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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Terrence Jr. Shannon

Minnesota Timberwolves current context with accepted historical evidence kept separate.

Minnesota Timberwolves · current teamG-FIllinois
AF-PLAYER35.42025–26
NBA RANK#322of 409
PH$6.5MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN27.4governed role
NEXT GAME@ Miami Heat2026-10-21WHAT IF IMPACT-0.1 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES70

Player-safe accepted corpus.

CAREER PPG · CORPUS4.8

2019–20 through 2025–26 window.

CAREER RPG · CORPUS1.2

Historical window, not full NBA career.

CAREER APG · CORPUS0.9

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

39 games
MIN12.7
PTS5.7
REB1.1
AST0.9
STL0.3
BLK0.0
3PM0.7
FG%44.3%
3P%41.4%
FT%81.8%
+/--2.6

NEXT GAME

Current context

2026–27 · Minnesota Timberwolves

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Miami Heat43.6% winProjected 113–116
2026-10-23 · AWAY@ Orlando Magic47.5% winProjected 112–114
2026-10-25 · HOMEvs Toronto Raptors59.1% winProjected 112–114
2026-10-26 · AWAY@ Cleveland Cavaliers40.7% winProjected 112–115
2026-10-28 · HOMEvs Golden State Warriors60.0% winProjected 112–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL35minutes
EXPECTED15.93pregame reference
DEVIATION+119.7%expanded minutes

LAST 5

ALL OBSERVED5 G16.4 PTS · 1.4 REB · 2.2 AST
ROLE-CONSISTENT5 G3.4 PTS · 0.2 REB · 0.2 AST

LAST 10

ALL OBSERVED10 G10 PTS · 1.4 REB · 1.6 AST
ROLE-CONSISTENT10 G3.1 PTS · 0.4 REB · 0.4 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 70 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS45.1%116/257
2-POINT48.4%77/159
3-POINT39.8%39/98
FREE THROW80.3%65/81
EFFECTIVE FG%52.7%
TRUE SHOOTING%57.4%
AST / TO1.88
PTS PER 3615.03rate, not projection

HOME / AWAY

Where the games were played

36 HOME · 34 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home3611.363.941.220.830.390.220.06
Away3411.655.711.2110.740.260.12
Home − Away—-0.3-1.8+0.0-0.2-0.3-0.0-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

70 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0010.91high
minutes4918.211.5high
points0294.8high
rebounds0021.21high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

70 GAMES
DOUBLE-DOUBLES11.4% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12vs NOP3515.93+119.7%266/186/110/714/1823551032+9.050%
2026-04-10@ HOU2814.64+91.3%238/133/65/72/200010002+4.083%
2026-04-08@ ORL3110+210%3311/146/75/76/602250022-2.099%
2026-04-05vs CHA59.64-48.1%00/00/00/00/000000000+6.0—
2026-04-03@ PHI99.89-9%00/20/00/20/000010000-5.00%
2026-04-02@ DET187.16+151.3%104/74/60/12/203311002+3.064%
2026-03-28vs DET253.32+653.5%82/51/31/23/5123300020.056%
2026-03-25vs HOU23.08-35.1%00/00/00/00/001100000+9.0—
2026-03-22@ BOS14.05-75.3%00/00/00/00/000000000-4.0—
2026-03-20vs POR113.47+217.3%00/20/20/00/010110001-13.00%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS7.7%3/39 games
10+ REBOUNDS0.0%0/39 games
5+ ASSISTS7.7%3/39 games
2+ THREES20.5%8/39 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26MIN3912.75.71.10.944.3%41.4%81.8%
2024–25MIN3110.03.61.41.046.5%35.7%73.3%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26MIN4835.4#322 / 4096.5MDepth
2024–25MIN4039.6#280 / 4227MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#322 OF 409
AF-PLAYER35.4descriptive index, not a win probability
NBA RANK#322of 409 ranked
PH$6.5MDepth
SAMPLE48observed games
Ball security
67
Box defence
13
Creation
25
Efficiency
43
Rebounding
13
Scoring
48

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-37.1 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-12.4 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+12.9 min vs latest observed MPG
STAR DEPENDENCY16-0.1 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

MIN

Minnesota Timberwolves

EXPECTED MIN9.2
SCORING SHARE4.9%
CREATION SHARE4.0%
PARTICIPATION PRIOR60.6%

With/without sample did not qualify for publication.