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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Marcus Sasser

Dallas Mavericks current context with accepted historical evidence kept separate.

Dallas Mavericks · current teamGHouston
AF-PLAYER40.82025–26
NBA RANK#232of 409
PH$8.2MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN20.4governed role
NEXT GAME@ Houston Rockets2026-10-21WHAT IF IMPACT+0.4 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES159

Player-safe accepted corpus.

CAREER PPG · CORPUS6.9

2019–20 through 2025–26 window.

CAREER RPG · CORPUS1.4

Historical window, not full NBA career.

CAREER APG · CORPUS2.7

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

32 games
MIN11.8
PTS5.0
REB1.0
AST2.2
STL0.5
BLK0.1
3PM1.1
FG%40.3%
3P%44.4%
FT%85.7%
+/-+3.5

NEXT GAME

Current context

2026–27 · Dallas Mavericks

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Houston Rockets28.1% winProjected 110–116
2026-10-23 · AWAY@ Indiana Pacers35.1% winProjected 113–116
2026-10-24 · HOMEvs San Antonio Spurs36.1% winProjected 115–112
2026-10-26 · AWAY@ Miami Heat33.2% winProjected 113–117
2026-10-28 · HOMEvs Oklahoma City Thunder33.8% winProjected 115–112

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED8.67pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G2 PTS · 1 REB · 1.2 AST
ROLE-CONSISTENT5 G3.4 PTS · 0.8 REB · 2.4 AST

LAST 10

ALL OBSERVED10 G3.2 PTS · 0.7 REB · 1.6 AST
ROLE-CONSISTENT7 G3.86 PTS · 0.71 REB · 2.14 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 159 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS43.6%405/928
2-POINT48.2%222/461
3-POINT39.2%183/467
FREE THROW85.9%110/128
EFFECTIVE FG%53.5%
TRUE SHOOTING%56.0%
AST / TO2.54
PTS PER 3615.92rate, not projection

HOME / AWAY

Where the games were played

80 HOME · 79 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home8015.296.391.342.591.090.60.1
Away7916.097.491.482.811.220.610.15
Home − Away—-0.8-1.1-0.1-0.2-0.1-0.0-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

159 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1242.7high
minutes7152415.69high
points26116.94high
rebounds012.41.41high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

159 GAMES
DOUBLE-DOUBLES10.6% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS10.6%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ CHA211.05-81.9%00/10/00/10/001110100+1.00%
2026-04-06@ ORL1810.48+71.8%52/81/51/30/002240021+6.031%
2026-04-04@ PHI119.05+21.5%52/41/31/10/011210000+5.063%
2026-04-02vs MIN88.65-7.5%20/30/20/12/200010000-4.026%
2026-03-31vs TOR88.18-2.2%83/41/22/20/0000100110.0100%
2026-03-30@ OKC188.25+118.2%124/90/34/60/201140122+4.061%
2026-03-28@ MIN119.25+19%00/00/00/00/001140011+11.0—
2026-03-19@ WAS1418.62-24.8%21/51/10/40/001150002+4.020%
2026-03-17@ WAS2515.5+61.2%93/70/13/60/001141045+5.064%
2026-03-15@ TOR1213.74-12.6%31/60/31/30/010120014+2.025%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/32 games
10+ REBOUNDS0.0%0/32 games
5+ ASSISTS6.3%2/32 games
2+ THREES31.3%10/32 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26DET3211.85.01.02.240.3%44.4%85.7%
2024–25DET5613.76.41.22.246.9%39.0%83.3%
2023–24DET7119.08.31.83.342.8%37.5%87.9%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26DET3840.8#232 / 4098.2MDepth
2024–25DET5648.0#149 / 42212.5MRotation
2023–24DET7139.1#267 / 4099.3MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#232 OF 409
AF-PLAYER40.8descriptive index, not a win probability
NBA RANK#232of 409 ranked
PH$8.2MDepth
SAMPLE38observed games
Ball security
43
Box defence
39
Creation
65
Efficiency
39
Rebounding
13
Scoring
42

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+3.0 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-21.5 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+8.9 min vs latest observed MPG
STAR DEPENDENCY37+0.4 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

DET

Detroit Pistons

EXPECTED MIN6.3
SCORING SHARE3.7%
CREATION SHARE7.4%
PARTICIPATION PRIOR55.9%

With/without sample did not qualify for publication.