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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Jett Howard

Dallas Mavericks current context with accepted historical evidence kept separate.

Dallas Mavericks · current teamGMichigan
AF-PLAYER35.52025–26
NBA RANK#320of 409
PH$6.6MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN3.6governed role
NEXT GAME@ Houston Rockets2026-10-21WHAT IF IMPACT-0.6 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES131

Player-safe accepted corpus.

CAREER PPG · CORPUS4.5

2019–20 through 2025–26 window.

CAREER RPG · CORPUS1.2

Historical window, not full NBA career.

CAREER APG · CORPUS0.7

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

54 games
MIN12.7
PTS5.3
REB1.6
AST0.8
STL0.2
BLK0.2
3PM1.0
FG%41.2%
3P%37.3%
FT%94.4%
+/--1.3

NEXT GAME

Current context

2026–27 · Dallas Mavericks

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Houston Rockets28.1% winProjected 110–116
2026-10-23 · AWAY@ Indiana Pacers35.1% winProjected 113–116
2026-10-24 · HOMEvs San Antonio Spurs36.1% winProjected 115–112
2026-10-26 · AWAY@ Miami Heat33.2% winProjected 113–117
2026-10-28 · HOMEvs Oklahoma City Thunder33.8% winProjected 115–112

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED5.83pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G7.2 PTS · 1.4 REB · 0.6 AST

LAST 10

ALL OBSERVED10 G3 PTS · 0.4 REB · 0.2 AST
ROLE-CONSISTENT10 G6.3 PTS · 2.3 REB · 0.7 AST

HOT historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 131 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS39.0%208/534
2-POINT50.8%93/183
3-POINT32.8%115/351
FREE THROW82.5%52/63
EFFECTIVE FG%49.7%
TRUE SHOOTING%51.9%
AST / TO1.7
PTS PER 3614.66rate, not projection

HOME / AWAY

Where the games were played

67 HOME · 64 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home679.373.851.150.750.880.210.13
Away6412.565.081.310.660.880.170.22
Home − Away—-3.2-1.2-0.2+0.10.0+0.0-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

131 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0010.7high
minutes4101710.93high
points0394.45high
rebounds0121.23high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

131 GAMES
DOUBLE-DOUBLES00.0% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-03@ DAL513.82-63.8%21/11/10/00/000000000+3.0100%
2026-04-01vs ATL1114.13-22.2%41/50/31/21/110110100-6.037%
2026-03-31vs PHX1413.41+4.4%124/62/32/32/211200012-13.087%
2026-03-29@ TOR1913.14+44.6%94/83/51/30/000000011-21.056%
2026-03-26vs SAC815.16-47.2%31/20/01/20/001110002-2.075%
2026-03-24@ CLE1615.78+1.4%52/41/11/30/010120002-13.063%
2026-03-23vs IND1613.18+21.4%104/52/32/20/0022000110.0100%
2026-03-21vs LAL714.32-51.1%31/30/21/10/002210001+7.050%
2026-03-19@ CHA1615.9+0.6%52/31/11/20/010101003-24.083%
2026-03-17vs OKC2016.55+20.8%31/70/11/60/011211001-23.021%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS1.8%1/54 games
10+ REBOUNDS0.0%0/54 games
5+ ASSISTS0.0%0/54 games
2+ THREES25.9%14/54 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26ORL5412.75.31.60.841.2%37.3%94.4%
2024–25ORL5911.64.51.10.737.5%29.9%69.6%
2023–24ORL183.61.60.40.333.3%28.0%50.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26ORL5635.5#320 / 4096.6MDepth
2024–25ORL6122.2#420 / 4225.4MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#320 OF 409
AF-PLAYER35.5descriptive index, not a win probability
NBA RANK#320of 409 ranked
PH$6.6MDepth
SAMPLE56observed games
Ball security
78
Box defence
18
Creation
37
Efficiency
35
Rebounding
21
Scoring
38

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+16.5 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+21.3 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-8.8 min vs latest observed MPG
STAR DEPENDENCY36-0.6 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

ORL

Orlando Magic

EXPECTED MIN8.2
SCORING SHARE4.3%
CREATION SHARE3.1%
PARTICIPATION PRIOR62.4%

With/without sample did not qualify for publication.