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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Tolu Smith

Detroit Pistons current context with accepted historical evidence kept separate.

Detroit Pistons · current teamF
AF-PLAYERPendingsample gate
NBA RANK—not ranked
PH$—pending · how PH$ works
STATUSUNSPECIFIEDsource status
EXPECTED MIN5.1governed role
NEXT GAMEvs Boston Celtics2026-10-20WHAT IF IMPACT-0.3 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES10

Player-safe accepted corpus.

CAREER PPG · CORPUS3.2

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.4

Historical window, not full NBA career.

CAREER APG · CORPUS0.9

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

10 games
MIN10.6
PTS3.2
REB3.4
AST0.9
STL0.1
BLK0.5
3PM0.0
FG%41.7%
3P%—
FT%63.2%
+/-+0.8

NEXT GAME

Current context

2026–27 · Detroit Pistons

Assigned schedule

NBA Official roster
2026-10-20 · HOMEvs Boston Celtics54.7% winProjected 111–113
2026-10-23 · AWAY@ Miami Heat49.1% winProjected 113–114
2026-10-25 · AWAY@ Philadelphia 76ers49.0% winProjected 112–112
2026-10-27 · AWAY@ New York Knicks34.2% winProjected 110–114
2026-10-28 · HOMEvs Charlotte Hornets59.7% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED3.24pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G1.6 PTS · 0.6 REB · 0.2 AST
ROLE-CONSISTENT0 G— PTS · — REB · — AST

LAST 10

ALL OBSERVED10 G1.2 PTS · 1 REB · 0.4 AST
ROLE-CONSISTENT0 G— PTS · — REB · — AST

Form label withheld: insufficient role-consistent sample. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 10 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS41.7%10/24
2-POINT41.7%10/24
3-POINT—0/0
FREE THROW63.2%12/19
EFFECTIVE FG%41.7%
TRUE SHOOTING%49.4%
AST / TO1.8
PTS PER 3610.87rate, not projection

HOME / AWAY

Where the games were played

4 HOME · 6 AWAY

Not enough games on both sides to publish a split. ProbHoops requires at least 5 home and 5 away games; this player has 4 and 6.

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

10 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists011.20.9high
minutes2.8918.210.6high
points02.54.83.2high
rebounds0.823.83.4high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

10 GAMES
DOUBLE-DOUBLES00.0% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-06@ ORL133.78+243.9%83/53/50/02/412310003+8.059%
2026-03-30@ OKC191.53+1139.1%41/31/30/02/443730112+1.042%
2026-03-28@ MIN21.21+64.7%00/00/00/00/000000002+1.0—
2026-03-20vs GSW40.61+554.1%21/11/10/00/000010001-6.0100%
2026-03-19@ WAS3——21/21/20/00/011200000+1.050%
2026-02-19@ NYK183.09+483.2%42/32/30/00/011200005+1.067%
2026-02-11@ TOR15——31/31/30/01/321320012-3.035%
2026-01-10vs LAC26——91/71/70/07/86814114230.043%
2026-01-07vs CHI1——00/00/00/00/0011000010.0—
2026-01-05vs NYK5——00/00/00/00/002210011+5.0—

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS0.0%0/10 games
10+ REBOUNDS10.0%1/10 games
5+ ASSISTS0.0%0/10 games
2+ THREES0.0%0/10 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26DET1010.63.23.40.941.7%—63.2%

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

PENDING SAMPLE

ProbHoops has observed 13 games of this player in 2025–26 — below the sample floor required to rank. He carries no AF-Player and no PH$. Pending means not enough observation, never a low score.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEUNAVAILABLEcomparison unavailable
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

DET

Detroit Pistons

EXPECTED MIN2.9
SCORING SHARE2.9%
CREATION SHARE3.2%
PARTICIPATION PRIOR35.3%

With/without sample did not qualify for publication.