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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Wendell Carter Jr.

Orlando Magic current context with accepted historical evidence kept separate.

Orlando Magic · current teamC-FUSADuke
AF-PLAYER47.12025–26
NBA RANK#144of 409
PH$18.3MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN34.4governed role
NEXT GAMEvs Atlanta Hawks2026-10-21WHAT IF IMPACT-0.2 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES412

Player-safe accepted corpus.

CAREER PPG · CORPUS12.1

2019–20 through 2025–26 window.

CAREER RPG · CORPUS8.3

Historical window, not full NBA career.

CAREER APG · CORPUS2.0

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

77 games
MIN29.4
PTS11.8
REB7.4
AST2.0
STL0.8
BLK0.6
3PM0.9
FG%51.1%
3P%32.0%
FT%79.3%
+/-+0.9

NEXT GAME

Current context

2026–27 · Orlando Magic

Assigned schedule

NBA Official roster
2026-10-21 · HOMEvs Atlanta Hawks49.4% winProjected 112–114
2026-10-23 · HOMEvs Minnesota Timberwolves52.5% winProjected 112–114
2026-10-25 · AWAY@ New York Knicks25.5% winProjected 109–115
2026-10-28 · AWAY@ Toronto Raptors39.8% winProjected 111–114
2026-10-30 · AWAY@ Toronto Raptors39.8% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL31minutes
EXPECTED25.28pregame reference
DEVIATION+22.6%role consistent

LAST 5

ALL OBSERVED5 G6.4 PTS · 4.6 REB · 1.4 AST
ROLE-CONSISTENT5 G9.8 PTS · 7.6 REB · 0.8 AST

LAST 10

ALL OBSERVED10 G10.3 PTS · 6.2 REB · 1.1 AST
ROLE-CONSISTENT10 G10.9 PTS · 6.6 REB · 1.4 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 412 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS51.1%1844/3605
2-POINT59.1%1500/2537
3-POINT32.2%344/1068
FREE THROW73.4%937/1277
EFFECTIVE FG%55.9%
TRUE SHOOTING%59.6%
AST / TO1.35
PTS PER 3615.57rate, not projection

HOME / AWAY

Where the games were played

207 HOME · 205 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home20727.6312.028.241.960.770.790.63
Away20528.1512.18.252.090.90.570.65
Home − Away—-0.5-0.1-0.0-0.1-0.1+0.2-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

412 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1232.02high
minutes2328.63327.89low
points7121712.06medium
rebounds58118.25medium

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

412 GAMES
DOUBLE-DOUBLES11327.4% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12@ BOS3125.28+22.6%30/50/30/23/426820224-4.022%
2026-04-08vs MIN2025.3-21%42/52/40/10/234710112+1.034%
2026-04-06vs DET1827.87-35.4%122/41/21/27/812331013+26.080%
2026-04-05@ NOP3227.37+16.9%136/76/60/11/423510015-5.074%
2026-04-03@ DAL3627.36+31.6%288/166/132/310/1024630024+6.069%
2026-04-01vs ATL2528.15-11.2%146/96/70/22/206601112-16.071%
2026-03-31vs PHX2828.35-1.2%154/73/61/16/7481202064+6.074%
2026-03-29@ TOR2625.43+2.2%41/21/10/12/213410013-23.069%
2026-03-26vs SAC3524.05+45.5%103/83/60/24/611011011210.047%
2026-03-24@ CLE2923.67+22.5%154/72/22/55/623521106-3.078%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS6.5%5/77 games
10+ REBOUNDS22.1%17/77 games
5+ ASSISTS2.6%2/77 games
2+ THREES26.0%20/77 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26ORL7729.411.87.42.051.1%32.0%79.3%
2024–25ORL6625.89.17.32.046.0%23.9%73.6%
2023–24ORL5525.611.06.91.752.5%37.4%69.4%
2022–23ORL5729.615.28.72.352.6%35.6%73.9%
2021–22ORL6229.915.010.42.852.5%32.7%69.1%
2020–21CHIORL5425.511.28.21.950.3%29.4%73.2%
2019–20CHI4129.211.09.21.152.6%22.2%72.5%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26ORL8647.1#144 / 40918.3MCore
2024–25ORL7240.5#262 / 42211MRotation
2023–24ORL6248.9#129 / 40915.8MCore
2022–23ORL5752.5#78 / 40819MCore
2021–22ORL6255.4#51 / 42322.4MCore
2020–21ORL5449.2#121 / 41016.1MCore
2019–20CHI4144.6#157 / 38512.9MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#144 OF 409
AF-PLAYER47.1descriptive index, not a win probability
NBA RANK#144of 409 ranked
PH$18.3MCore
SAMPLE86observed games
Ball security
48
Box defence
35
Creation
24
Efficiency
69
Rebounding
57
Scoring
31

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-11.0 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+26.9 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+4.6 min vs latest observed MPG
STAR DEPENDENCY32-0.2 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

ORL

Orlando Magic

EXPECTED MIN28.0
SCORING SHARE10.0%
CREATION SHARE7.7%
PARTICIPATION PRIOR84.8%

+2.52 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 76 normal-load / 3 nonparticipation games.