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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Keegan Murray

Sacramento Kings current context with accepted historical evidence kept separate.

Sacramento Kings · current teamF
AF-PLAYER37.22025–26
NBA RANK#298of 409
PH$7.1MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN42.0governed role
NEXT GAME@ LA Clippers2026-10-21WHAT IF IMPACTWithheldteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES252

Player-safe accepted corpus.

CAREER PPG · CORPUS13.4

2019–20 through 2025–26 window.

CAREER RPG · CORPUS5.6

Historical window, not full NBA career.

CAREER APG · CORPUS1.4

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

21 games
MIN34.7
PTS14.5
REB5.9
AST1.5
STL1.1
BLK1.6
3PM1.4
FG%43.0%
3P%28.4%
FT%80.4%
+/--7.5

NEXT GAME

Current context

2026–27 · Sacramento Kings

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ LA Clippers30.6% winProjected 112–117
2026-10-23 · HOMEvs Portland Trail Blazers45.8% winProjected 114–114
2026-10-25 · HOMEvs Memphis Grizzlies53.8% winProjected 114–115
2026-10-27 · AWAY@ San Antonio Spurs23.4% winProjected 110–118
2026-10-29 · AWAY@ New Orleans Pelicans39.3% winProjected 113–117

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED0.4pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G13.8 PTS · 5.2 REB · 1.2 AST

LAST 10

ALL OBSERVED10 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT10 G12.9 PTS · 6.2 REB · 1.4 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 252 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS45.0%1274/2829
2-POINT55.1%704/1278
3-POINT36.8%570/1551
FREE THROW81.1%262/323
EFFECTIVE FG%55.1%
TRUE SHOOTING%56.9%
AST / TO1.75
PTS PER 3614.75rate, not projection

HOME / AWAY

Where the games were played

123 HOME · 129 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home12333.0214.375.641.382.410.930.68
Away12932.4712.55.571.52.120.840.89
Home − Away—+0.6+1.9+0.1-0.1+0.3+0.1-0.2

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

252 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0121.44high
minutes27333832.74low
points7131913.41high
rebounds3585.61high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

252 GAMES
DOUBLE-DOUBLES2610.3% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-02-25@ HOU912.51-28.1%30/20/10/13/301100100-7.045%
2026-02-21@ SAS366.64+442%207/165/82/84/502221113-22.055%
2026-02-19vs ORL32——156/133/63/70/026820131-18.058%
2026-01-04vs MIL2723.37+15.5%126/136/100/30/003300222-16.046%
2026-01-02@ PHX3321.57+53%239/176/123/52/227921131-23.064%
2026-01-01vs BOS3822.38+69.8%73/132/91/40/015640101-7.027%
2025-12-30@ LAC3023.73+26.4%114/133/91/42/211210101-27.040%
2025-12-23vs DET20——21/41/30/10/001111201-15.025%
2025-12-21vs HOU47——269/146/103/45/522401011+6.080%
2025-12-20vs POR40——157/197/130/61/133620023-2.039%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS23.8%5/21 games
10+ REBOUNDS19.1%4/21 games
5+ ASSISTS0.0%0/21 games
2+ THREES38.1%8/21 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26SAC2134.714.55.91.543.0%28.4%80.4%
2024–25SAC7534.412.56.71.444.6%34.5%83.3%
2023–24SAC7633.715.35.41.745.8%36.0%83.1%
2022–23SAC8029.812.24.61.245.3%41.1%76.5%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26SAC2137.2#298 / 4097.1MDepth
2024–25SAC7636.1#327 / 4229.9MDepth
2023–24SAC7842.0#216 / 40914.1MRotation
2022–23SAC8740.3#239 / 40812.9MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#298 OF 409
AF-PLAYER37.2descriptive index, not a win probability
NBA RANK#298of 409 ranked
PH$7.1MDepth
SAMPLE21observed games
Ball security
80
Box defence
53
Creation
22
Efficiency
28
Rebounding
37
Scoring
42

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-68.0 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+4.6 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+7.3 min vs latest observed MPG
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

SAC

Sacramento Kings

EXPECTED MIN19.6
SCORING SHARE13.4%
CREATION SHARE6.3%
PARTICIPATION PRIOR57.3%

With/without sample did not qualify for publication.