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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Tre Jones

Chicago Bulls current context with accepted historical evidence kept separate.

Chicago Bulls · current teamGUSADuke
AF-PLAYER58.52025–26
NBA RANK#28of 409
PH$22.7MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN27.9governed role
NEXT GAME@ Toronto Raptors2026-10-21WHAT IF IMPACT-1.1 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES351

Player-safe accepted corpus.

CAREER PPG · CORPUS9.1

2019–20 through 2025–26 window.

CAREER RPG · CORPUS2.8

Historical window, not full NBA career.

CAREER APG · CORPUS4.8

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

54 games
MIN27.0
PTS13.1
REB2.9
AST5.4
STL1.2
BLK0.2
3PM0.6
FG%54.5%
3P%32.4%
FT%84.1%
+/--2.1

NEXT GAME

Current context

2026–27 · Chicago Bulls

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Toronto Raptors33.8% winProjected 112–116
2026-10-23 · AWAY@ Milwaukee Bucks42.1% winProjected 113–115
2026-10-24 · HOMEvs Washington Wizards58.9% winProjected 113–118
2026-10-26 · AWAY@ Boston Celtics25.8% winProjected 111–116
2026-10-28 · HOMEvs New York Knicks32.5% winProjected 115–112

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED28.45pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G15.8 PTS · 3.4 REB · 4.8 AST

LAST 10

ALL OBSERVED10 G2.3 PTS · 0.2 REB · 0.3 AST
ROLE-CONSISTENT10 G16 PTS · 3.5 REB · 5.1 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 351 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS49.9%1239/2483
2-POINT55.2%1065/1928
3-POINT31.4%174/555
FREE THROW84.0%540/643
EFFECTIVE FG%53.4%
TRUE SHOOTING%57.7%
AST / TO4.31
PTS PER 3614.56rate, not projection

HOME / AWAY

Where the games were played

182 HOME · 169 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home18222.739.072.744.770.510.810.13
Away16922.239.122.884.810.481.010.12
Home − Away—+0.5-0.1-0.1-0.0+0.0-0.2+0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

351 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists2584.79high
minutes14243222.49medium
points29159.09high
rebounds1252.81high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

351 GAMES
DOUBLE-DOUBLES205.7% of games
TRIPLE-DOUBLES30.9% of games
10+ ASSISTS298.3%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-03-30@ SAS2628.36-8.3%239/137/102/33/302230011-7.080%
2026-03-25@ PHI2828.97-3.3%154/94/70/27/804470011-8.060%
2026-03-23vs HOU2829.2-4.1%156/116/100/13/405562012+13.059%
2026-03-19vs CLE3228.75+11.3%206/124/82/46/813433023+4.064%
2026-03-18vs TOR2429.52-18.7%63/83/80/00/002252031-14.038%
2026-03-13@ LAC3028.58+5%2110/1110/110/01/101120023-23.092%
2026-03-12@ LAL3227.78+15.2%188/168/140/22/222461001-14.053%
2026-03-10@ GSW3326.39+25%2210/188/122/60/013451021+11.061%
2026-03-08@ SAC3224.05+33.1%125/105/70/32/301151000-16.053%
2026-03-05@ PHX2922.37+29.6%219/158/121/32/315652010-3.064%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS16.7%9/54 games
10+ REBOUNDS0.0%0/54 games
5+ ASSISTS63.0%34/54 games
2+ THREES14.8%8/54 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26CHI5427.013.12.95.454.5%32.4%84.1%
2024–25SASCHI4619.67.22.54.253.8%39.6%82.1%
2023–24SAS7727.710.03.86.250.4%33.5%85.6%
2022–23SAS6829.212.93.66.645.9%28.5%86.1%
2021–22SAS6916.66.02.33.449.0%19.6%78.0%
2020–21SAS377.32.50.61.147.4%60.0%89.5%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26CHI5458.5#28 / 40922.7MCore
2024–25CHI4655.6#53 / 42218.1MCore
2023–24SAS7749.0#126 / 40917.9MCore
2022–23SAS6846.0#162 / 40814.8MRotation
2021–22SAS7446.5#153 / 42313.9MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#28 OF 409
AF-PLAYER58.5descriptive index, not a win probability
NBA RANK#28of 409 ranked
PH$22.7MCore
SAMPLE54observed games
Ball security
71
Box defence
35
Creation
88
Efficiency
71
Rebounding
15
Scoring
48

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+33.8 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+5.7 pp2024–25 → 2025–26
ROLE CHANGESTABLE+0.9 min vs latest observed MPG
STAR DEPENDENCY80-1.1 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

CHI

Chicago Bulls

EXPECTED MIN20.7
SCORING SHARE11.0%
CREATION SHARE19.5%
PARTICIPATION PRIOR70.2%

+0.31 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 27 normal-load / 4 nonparticipation games.