldama

Dallas Mavericks current context with accepted historical evidence kept separate.

Dallas Mavericks · current teamF-CSpainLoyola-Maryland
AF-PLAYER49.72025–26
NBA RANK#113of 409
PH$15.5MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN35.6governed role
NEXT GAME@ Houston Rockets2026-10-21WHAT IF IMPACT-1.7 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES275

Player-safe accepted corpus.

CAREER PPG · CORPUS10.3

2019–20 through 2025–26 window.

CAREER RPG · CORPUS5.5

Historical window, not full NBA career.

CAREER APG · CORPUS2.0

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

41 games
MIN27.9
PTS13.7
REB6.7
AST3.0
STL0.9
BLK0.7
3PM1.5
FG%47.5%
3P%34.4%
FT%67.3%
+/--2.2

NEXT GAME

Current context

2026–27 · Dallas Mavericks

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Houston Rockets28.1% winProjected 110–116
2026-10-23 · AWAY@ Indiana Pacers35.1% winProjected 113–116
2026-10-24 · HOMEvs San Antonio Spurs36.1% winProjected 115–112
2026-10-26 · AWAY@ Miami Heat33.2% winProjected 113–117
2026-10-28 · HOMEvs Oklahoma City Thunder33.8% winProjected 115–112

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED0.4pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G13.4 PTS · 6.8 REB · 3.2 AST

LAST 10

ALL OBSERVED10 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT10 G13.5 PTS · 7.4 REB · 3.4 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 275 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS46.2%1069/2312
2-POINT57.3%683/1192
3-POINT34.5%386/1120
FREE THROW68.8%319/464
EFFECTIVE FG%54.6%
TRUE SHOOTING%56.5%
AST / TO2.11
PTS PER 3615.88rate, not projection

HOME / AWAY

Where the games were played

138 HOME · 137 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home13823.6810.965.591.931.540.670.59
Away13723.199.725.312.181.270.640.64
Home − Away—+0.5+1.2+0.3-0.3+0.3+0.0-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

275 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0242.05high
minutes172430.223.43medium
points591510.34high
rebounds3585.45high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

275 GAMES
DOUBLE-DOUBLES269.4% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS10.4%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-01-26@ HOU2718.88+43%177/126/101/22/334720011-5.064%
2026-01-18vs ORL25——93/53/40/13/605530001+23.059%
2026-01-15@ ORL30——186/112/74/42/323511013-1.073%
2026-01-11vs BKN33——157/106/81/20/026831313+8.075%
2026-01-09vs OKC29——156/94/52/41/216770011+4.076%
2026-01-07vs PHX22——73/83/50/31/212300001-18.039%
2026-01-06vs SAS24——103/102/41/63/336920241-23.044%
2026-01-04@ LAL31——124/134/90/44/6461071014+3.038%
2026-01-02@ LAL30——155/122/33/92/216731000+6.058%
2025-12-30vs PHI36——156/113/53/60/006620443-10.068%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS12.2%5/41 games
10+ REBOUNDS17.1%7/41 games
5+ ASSISTS17.1%7/41 games
2+ THREES41.5%17/41 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26MEM4127.913.76.73.047.5%34.4%67.3%
2024–25MEM6425.512.56.52.948.4%36.7%69.2%
2023–24MEM6126.610.75.82.343.5%34.9%62.1%
2022–23MEM7721.99.04.81.347.0%35.3%75.0%
2021–22MEM3211.24.12.70.740.2%12.5%62.5%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26MEM4149.7#113 / 40915.5MCore
2024–25MEM7053.2#83 / 42219.8MCore
2023–24MEM6140.9#238 / 40910.7MRotation
2022–23MEM8344.6#182 / 40813.4MRotation
2021–22MEM6131.2#378 / 4235.6MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#113 OF 409
AF-PLAYER49.7descriptive index, not a win probability
NBA RANK#113of 409 ranked
PH$15.5MCore
SAMPLE41observed games
Ball security
76
Box defence
41
Creation
47
Efficiency
46
Rebounding
51
Scoring
51

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-7.9 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-8.0 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+7.6 min vs latest observed MPG
STAR DEPENDENCY76-1.7 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

MEM

Memphis Grizzlies

EXPECTED MIN22.6
SCORING SHARE11.5%
CREATION SHARE10.1%
PARTICIPATION PRIOR77.2%

With/without sample did not qualify for publication.