PROBHOOPS · NBA ANALYTICS · TEAMS · PLAYERS · PROBABILITIES
FIND ANYTHING

Teams & players

Start typing to search the ProbHoops directory.

Tip: press / anywhere to search.

CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Domantas Sabonis

Sacramento Kings current context with accepted historical evidence kept separate.

Sacramento Kings · current teamF-CLithuaniaGonzaga
REGULAR-SEASON GAMES431

Player-safe accepted corpus.

CAREER PPG · CORPUS19.1

2019–20 through 2025–26 window.

CAREER RPG · CORPUS12.7

Historical window, not full NBA career.

CAREER APG · CORPUS6.4

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

18 games
MIN30.1
PTS15.4
REB11.2
AST4.2
STL0.9
BLK0.2
3PM0.3
FG%54.2%
3P%18.5%
FT%71.2%
+/--9.2

NEXT GAME

Current context

2026–27 · Sacramento Kings

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ LA Clippers30.6% winProjected 112–117
2026-10-23 · HOMEvs Portland Trail Blazers45.8% winProjected 114–114
2026-10-25 · HOMEvs Memphis Grizzlies53.8% winProjected 114–115
2026-10-27 · AWAY@ San Antonio Spurs23.4% winProjected 110–118
2026-10-29 · AWAY@ New Orleans Pelicans39.3% winProjected 113–117

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED1.01pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G17.2 PTS · 10.8 REB · 4.6 AST

LAST 10

ALL OBSERVED10 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT7 G15.14 PTS · 12.29 REB · 4.14 AST

HOT historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 431 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS57.5%3198/5566
2-POINT60.8%2956/4860
3-POINT34.3%242/706
FREE THROW73.0%1574/2155
EFFECTIVE FG%59.6%
TRUE SHOOTING%63.0%
AST / TO2.1
PTS PER 3619.67rate, not projection

HOME / AWAY

Where the games were played

208 HOME · 223 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home20834.9319.0212.446.390.620.920.44
Away22334.8319.0813.026.470.510.850.51
Home − Away—+0.1-0.1-0.6-0.1+0.1+0.1-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

431 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists4696.43medium
minutes31.335.53934.88low
points14182419.05medium
rebounds10121612.74medium

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

431 GAMES
DOUBLE-DOUBLES35582.4% of games
TRIPLE-DOUBLES6815.8% of games
10+ ASSISTS7717.9%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-01-29@ PHI2819.08+46.8%146/106/90/12/443730034-5.060%
2026-01-27@ NYK3316.34+102%115/105/80/21/2571270132-17.051%
2026-01-25@ DET2515.03+66.3%126/76/70/00/134782022-11.081%
2026-01-23@ CLE3110+209.9%249/148/131/15/54121661045+16.074%
2026-01-20vs MIA177.37+130.6%63/83/70/10/1191030002-4.036%
2026-01-18vs POR204.28+367.1%82/32/20/14/435820062+1.084%
2026-01-16vs WAS21——135/65/50/13/506651142+14.079%
2025-11-16@ SAS36——177/147/130/13/43101353033-7.054%
2025-11-14@ MIN39——3414/2413/221/25/8471130125-17.062%
2025-11-12vs ATL26——124/94/80/14/405522042-38.056%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS22.2%4/18 games
10+ REBOUNDS66.7%12/18 games
5+ ASSISTS44.4%8/18 games
2+ THREES0.0%0/18 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26SAC1830.115.411.24.254.2%18.5%71.2%
2024–25SAC6934.819.013.96.059.1%41.9%75.2%
2023–24SAC8135.719.313.78.259.1%37.9%70.3%
2022–23SAC7934.619.112.37.361.5%37.4%74.2%
2021–22INDSAC6234.518.912.15.257.3%31.2%74.1%
2020–21IND6236.020.312.06.753.5%32.1%73.2%
2019–20IND6034.918.612.55.154.3%25.4%72.1%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2024–25SAC7068.2#4 / 42228.1MHigh Value
2023–24SAC8368.7#6 / 40929MHigh Value
2022–23SAC8670.0#2 / 40829.5MHigh Value
2021–22SAC6265.0#8 / 42326.7MHigh Value
2020–21IND6463.0#16 / 41027.4MHigh Value
2019–20IND6058.4#32 / 38525MHigh Value

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2024–25

#4 OF 422
AF-PLAYER68.2descriptive index, not a win probability
NBA RANK#4of 422 ranked
PH$28.1MHigh Value
SAMPLE70observed games
Ball security
26
Box defence
23
Creation
66
Efficiency
88
Rebounding
90
Scoring
62

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

SAC

Sacramento Kings

EXPECTED MIN15.7
SCORING SHARE13.9%
CREATION SHARE14.7%
PARTICIPATION PRIOR53.5%

With/without sample did not qualify for publication.