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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Paul Reed

Detroit Pistons current context with accepted historical evidence kept separate.

Detroit Pistons · current teamFUSADePaul
REGULAR-SEASON GAMES312

Player-safe accepted corpus.

CAREER PPG · CORPUS5.3

2019–20 through 2025–26 window.

CAREER RPG · CORPUS4.0

Historical window, not full NBA career.

CAREER APG · CORPUS0.8

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

54 games
MIN13.7
PTS7.2
REB4.3
AST1.2
STL0.7
BLK0.9
3PM0.2
FG%57.9%
3P%28.6%
FT%66.3%
+/-+0.5

NEXT GAME

Current context

2026–27 · Detroit Pistons

Assigned schedule

NBA Official roster
2026-10-20 · HOMEvs Boston Celtics54.7% winProjected 111–113
2026-10-23 · AWAY@ Miami Heat49.1% winProjected 113–114
2026-10-25 · AWAY@ Philadelphia 76ers49.0% winProjected 112–112
2026-10-27 · AWAY@ New York Knicks34.2% winProjected 110–114
2026-10-28 · HOMEvs Charlotte Hornets59.7% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED15.7pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G4.6 PTS · 4 REB · 0.4 AST
ROLE-CONSISTENT5 G8.2 PTS · 4.8 REB · 1.4 AST

LAST 10

ALL OBSERVED10 G7 PTS · 4.3 REB · 1.3 AST
ROLE-CONSISTENT10 G9 PTS · 5.2 REB · 0.8 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 312 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS55.4%704/1272
2-POINT58.5%662/1132
3-POINT30.0%42/140
FREE THROW69.2%198/286
EFFECTIVE FG%57.0%
TRUE SHOOTING%59.0%
AST / TO1.31
PTS PER 3614.94rate, not projection

HOME / AWAY

Where the games were played

153 HOME · 159 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home15312.154.963.920.830.10.720.71
Away15913.285.594.060.870.170.780.79
Home − Away—-1.1-0.6-0.1-0.0-0.1-0.1-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

312 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0020.85high
minutes5122012.73high
points2495.28high
rebounds1473.99high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

312 GAMES
DOUBLE-DOUBLES165.1% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ CHA1018.97-47.3%42/42/30/10/034700010+6.050%
2026-04-06@ ORL1918.54+2.5%94/73/51/20/033620114-24.064%
2026-04-04@ PHI1817.2+4.7%104/54/40/12/425702114+8.074%
2026-04-02vs MIN1616.93-5.5%42/42/40/00/004411112-4.050%
2026-03-31vs TOR1317.98-27.7%105/65/60/00/002251113+4.083%
2026-03-30@ OKC3415.53+119%217/136/111/26/8461021432-5.064%
2026-03-28@ MIN1714.83+14.6%124/74/70/04/425731110+13.069%
2026-03-25vs ATL1114.65-24.9%63/73/60/10/000011104-15.043%
2026-03-23vs LAL1514.22+5.5%84/74/70/00/013411002-3.057%
2026-03-20vs GSW2311.82+94.6%156/126/90/33/633632100+6.051%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS3.7%2/54 games
10+ REBOUNDS5.6%3/54 games
5+ ASSISTS3.7%2/54 games
2+ THREES0.0%0/54 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26DET5413.77.24.31.257.9%28.6%66.3%
2024–25DET449.44.02.70.950.0%28.6%76.2%
2023–24PHI8219.47.36.01.354.0%36.8%71.8%
2022–23PHI6910.94.23.80.459.3%16.7%74.5%
2021–22PHI388.03.02.40.456.3%25.0%42.9%
2020–21PHI256.73.12.10.452.1%0.0%50.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26DET6362.3#11 / 40920.2MCore
2024–25DET4949.5#130 / 42212.2MRotation
2023–24PHI8949.0#125 / 40916.2MCore
2022–23PHI8051.1#85 / 40815.6MCore
2021–22PHI7248.9#118 / 42313.1MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#11 OF 409
AF-PLAYER62.3descriptive index, not a win probability
NBA RANK#11of 409 ranked
PH$20.2MCore
SAMPLE63observed games
Ball security
41
Box defence
80
Creation
26
Efficiency
72
Rebounding
88
Scoring
60

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+84.6 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+28.2 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-5.0 min vs latest observed MPG
STAR DEPENDENCY89-1.3 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

DET

Detroit Pistons

EXPECTED MIN9.5
SCORING SHARE5.9%
CREATION SHARE3.8%
PARTICIPATION PRIOR68.1%

With/without sample did not qualify for publication.