PROBHOOPS · NBA ANALYTICS · TEAMS · PLAYERS · PROBABILITIES
FIND ANYTHING

Teams & players

Start typing to search the ProbHoops directory.

Tip: press / anywhere to search.

CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Ron Harper Jr.

Boston Celtics current context with accepted historical evidence kept separate.

Boston Celtics · current teamG-F
AF-PLAYER42.32025–26
NBA RANK#213of 409
PH$8.5MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN3.8governed role
NEXT GAME@ Detroit Pistons2026-10-20WHAT IF IMPACT-1.4 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES36

Player-safe accepted corpus.

CAREER PPG · CORPUS3.9

2019–20 through 2025–26 window.

CAREER RPG · CORPUS1.5

Historical window, not full NBA career.

CAREER APG · CORPUS0.7

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

26 games
MIN11.7
PTS4.6
REB1.8
AST0.8
STL0.3
BLK0.3
3PM1.0
FG%42.1%
3P%34.6%
FT%75.0%
+/-+0.9

NEXT GAME

Current context

2026–27 · Boston Celtics

Assigned schedule

NBA Official roster
2026-10-20 · AWAY@ Detroit Pistons45.3% winProjected 111–113
2026-10-23 · HOMEvs New York Knicks50.8% winProjected 111–112
2026-10-26 · HOMEvs Chicago Bulls74.2% winProjected 111–116
2026-10-27 · HOMEvs Brooklyn Nets80.5% winProjected 108–115
2026-10-30 · HOMEvs Chicago Bulls74.2% winProjected 111–116

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL37minutes
EXPECTED2.89pregame reference
DEVIATION+1180.3%expanded minutes

LAST 5

ALL OBSERVED5 G6.8 PTS · 1.4 REB · 1 AST
ROLE-CONSISTENT4 G3.5 PTS · 1.25 REB · 1 AST

LAST 10

ALL OBSERVED10 G4.1 PTS · 1 REB · 0.6 AST
ROLE-CONSISTENT4 G3.5 PTS · 1.25 REB · 1 AST

Form label withheld: insufficient role-consistent sample. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 36 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS43.1%53/123
2-POINT63.9%23/36
3-POINT34.5%30/87
FREE THROW—4/5
EFFECTIVE FG%55.3%
TRUE SHOOTING%55.9%
AST / TO3.25
PTS PER 3614.08rate, not projection

HOME / AWAY

Where the games were played

18 HOME · 18 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home188.943.51.330.610.610.220.11
Away1810.944.281.670.831.060.280.44
Home − Away—-2.0-0.8-0.3-0.2-0.5-0.1-0.3

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

36 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0010.72high
minutes25.5159.94high
points0263.89high
rebounds0131.5high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

36 GAMES
DOUBLE-DOUBLES00.0% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12vs ORL372.89+1180.3%2710/205/85/122/216743030+7.065%
2026-04-10vs NOP120.94+1172.7%73/72/31/40/000011000-8.050%
2026-04-05vs TOR12.85-64.9%00/00/00/00/000000000-2.0—
2026-03-29@ CHA143.45+305.7%73/32/21/10/003311102+10.0117%
2026-03-22vs MIN25.68-64.8%00/10/10/00/001100000+6.00%
2026-03-18vs GSW79.02-22.4%00/20/10/10/001100000-8.00%
2026-03-14vs WAS210.97-81.8%00/00/00/00/000000011-5.0—
2026-03-12@ OKC1211.1+8.1%52/41/11/30/001111002+15.063%
2026-03-10@ SAS336.47+410.3%228/112/26/90/003320000-12.0100%
2026-03-06vs DAL412.16-67.1%00/20/00/20/001100000-4.00%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS7.7%2/26 games
10+ REBOUNDS0.0%0/26 games
5+ ASSISTS0.0%0/26 games
2+ THREES26.9%7/26 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26BOS2611.74.61.80.842.1%34.6%75.0%
2023–24TOR14.00.00.01.0———
2022–23TOR95.42.20.80.450.0%33.3%100.0%

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#213 OF 409
AF-PLAYER42.3descriptive index, not a win probability
NBA RANK#213of 409 ranked
PH$8.5MDepth
SAMPLE33observed games
Ball security
84
Box defence
44
Creation
40
Efficiency
40
Rebounding
33
Scoring
35

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+41.8 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGECONTRACTING-6.2 min vs latest observed MPG
STAR DEPENDENCY74-1.4 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

BOS

Boston Celtics

EXPECTED MIN4.8
SCORING SHARE2.8%
CREATION SHARE3.2%
PARTICIPATION PRIOR44.8%

With/without sample did not qualify for publication.