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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Josh Hart

New York Knicks current context with accepted historical evidence kept separate.

New York Knicks · current teamGUSAVillanova
REGULAR-SEASON GAMES459

Player-safe accepted corpus.

CAREER PPG · CORPUS11.2

2019–20 through 2025–26 window.

CAREER RPG · CORPUS7.9

Historical window, not full NBA career.

CAREER APG · CORPUS3.9

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

62 games
MIN30.3
PTS11.8
REB7.3
AST4.7
STL1.1
BLK0.3
3PM1.5
FG%49.6%
3P%39.7%
FT%71.9%
+/-+2.5

NEXT GAME

Current context

2026–27 · New York Knicks

Assigned schedule

NBA Official roster
2026-10-20 · HOMEvs Philadelphia 76ers71.2% winProjected 109–116
2026-10-23 · AWAY@ Boston Celtics49.2% winProjected 111–112
2026-10-25 · HOMEvs Orlando Magic74.5% winProjected 109–115
2026-10-27 · HOMEvs Detroit Pistons65.8% winProjected 110–114
2026-10-28 · AWAY@ Chicago Bulls67.5% winProjected 115–112

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED30.76pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G6.2 PTS · 2 REB · 1.6 AST
ROLE-CONSISTENT5 G10.4 PTS · 4.2 REB · 2.4 AST

LAST 10

ALL OBSERVED10 G8.5 PTS · 3.6 REB · 2 AST
ROLE-CONSISTENT10 G11.4 PTS · 6 REB · 3.6 AST

COLD historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 459 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS48.2%1901/3944
2-POINT58.1%1330/2290
3-POINT34.5%571/1654
FREE THROW75.9%777/1024
EFFECTIVE FG%55.4%
TRUE SHOOTING%58.6%
AST / TO2.41
PTS PER 3612.58rate, not projection

HOME / AWAY

Where the games were played

229 HOME · 230 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home22931.8311.528.23.831.211.130.29
Away23032.3810.927.6441.281.090.3
Home − Away—-0.6+0.6+0.6-0.2-0.1+0.0-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

459 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists2363.91high
minutes26.2323832.11low
points6111611.22high
rebounds57117.92medium

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

459 GAMES
DOUBLE-DOUBLES10623.1% of games
TRIPLE-DOUBLES163.5% of games
10+ ASSISTS214.6%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10vs TOR3031.12-3.6%30/20/10/13/404422022+11.040%
2026-04-09vs BOS3531.53+11%2610/155/85/71/201131032+6.082%
2026-04-06@ ATL3130.88+0.4%21/31/10/20/023530023-3.033%
2026-03-31@ HOU2927.07+7.1%135/124/61/62/214520033-22.051%
2026-03-29@ OKC3426.36+29%155/90/25/70/015632013-12.083%
2026-03-26@ CHA3921.11+84.7%167/115/72/40/007745011-15.073%
2026-03-24vs NOP3820.71+83.5%103/83/80/04/508830014-14.049%
2026-03-22vs WAS2819.94+40.4%165/92/63/33/315642021+24.078%
2026-03-15vs GSW3123.17+33.8%73/62/51/10/0391250013+17.058%
2026-03-09@ LAC3726.71+38.5%125/74/41/31/1761330034-13.081%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS11.3%7/62 games
10+ REBOUNDS25.8%16/62 games
5+ ASSISTS50.0%31/62 games
2+ THREES37.1%23/62 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26NYK6230.311.87.34.749.6%39.7%71.9%
2024–25NYK7537.713.69.75.952.7%33.3%77.5%
2023–24NYK8133.49.48.34.143.4%31.0%79.1%
2022–23NYKPOR7632.39.87.83.852.9%37.2%75.0%
2021–22NOPPOR5433.214.97.24.250.4%34.3%75.8%
2020–21NOP4628.89.38.12.443.9%33.2%77.5%
2019–20NOP6527.010.16.51.742.3%34.2%73.9%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26NYK8246.7#150 / 40917.9MCore
2024–25NYK9353.7#80 / 42223.7MCore
2023–24NYK9435.5#328 / 4099.9MDepth
2022–23NYK8745.9#166 / 40817.1MCore
2021–22POR5451.7#92 / 42319.3MCore
2020–21NOP4643.5#198 / 41012MRotation
2019–20NOP6540.3#220 / 38511.8MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#150 OF 409
AF-PLAYER46.7descriptive index, not a win probability
NBA RANK#150of 409 ranked
PH$17.9MCore
SAMPLE82observed games
Ball security
36
Box defence
40
Creation
63
Efficiency
51
Rebounding
48
Scoring
29

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-31.7 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-17.8 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+11.3 min vs latest observed MPG
STAR DEPENDENCY71-1.8 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

NYK

New York Knicks

EXPECTED MIN25.6
SCORING SHARE9.8%
CREATION SHARE17.5%
PARTICIPATION PRIOR76.2%

+7.36 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 55 normal-load / 6 nonparticipation games.