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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Jonathan Mogbo

Sacramento Kings current context with accepted historical evidence kept separate.

Sacramento Kings · current teamFSan Francisco
AF-PLAYER32.22024–25
NBA RANK#375of 422
PH$6.5MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN0.0governed role
NEXT GAME@ LA Clippers2026-10-21WHAT IF IMPACTWithheldteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES97

Player-safe accepted corpus.

CAREER PPG · CORPUS4.3

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.7

Historical window, not full NBA career.

CAREER APG · CORPUS1.6

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

36 games
MIN6.4
PTS1.5
REB1.7
AST0.6
STL0.3
BLK0.2
3PM0.0
FG%56.1%
3P%0.0%
FT%64.3%
+/--1.4

NEXT GAME

Current context

2026–27 · Sacramento Kings

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ LA Clippers30.6% winProjected 112–117
2026-10-23 · HOMEvs Portland Trail Blazers45.8% winProjected 114–114
2026-10-25 · HOMEvs Memphis Grizzlies53.8% winProjected 114–115
2026-10-27 · AWAY@ San Antonio Spurs23.4% winProjected 110–118
2026-10-29 · AWAY@ New Orleans Pelicans39.3% winProjected 113–117

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED5.28pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G1.2 PTS · 1.2 REB · 0.2 AST
ROLE-CONSISTENT4 G1.25 PTS · 1.25 REB · 0 AST

LAST 10

ALL OBSERVED10 G0.8 PTS · 1.3 REB · 0.5 AST
ROLE-CONSISTENT4 G1.25 PTS · 1.25 REB · 0 AST

Form label withheld: insufficient role-consistent sample. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 97 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS44.5%166/373
2-POINT49.0%151/308
3-POINT23.1%15/65
FREE THROW71.3%67/94
EFFECTIVE FG%46.5%
TRUE SHOOTING%50.0%
AST / TO1.97
PTS PER 3610.24rate, not projection

HOME / AWAY

Where the games were played

46 HOME · 51 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home4613.463.893.261.390.220.520.33
Away5116.394.614.081.730.10.710.47
Home − Away—-2.9-0.7-0.8-0.3+0.1-0.2-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

97 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists012.81.57high
minutes4152415high
points0474.27high
rebounds1363.69high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

97 GAMES
DOUBLE-DOUBLES22.1% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS11.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ NYK172.54+568.9%62/22/20/02/205510024-4.0104%
2026-04-09vs MIA33.69-18.7%00/00/00/00/000000010-11.0—
2026-04-07vs MIA33.83-21.7%00/00/00/00/001100000+1.0—
2026-04-05@ BOS14.2-76.2%00/00/00/00/000000000+2.0—
2026-03-29vs ORL115.73+92%21/21/10/10/006631000-1.050%
2026-03-27vs NOP45.72-30.1%00/10/10/00/010110001-10.00%
2026-03-25@ LAC45.42-26.2%41/11/10/02/210110001-3.0106%
2026-03-22@ PHX172.66+538.1%83/53/50/02/310123100-1.063%
2026-03-18@ CHI72.92+139.4%10/00/00/01/222400011-6.057%
2026-03-15vs DET33.6-16.8%21/11/10/00/012300003+2.0100%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/36 games
10+ REBOUNDS0.0%0/36 games
5+ ASSISTS0.0%0/36 games
2+ THREES0.0%0/36 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26TOR366.41.51.70.656.1%0.0%64.3%
2024–25TOR6120.15.94.82.143.1%23.4%72.5%

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2024–25

#375 OF 422
AF-PLAYER32.2descriptive index, not a win probability
NBA RANK#375of 422 ranked
PH$6.5MDepth
SAMPLE61observed games
Ball security
33
Box defence
52
Creation
43
Efficiency
14
Rebounding
60
Scoring
20

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

TOR

Toronto Raptors

EXPECTED MIN3.4
SCORING SHARE1.3%
CREATION SHARE1.8%
PARTICIPATION PRIOR49.8%

With/without sample did not qualify for publication.