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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Pat Connaughton

Charlotte Hornets current context with accepted historical evidence kept separate.

Charlotte Hornets · current teamGUSANotre Dame
AF-PLAYER35.62024–25
NBA RANK#337of 422
PH$6.3MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN6.6governed role
NEXT GAME@ Brooklyn Nets2026-10-21WHAT IF IMPACT-1.2 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES413

Player-safe accepted corpus.

CAREER PPG · CORPUS6.3

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.8

Historical window, not full NBA career.

CAREER APG · CORPUS1.4

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

39 games
MIN6.8
PTS2.5
REB1.4
AST0.4
STL0.2
BLK0.0
3PM0.5
FG%43.0%
3P%38.8%
FT%64.7%
+/--0.5

NEXT GAME

Current context

2026–27 · Charlotte Hornets

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Brooklyn Nets66.0% winProjected 113–112
2026-10-23 · HOMEvs Atlanta Hawks57.2% winProjected 112–115
2026-10-24 · HOMEvs Miami Heat61.1% winProjected 113–117
2026-10-26 · HOMEvs Washington Wizards71.2% winProjected 111–118
2026-10-28 · AWAY@ Detroit Pistons40.3% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED2.74pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0.6 REB · 0 AST
ROLE-CONSISTENT5 G1.6 PTS · 1 REB · 0.2 AST

LAST 10

ALL OBSERVED10 G0.2 PTS · 0.6 REB · 0 AST
ROLE-CONSISTENT6 G1.33 PTS · 1.67 REB · 0.17 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 413 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS43.6%940/2156
2-POINT60.2%413/686
3-POINT35.9%527/1470
FREE THROW76.4%204/267
EFFECTIVE FG%55.8%
TRUE SHOOTING%57.4%
AST / TO2.52
PTS PER 3611.25rate, not projection

HOME / AWAY

Where the games were played

194 HOME · 219 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home19420.336.323.751.591.290.550.26
Away21920.146.323.781.261.260.510.26
Home − Away—+0.20.0-0.0+0.3+0.0+0.00.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

413 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0121.42high
minutes142127.320.23medium
points26106.32high
rebounds1463.77high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

413 GAMES
DOUBLE-DOUBLES20.5% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10vs DET42.86+39.8%00/10/10/00/000000010+1.00%
2026-04-07@ BOS22.61-23.3%00/10/00/10/001100000+3.00%
2026-04-05@ MIN32.14+40.4%00/00/00/00/020200000-6.0—
2026-04-02vs PHX22.13-6%00/00/00/00/001100000+2.0—
2026-03-31@ BKN42.04+95.7%21/11/10/00/001100000+3.0100%
2026-03-29vs BOS42.26+76.6%00/00/00/00/001100000+2.0—
2026-03-21vs MEM34.75-36.8%00/00/00/00/001100000-3.0—
2026-03-19vs ORL74.25+64.7%00/20/10/10/000001000-8.00%
2026-03-17vs MIA24.67-57.2%41/10/01/11/201101000+4.0106%
2026-03-11@ SAC85.27+51.8%00/20/10/10/001100000+1.00%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/39 games
10+ REBOUNDS0.0%0/39 games
5+ ASSISTS0.0%0/39 games
2+ THREES12.8%5/39 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26CHA396.82.51.40.443.0%38.8%64.7%
2024–25MIL3914.14.42.51.645.5%30.9%81.8%
2023–24MIL7622.05.63.12.143.5%34.4%75.9%
2022–23MIL6123.77.64.61.339.2%33.9%65.8%
2021–22MIL6325.89.94.31.346.0%39.5%85.7%
2020–21MIL6822.86.84.81.243.4%37.0%77.5%
2019–20MIL6718.65.44.21.645.5%33.1%77.5%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2024–25MIL4335.6#337 / 4226.3MDepth
2023–24MIL8236.8#310 / 4098.6MDepth
2022–23MIL6536.1#301 / 4088.3MDepth
2021–22MIL7646.1#159 / 42316MCore
2020–21MIL9141.1#244 / 41012.4MRotation
2019–20MIL8038.0#256 / 3859.4MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2024–25

#337 OF 422
AF-PLAYER35.6descriptive index, not a win probability
NBA RANK#337of 422 ranked
PH$6.3MDepth
SAMPLE43observed games
Ball security
56
Box defence
23
Creation
55
Efficiency
33
Rebounding
30
Scoring
22

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

CHA

Charlotte Hornets

EXPECTED MIN3.4
SCORING SHARE2.3%
CREATION SHARE1.9%
PARTICIPATION PRIOR50.4%

With/without sample did not qualify for publication.