PROBHOOPS · NBA ANALYTICS · TEAMS · PLAYERS · PROBABILITIES
FIND ANYTHING

Teams & players

Start typing to search the ProbHoops directory.

Tip: press / anywhere to search.

CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Deni Avdija

Portland Trail Blazers current context with accepted historical evidence kept separate.

Portland Trail Blazers · current teamFIsraelMaccabi Tel Aviv
REGULAR-SEASON GAMES417

Player-safe accepted corpus.

CAREER PPG · CORPUS13.3

2019–20 through 2025–26 window.

CAREER RPG · CORPUS6.3

Historical window, not full NBA career.

CAREER APG · CORPUS3.4

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

62 games
MIN33.5
PTS24.5
REB6.9
AST6.6
STL0.7
BLK0.7
3PM1.9
FG%46.1%
3P%32.1%
FT%80.4%
+/--0.1

NEXT GAME

Current context

2026–27 · Portland Trail Blazers

Assigned schedule

NBA Official roster
2026-10-21 · HOMEvs Phoenix Suns55.3% winProjected 111–114
2026-10-23 · AWAY@ Sacramento Kings54.2% winProjected 114–114
2026-10-27 · AWAY@ Los Angeles Lakers36.7% winProjected 111–115
2026-10-29 · HOMEvs Memphis Grizzlies64.5% winProjected 112–115
2026-10-31 · AWAY@ Utah Jazz56.6% winProjected 114–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL33minutes
EXPECTED35.11pregame reference
DEVIATION-6%role consistent

LAST 5

ALL OBSERVED5 G28.2 PTS · 5.6 REB · 7 AST
ROLE-CONSISTENT5 G27 PTS · 6.2 REB · 7.2 AST

LAST 10

ALL OBSERVED10 G22.5 PTS · 5.7 REB · 5.8 AST
ROLE-CONSISTENT10 G25.9 PTS · 5.7 REB · 5.4 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 417 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS46.2%1894/4096
2-POINT54.4%1360/2500
3-POINT33.5%534/1596
FREE THROW77.1%1204/1562
EFFECTIVE FG%52.8%
TRUE SHOOTING%57.8%
AST / TO1.7
PTS PER 3617.07rate, not projection

HOME / AWAY

Where the games were played

208 HOME · 209 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home20828.3613.496.53.491.320.750.45
Away20927.5413.016.173.271.240.830.5
Home − Away—+0.8+0.5+0.3+0.2+0.1-0.1-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

417 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1353.38high
minutes21.4283527.95low
points6122013.25high
rebounds4696.34high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

417 GAMES
DOUBLE-DOUBLES6916.6% of games
TRIPLE-DOUBLES51.2% of games
10+ ASSISTS143.4%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12vs SAC3335.11-6%259/194/105/92/3066100031+12.062%
2026-04-10vs LAC3535.63-1.8%3511/1910/131/612/1304451133+9.071%
2026-04-08@ SAS3833.65+12.9%2913/2112/181/32/424660063+7.064%
2026-04-06@ DEN4030.46+31.3%266/155/91/613/1404471143-15.061%
2026-04-02vs NOP3728.81+28.4%267/205/132/710/1317872134+10.051%
2026-03-31@ LAC3428.16+20.7%288/157/111/411/12291180022+8.069%
2026-03-27vs DAL3826.22+44.9%208/158/120/34/909961252-8.053%
2026-03-25vs MIL2525.07-0.3%184/83/31/59/1104470140+6.070%
2026-03-23vs BKN2122.41-6.3%184/104/70/310/1232521035+7.059%
2026-03-20@ MIN3617.67+103.8%257/185/132/59/1135850043-1.055%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS75.8%47/62 games
10+ REBOUNDS16.1%10/62 games
5+ ASSISTS75.8%47/62 games
2+ THREES59.7%37/62 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26POR6233.524.56.96.646.1%32.1%80.4%
2024–25POR7030.117.07.34.047.8%36.8%77.6%
2023–24WAS7530.114.77.23.850.6%37.5%74.0%
2022–23WAS7626.69.26.42.843.7%29.7%73.9%
2021–22WAS8024.28.45.22.043.3%32.1%75.7%
2020–21WAS5423.36.34.81.241.7%31.6%64.4%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26POR6859.0#26 / 40926.3MHigh Value
2024–25POR7055.1#60 / 42222.7MCore
2023–24WAS7550.4#112 / 40919.1MCore
2022–23WAS7634.9#315 / 4088.6MDepth
2021–22WAS8037.0#312 / 4239.3MDepth
2020–21WAS5429.3#371 / 4106.5MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#26 OF 409
AF-PLAYER59.0descriptive index, not a win probability
NBA RANK#26of 409 ranked
PH$26.3MHigh Value
SAMPLE68observed games
Ball security
41
Box defence
27
Creation
68
Efficiency
60
Rebounding
36
Scoring
93

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+9.8 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+7.9 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+4.5 min vs latest observed MPG
STAR DEPENDENCY97-2.8 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

POR

Portland Trail Blazers

EXPECTED MIN27.7
SCORING SHARE20.9%
CREATION SHARE26.0%
PARTICIPATION PRIOR74.7%

With/without sample did not qualify for publication.