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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Royce O'Neale

Charlotte Hornets current context with accepted historical evidence kept separate.

Charlotte Hornets · current teamFUSABaylor
REGULAR-SEASON GAMES521

Player-safe accepted corpus.

CAREER PPG · CORPUS8.0

2019–20 through 2025–26 window.

CAREER RPG · CORPUS5.2

Historical window, not full NBA career.

CAREER APG · CORPUS2.7

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

73 games
MIN28.7
PTS9.8
REB4.8
AST2.8
STL1.1
BLK0.4
3PM2.7
FG%41.6%
3P%40.3%
FT%72.2%
+/--1.8

NEXT GAME

Current context

2026–27 · Charlotte Hornets

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Brooklyn Nets66.0% winProjected 113–112
2026-10-23 · HOMEvs Atlanta Hawks57.2% winProjected 112–115
2026-10-24 · HOMEvs Miami Heat61.1% winProjected 113–117
2026-10-26 · HOMEvs Washington Wizards71.2% winProjected 111–118
2026-10-28 · AWAY@ Detroit Pistons40.3% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED20.47pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G2.8 PTS · 1.8 REB · 0.6 AST
ROLE-CONSISTENT5 G6.4 PTS · 3.6 REB · 1.8 AST

LAST 10

ALL OBSERVED10 G4.8 PTS · 2.4 REB · 1 AST
ROLE-CONSISTENT10 G8.6 PTS · 4.6 REB · 2.5 AST

COLD historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 521 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS41.9%1464/3494
2-POINT50.5%453/897
3-POINT38.9%1011/2597
FREE THROW75.5%241/319
EFFECTIVE FG%56.4%
TRUE SHOOTING%57.5%
AST / TO2.47
PTS PER 3610.06rate, not projection

HOME / AWAY

Where the games were played

262 HOME · 259 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home26228.628.295.42.720.90.56
Away25928.87.754.962.741.880.930.4
Home − Away—-0.2+0.5+0.4-0.0+0.1-0.0+0.2

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

521 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1242.72high
minutes2429.13428.71low
points38128.02high
rebounds3575.18high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

521 GAMES
DOUBLE-DOUBLES203.8% of games
TRIPLE-DOUBLES10.2% of games
10+ ASSISTS20.4%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ LAL2218.06+21.8%114/102/32/71/2167330130.051%
2026-04-07vs HOU1716.53+2.8%31/40/01/40/011200101-21.038%
2026-04-02@ CHA1715.14+12.3%31/20/01/20/001100011-5.075%
2026-03-31@ ORL3114.83+109.1%144/80/14/72/209941114-3.079%
2026-03-24vs DEN2813.06+114.4%175/80/05/82/223531304+10.096%
2026-03-17@ MIN2927.15+6.8%93/60/03/60/002223034+4.075%
2026-03-16@ BOS1927.63-31.2%62/50/02/50/002230201-4.060%
2026-03-13@ TOR2827.57+1.6%62/90/02/90/006641102-8.033%
2026-03-10@ MIL3226.63+20.2%217/110/07/110/005542023+8.096%
2026-03-08vs CHA3225.77+24.2%31/60/01/60/016713200+9.025%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS1.4%1/73 games
10+ REBOUNDS2.7%2/73 games
5+ ASSISTS13.7%10/73 games
2+ THREES75.3%55/73 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26PHX7328.79.84.82.841.6%40.3%72.2%
2024–25PHX7524.69.14.62.242.3%40.6%73.1%
2023–24PHXBKN7924.77.74.82.839.7%37.0%68.6%
2022–23BKN7631.78.85.03.738.6%38.8%72.5%
2021–22UTA7631.27.34.82.545.6%38.5%78.8%
2020–21UTA7131.67.06.82.544.4%38.5%84.8%
2019–20UTA7128.96.35.52.543.3%37.7%76.4%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26PHX7940.4#242 / 40912.5MRotation
2024–25PHX7543.8#207 / 42213.1MRotation
2023–24PHX8337.0#305 / 4099.2MDepth
2022–23BKN8029.9#374 / 4087.8MDepth
2021–22UTA8237.9#298 / 42310.9MRotation
2020–21UTA8241.2#241 / 41013.4MRotation
2019–20UTA7836.7#273 / 38510.9MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#242 OF 409
AF-PLAYER40.4descriptive index, not a win probability
NBA RANK#242of 409 ranked
PH$12.5MRotation
SAMPLE79observed games
Ball security
47
Box defence
40
Creation
39
Efficiency
56
Rebounding
27
Scoring
22

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+4.3 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-10.1 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-8.6 min vs latest observed MPG
STAR DEPENDENCY48-1.2 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

PHX

Phoenix Suns

EXPECTED MIN27.1
SCORING SHARE8.8%
CREATION SHARE11.2%
PARTICIPATION PRIOR84.5%

With/without sample did not qualify for publication.