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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Brandon Williams

Dallas Mavericks current context with accepted historical evidence kept separate.

Dallas Mavericks · current teamGUSAArizona
AF-PLAYER49.52025–26
NBA RANK#116of 409
PH$15.8MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN17.8governed role
NEXT GAME@ Houston Rockets2026-10-21WHAT IF IMPACT-1.2 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES127

Player-safe accepted corpus.

CAREER PPG · CORPUS10.8

2019–20 through 2025–26 window.

CAREER RPG · CORPUS2.4

Historical window, not full NBA career.

CAREER APG · CORPUS3.1

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

57 games
MIN22.1
PTS13.1
REB2.8
AST3.8
STL0.9
BLK0.3
3PM0.6
FG%47.2%
3P%23.4%
FT%78.2%
+/--1.4

NEXT GAME

Current context

2026–27 · Dallas Mavericks

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Houston Rockets28.1% winProjected 110–116
2026-10-23 · AWAY@ Indiana Pacers35.1% winProjected 113–116
2026-10-24 · HOMEvs San Antonio Spurs36.1% winProjected 115–112
2026-10-26 · AWAY@ Miami Heat33.2% winProjected 113–117
2026-10-28 · HOMEvs Oklahoma City Thunder33.8% winProjected 115–112

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED13.24pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G14 PTS · 3.2 REB · 2.8 AST

LAST 10

ALL OBSERVED10 G3.3 PTS · 0.3 REB · 1 AST
ROLE-CONSISTENT10 G15.1 PTS · 3.6 REB · 3.3 AST

HOT historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 127 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS45.0%476/1057
2-POINT52.1%387/743
3-POINT28.3%89/314
FREE THROW76.3%328/430
EFFECTIVE FG%49.2%
TRUE SHOOTING%54.9%
AST / TO1.87
PTS PER 3620.07rate, not projection

HOME / AWAY

Where the games were played

65 HOME · 62 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home6518.769.952.43.20.660.740.23
Away6219.9411.652.353.050.740.840.24
Home − Away—-1.2-1.7+0.1+0.1-0.1-0.1-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

127 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1353.13high
minutes7.2212819.34high
points2111810.78high
rebounds0.2242.38high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

127 GAMES
DOUBLE-DOUBLES32.4% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS43.1%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-03vs ORL2613.24+96.3%237/157/120/39/1111252030-11.058%
2026-03-27@ POR2010.59+88.8%102/62/50/16/801150125+7.053%
2026-03-13vs CLE2117.42+20.6%123/81/52/34/503330132-25.059%
2026-03-10@ ATL1818.73-3.9%133/43/40/07/802250010+4.086%
2026-03-08@ TOR1919.27-1.4%164/83/41/47/800010232-16.069%
2026-03-06@ BOS1918.34+3.6%113/81/32/53/407740000-4.056%
2026-03-03@ CHA2722.06+22.4%184/104/90/110/1104410102-13.061%
2026-03-01vs OKC2421.32+12.6%145/125/100/24/412330010-14.051%
2026-02-26vs SAC2720.65+30.7%166/105/81/23/712341033+1.061%
2026-02-24@ BKN2916.59+74.8%199/118/91/20/0011100243+11.086%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS14.0%8/57 games
10+ REBOUNDS0.0%0/57 games
5+ ASSISTS33.3%19/57 games
2+ THREES10.5%6/57 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26DAL5722.113.12.83.847.2%23.4%78.2%
2024–25DAL3014.78.61.82.453.1%41.1%81.4%
2023–24DAL167.13.40.81.137.0%20.0%64.7%
2021–22POR2426.612.93.13.937.2%29.3%70.1%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26DAL5749.5#116 / 40915.8MCore
2024–25DAL3261.3#26 / 42217.5MCore
2021–22POR2439.2#274 / 4238MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#116 OF 409
AF-PLAYER49.5descriptive index, not a win probability
NBA RANK#116of 409 ranked
PH$15.8MCore
SAMPLE57observed games
Ball security
49
Box defence
38
Creation
62
Efficiency
48
Rebounding
18
Scoring
71

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+39.9 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-22.3 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-4.3 min vs latest observed MPG
STAR DEPENDENCY71-1.2 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

DAL

Dallas Mavericks

EXPECTED MIN17.8
SCORING SHARE10.6%
CREATION SHARE14.3%
PARTICIPATION PRIOR75.7%

With/without sample did not qualify for publication.