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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Julius Randle

Brooklyn Nets current context with accepted historical evidence kept separate.

Brooklyn Nets · current teamF-CUSAKentucky
REGULAR-SEASON GAMES470

Player-safe accepted corpus.

CAREER PPG · CORPUS21.8

2019–20 through 2025–26 window.

CAREER RPG · CORPUS9.0

Historical window, not full NBA career.

CAREER APG · CORPUS4.7

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

75 games
MIN33.3
PTS21.2
REB6.9
AST5.0
STL1.1
BLK0.2
3PM1.4
FG%47.9%
3P%30.7%
FT%80.4%
+/-+2.5

NEXT GAME

Current context

2026–27 · Brooklyn Nets

Assigned schedule

NBA Official roster
2026-10-21 · HOMEvs Charlotte Hornets34.0% winProjected 113–112
2026-10-24 · AWAY@ Cleveland Cavaliers23.4% winProjected 110–116
2026-10-25 · HOMEvs Indiana Pacers39.5% winProjected 113–114
2026-10-27 · AWAY@ Boston Celtics19.5% winProjected 108–115
2026-10-30 · HOMEvs Detroit Pistons32.0% winProjected 113–111

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED23.06pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G5.2 PTS · 1.6 REB · 0.8 AST
ROLE-CONSISTENT5 G18.8 PTS · 7.6 REB · 4.2 AST

LAST 10

ALL OBSERVED10 G10.9 PTS · 3.5 REB · 2.3 AST
ROLE-CONSISTENT10 G20.1 PTS · 6.8 REB · 3.6 AST

COLD historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 470 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS45.9%3622/7890
2-POINT51.8%2777/5364
3-POINT33.5%845/2526
FREE THROW78.0%2177/2792
EFFECTIVE FG%51.3%
TRUE SHOOTING%56.3%
AST / TO1.54
PTS PER 3622.76rate, not projection

HOME / AWAY

Where the games were played

235 HOME · 235 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home23534.4321.58.94.771.750.780.33
Away23534.6822.199.074.691.850.790.29
Home − Away—-0.3-0.7-0.2+0.1-0.1-0.0+0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

470 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists3474.73high
minutes313538.234.55low
points15212821.84medium
rebounds69128.99medium

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

470 GAMES
DOUBLE-DOUBLES18840.0% of games
TRIPLE-DOUBLES112.3% of games
10+ ASSISTS173.6%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-05vs CHA3233.54-4.6%269/168/111/57/935840052-17.065%
2026-04-03@ PHI3733.27+11.2%219/158/131/22/634732044-12.060%
2026-04-02@ DET3533.31+5.1%279/157/102/57/1015661032+2.070%
2026-03-28vs DET3133.53-7.6%112/132/100/37/735840142-13.034%
2026-03-25vs HOU4231.81+32%2411/2711/230/42/415662053+7.042%
2026-03-22@ BOS2931.32-7.4%93/142/101/42/418942033-4.029%
2026-03-20vs POR3729.66+24.8%196/166/150/17/9235410420.048%
2026-03-17vs PHX3329.65+11.3%3210/178/142/310/1325723065+8.070%
2026-03-15@ OKC3529.52+18.5%3211/188/133/57/825760114-5.074%
2026-03-13@ GSW2730.19-10.6%105/115/90/20/004411041+9.046%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS50.7%38/75 games
10+ REBOUNDS16.0%12/75 games
5+ ASSISTS49.3%37/75 games
2+ THREES37.3%28/75 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26MIN7533.321.26.95.047.9%30.7%80.4%
2024–25MIN6632.118.87.04.748.8%34.3%81.7%
2023–24NYK4635.424.09.25.047.3%31.1%78.1%
2022–23NYK7735.625.110.04.146.0%34.3%75.7%
2021–22NYK7235.320.110.05.141.1%30.8%75.6%
2020–21NYK7137.624.110.26.045.6%41.1%81.1%
2019–20NYK6332.519.69.73.146.2%28.0%73.5%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26MIN8750.3#106 / 40921.4MCore
2024–25MIN8153.8#79 / 42223MCore
2023–24NYK4653.5#79 / 40919MCore
2022–23NYK8753.4#69 / 40824.2MCore
2021–22NYK7246.7#150 / 42318.2MCore
2020–21NYK7653.4#78 / 41023.6MCore
2019–20NYK6348.1#114 / 38518.8MCore

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#106 OF 409
AF-PLAYER50.3descriptive index, not a win probability
NBA RANK#106of 409 ranked
PH$21.4MCore
SAMPLE87observed games
Ball security
49
Box defence
25
Creation
50
Efficiency
47
Rebounding
43
Scoring
77

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-20.9 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-7.2 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+8.7 min vs latest observed MPG
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

MIN

Minnesota Timberwolves

EXPECTED MIN31.8
SCORING SHARE18.2%
CREATION SHARE19.4%
PARTICIPATION PRIOR84.9%

With/without sample did not qualify for publication.