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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Josh Giddey

Chicago Bulls current context with accepted historical evidence kept separate.

Chicago Bulls · current teamGAustraliaNBA Global Academy
AF-PLAYER54.12025–26
NBA RANK#63of 409
PH$20.9MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN35.4governed role
NEXT GAME@ Toronto Raptors2026-10-21WHAT IF IMPACT-1.3 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES329

Player-safe accepted corpus.

CAREER PPG · CORPUS14.6

2019–20 through 2025–26 window.

CAREER RPG · CORPUS7.6

Historical window, not full NBA career.

CAREER APG · CORPUS6.5

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

50 games
MIN32.1
PTS17.5
REB8.2
AST9.1
STL1.0
BLK0.4
3PM2.0
FG%45.5%
3P%38.0%
FT%76.3%
+/--2.9

NEXT GAME

Current context

2026–27 · Chicago Bulls

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Toronto Raptors33.8% winProjected 112–116
2026-10-23 · AWAY@ Milwaukee Bucks42.1% winProjected 113–115
2026-10-24 · HOMEvs Washington Wizards58.9% winProjected 113–118
2026-10-26 · AWAY@ Boston Celtics25.8% winProjected 111–116
2026-10-28 · HOMEvs New York Knicks32.5% winProjected 115–112

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED33.71pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G0 PTS · 0 REB · 0 AST
ROLE-CONSISTENT5 G13 PTS · 5.8 REB · 11.4 AST

LAST 10

ALL OBSERVED10 G0.9 PTS · 0.7 REB · 1 AST
ROLE-CONSISTENT10 G14.5 PTS · 6.8 REB · 11.1 AST

COLD historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 329 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS46.2%1891/4091
2-POINT51.4%1474/2866
3-POINT34.0%417/1225
FREE THROW76.3%594/779
EFFECTIVE FG%51.3%
TRUE SHOOTING%54.0%
AST / TO2.32
PTS PER 3617.66rate, not projection

HOME / AWAY

Where the games were played

165 HOME · 164 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home16529.4614.457.86.821.210.910.54
Away16429.9214.687.386.241.320.870.45
Home − Away—-0.5-0.2+0.4+0.6-0.1+0.0+0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

329 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists4696.53high
minutes25303429.69low
points9152014.57medium
rebounds57107.59medium

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

329 GAMES
DOUBLE-DOUBLES10933.1% of games
TRIPLE-DOUBLES298.8% of games
10+ ASSISTS6519.8%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-03-30@ SAS3333.76-2.3%93/51/22/31/2167100120-18.077%
2026-03-25@ PHI3334.72-5%238/135/73/64/4369120142-15.078%
2026-03-23vs HOU3934.39+13.4%154/141/63/84/4077132122+7.048%
2026-03-19vs CLE3733.6+10.1%94/113/61/50/0156191255-5.041%
2026-03-18vs TOR2730.33-11%94/133/51/80/100031032-30.034%
2026-03-13@ LAC3928.85+35.2%208/204/94/110/02911102123-1.050%
2026-03-12@ LAL4027.22+46.9%2710/174/86/91/2268152061-8.076%
2026-03-10@ GSW4324.34+76.7%217/163/74/93/421113170054+14.059%
2026-03-08@ SAC3422.41+51.7%156/134/72/61/1111121010300.056%
2026-03-03vs OKC3323.13+42.7%145/122/53/71/218991241-15.054%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS40.0%20/50 games
10+ REBOUNDS34.0%17/50 games
5+ ASSISTS92.0%46/50 games
2+ THREES60.0%30/50 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26CHI5032.117.58.29.145.5%38.0%76.3%
2024–25CHI6930.214.58.17.246.4%37.9%77.8%
2023–24OKC8025.112.36.44.847.5%33.7%80.7%
2022–23OKC7631.216.67.96.248.2%32.5%73.1%
2021–22OKC5431.512.57.86.441.9%26.3%70.9%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26CHI5054.1#63 / 40920.9MCore
2024–25CHI7055.0#62 / 42222.6MCore
2023–24OKC9049.2#123 / 40918.2MCore
2022–23OKC7848.5#119 / 40819.2MCore
2021–22OKC5440.0#261 / 42310.7MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#63 OF 409
AF-PLAYER54.1descriptive index, not a win probability
NBA RANK#63of 409 ranked
PH$20.9MCore
SAMPLE50observed games
Ball security
33
Box defence
36
Creation
81
Efficiency
47
Rebounding
48
Scoring
64

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+5.7 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-0.7 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+3.3 min vs latest observed MPG
STAR DEPENDENCY81-1.3 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

CHI

Chicago Bulls

EXPECTED MIN22.4
SCORING SHARE14.8%
CREATION SHARE29.3%
PARTICIPATION PRIOR65.8%

-3.81 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 32 normal-load / 3 nonparticipation games.