PROBHOOPS · NBA ANALYTICS · TEAMS · PLAYERS · PROBABILITIES
FIND ANYTHING

Teams & players

Start typing to search the ProbHoops directory.

Tip: press / anywhere to search.

CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Aaron Nesmith

Indiana Pacers current context with accepted historical evidence kept separate.

Indiana Pacers · current teamG-FUSAVanderbilt
REGULAR-SEASON GAMES319

Player-safe accepted corpus.

CAREER PPG · CORPUS9.4

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.4

Historical window, not full NBA career.

CAREER APG · CORPUS1.2

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

34 games
MIN30.7
PTS13.8
REB4.3
AST2.1
STL0.7
BLK0.4
3PM2.3
FG%39.8%
3P%35.9%
FT%79.5%
+/--4.7

NEXT GAME

Current context

2026–27 · Indiana Pacers

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ New Orleans Pelicans42.3% winProjected 113–116
2026-10-23 · HOMEvs Dallas Mavericks64.9% winProjected 113–116
2026-10-25 · AWAY@ Brooklyn Nets60.5% winProjected 113–114
2026-10-26 · AWAY@ Milwaukee Bucks50.4% winProjected 113–115
2026-10-28 · HOMEvs Philadelphia 76ers55.0% winProjected 113–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED23.88pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G14.4 PTS · 3.4 REB · 1.2 AST

LAST 10

ALL OBSERVED10 G4 PTS · 1 REB · 0.3 AST
ROLE-CONSISTENT10 G15.3 PTS · 3.1 REB · 1.9 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 319 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS45.1%1057/2345
2-POINT53.6%575/1073
3-POINT37.9%482/1272
FREE THROW82.3%404/491
EFFECTIVE FG%55.4%
TRUE SHOOTING%58.6%
AST / TO1.35
PTS PER 3615.08rate, not projection

HOME / AWAY

Where the games were played

162 HOME · 157 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home16223.049.913.621.111.580.690.41
Away15721.868.893.171.221.440.640.39
Home − Away—+1.2+1.0+0.5-0.1+0.1+0.1+0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

319 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0121.17high
minutes13.7243122.46medium
points39159.4high
rebounds1353.39high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

319 GAMES
DOUBLE-DOUBLES20.6% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-03-27vs LAC3529.97+16.8%2610/146/94/52/216721055-11.087%
2026-03-25vs LAL3228.58+12%146/134/52/80/203311035+11.050%
2026-03-23@ ORL3526.29+33.2%196/111/35/82/202220112+6.080%
2026-03-21@ SAS2527.15-7.9%52/71/41/30/002200005-22.036%
2026-03-18vs POR2626.88-3.3%156/135/81/52/221311014-16.054%
2026-03-13vs NYK3429.15+16.6%125/134/81/51/102221014-17.045%
2026-03-08@ POR2530.74-18.7%94/63/31/30/001121013-4.075%
2026-03-06@ LAL2331.58-27.2%73/102/41/60/003310213-4.035%
2026-03-04@ LAC2032.93-39.3%21/81/40/40/103320011-19.012%
2026-02-02vs HOU33——176/133/63/72/324620111-6.059%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS14.7%5/34 games
10+ REBOUNDS5.9%2/34 games
5+ ASSISTS8.8%3/34 games
2+ THREES64.7%22/34 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26IND3430.713.84.32.139.8%35.9%79.5%
2024–25IND4225.312.04.01.250.3%42.3%92.2%
2023–24IND7227.712.23.81.549.6%41.9%77.8%
2022–23IND7324.910.13.81.342.8%36.7%83.8%
2021–22BOS5211.03.81.70.439.6%27.0%80.8%
2020–21BOS4614.54.72.80.543.8%37.0%78.6%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26IND3434.0#337 / 4096.8MDepth
2024–25IND6548.9#139 / 42216MCore
2023–24IND9042.9#203 / 40914.6MRotation
2022–23IND7335.1#314 / 4088.3MDepth
2021–22BOS9121.8#420 / 4235.4MDepth
2020–21BOS7730.4#365 / 4105.9MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#337 OF 409
AF-PLAYER34.0descriptive index, not a win probability
NBA RANK#337of 409 ranked
PH$6.8MDepth
SAMPLE34observed games
Ball security
63
Box defence
25
Creation
26
Efficiency
31
Rebounding
28
Scoring
46

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT-49.6 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-30.7 min vs latest observed MPG
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

IND

Indiana Pacers

EXPECTED MIN22.5
SCORING SHARE12.4%
CREATION SHARE6.4%
PARTICIPATION PRIOR68.1%

-0.30 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 18 normal-load / 3 nonparticipation games.