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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Jaylen Brown

Philadelphia 76ers current context with accepted historical evidence kept separate.

Philadelphia 76ers · current teamG-FUSACalifornia
AF-PLAYER51.72025–26
NBA RANK#88of 409
PH$22MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN34.2governed role
NEXT GAME@ New York Knicks2026-10-20WHAT IF IMPACT-0.5 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES447

Player-safe accepted corpus.

CAREER PPG · CORPUS24.3

2019–20 through 2025–26 window.

CAREER RPG · CORPUS6.2

Historical window, not full NBA career.

CAREER APG · CORPUS3.7

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

67 games
MIN34.6
PTS28.7
REB7.0
AST5.2
STL0.9
BLK0.4
3PM1.9
FG%47.4%
3P%33.6%
FT%79.4%
+/-+3.8

NEXT GAME

Current context

2026–27 · Philadelphia 76ers

Assigned schedule

NBA Official roster
2026-10-20 · AWAY@ New York Knicks28.8% winProjected 109–116
2026-10-22 · HOMEvs Cleveland Cavaliers54.5% winProjected 113–114
2026-10-24 · HOMEvs Milwaukee Bucks66.7% winProjected 112–116
2026-10-25 · HOMEvs Detroit Pistons51.0% winProjected 112–112
2026-10-28 · AWAY@ Indiana Pacers45.0% winProjected 113–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED27.91pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G16.8 PTS · 3.6 REB · 1.4 AST
ROLE-CONSISTENT5 G29 PTS · 6 REB · 4.8 AST

LAST 10

ALL OBSERVED10 G15.6 PTS · 3.1 REB · 2.3 AST
ROLE-CONSISTENT10 G25.6 PTS · 6.6 REB · 4 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 447 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS48.1%4053/8425
2-POINT54.6%3042/5575
3-POINT35.5%1011/2850
FREE THROW75.8%1724/2275
EFFECTIVE FG%54.1%
TRUE SHOOTING%57.5%
AST / TO1.34
PTS PER 3625.43rate, not projection

HOME / AWAY

Where the games were played

232 HOME · 215 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home23234.2424.666.263.742.31.160.36
Away21534.4223.816.213.632.221.070.42
Home − Away—-0.2+0.8+0.1+0.1+0.1+0.1-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

447 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists2353.69high
minutes30353834.33low
points18243024.25medium
rebounds4696.23medium

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

447 GAMES
DOUBLE-DOUBLES6614.8% of games
TRIPLE-DOUBLES61.3% of games
10+ ASSISTS81.8%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10vs NOP2929.78-2.6%238/136/102/35/703311074+24.072%
2026-04-07vs CHA4325.34+69.7%3513/2910/193/106/709931152+9.055%
2026-04-05vs TOR3525.71+36.2%2611/2010/171/33/533632052+13.059%
2026-04-01@ MIA3725.53+44.9%4317/2913/194/105/712370013+9.067%
2026-03-30@ ATL4024.37+64.1%299/296/203/98/14191091063-5.041%
2026-03-25vs OKC3934.73+12.3%319/178/141/312/1426882054+7.067%
2026-03-22vs MIN3534.19+2.4%299/267/202/69/1107740031-8.047%
2026-03-20@ MEM3831.15+22%3010/238/182/58/824660013+9.057%
2026-03-18vs GSW3531.55+10.9%3211/2010/161/49/924652053+23.067%
2026-03-16vs PHX4029.27+36.6%4110/208/152/519/2116761140+9.070%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS89.5%60/67 games
10+ REBOUNDS19.4%13/67 games
5+ ASSISTS50.7%34/67 games
2+ THREES56.7%38/67 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26BOS6734.628.77.05.247.4%33.6%79.4%
2024–25BOS6334.322.25.84.546.3%32.4%76.4%
2023–24BOS6933.423.05.53.549.9%35.6%70.3%
2022–23BOS6736.026.66.83.549.1%33.5%76.4%
2021–22BOS6633.623.66.13.547.3%35.8%75.8%
2020–21BOS5834.524.76.03.448.5%39.7%76.4%
2019–20BOS5733.920.36.42.148.1%38.2%72.4%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26BOS7451.7#88 / 40922MCore
2024–25BOS7448.4#144 / 42218.5MCore
2023–24BOS8852.2#89 / 40922.6MCore
2022–23BOS8750.2#96 / 40822.3MCore
2021–22BOS8952.3#85 / 42323.3MCore
2020–21BOS5854.2#67 / 41022.3MCore
2019–20BOS7447.1#126 / 38519.4MCore

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#88 OF 409
AF-PLAYER51.7descriptive index, not a win probability
NBA RANK#88of 409 ranked
PH$22MCore
SAMPLE74observed games
Ball security
56
Box defence
27
Creation
46
Efficiency
45
Rebounding
35
Scoring
93

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+3.4 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+12.7 pp2024–25 → 2025–26
ROLE CHANGESTABLE-0.5 min vs latest observed MPG
STAR DEPENDENCY51-0.5 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

BOS

Boston Celtics

EXPECTED MIN29.9
SCORING SHARE25.2%
CREATION SHARE21.6%
PARTICIPATION PRIOR77.7%

-6.51 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 37 normal-load / 7 nonparticipation games.