PROBHOOPS · NBA ANALYTICS · TEAMS · PLAYERS · PROBABILITIES
FIND ANYTHING

Teams & players

Start typing to search the ProbHoops directory.

Tip: press / anywhere to search.

CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Immanuel Quickley

Toronto Raptors current context with accepted historical evidence kept separate.

Toronto Raptors · current teamGUSAKentucky
REGULAR-SEASON GAMES389

Player-safe accepted corpus.

CAREER PPG · CORPUS14.5

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.5

Historical window, not full NBA career.

CAREER APG · CORPUS4.1

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

68 games
MIN32.2
PTS16.7
REB4.1
AST5.9
STL1.3
BLK0.1
3PM2.6
FG%44.3%
3P%37.4%
FT%82.1%
+/-+1.2

NEXT GAME

Current context

2026–27 · Toronto Raptors

Assigned schedule

NBA Official roster
2026-10-21 · HOMEvs Chicago Bulls66.2% winProjected 112–116
2026-10-23 · AWAY@ Washington Wizards53.7% winProjected 115–114
2026-10-25 · AWAY@ Minnesota Timberwolves40.9% winProjected 112–114
2026-10-28 · HOMEvs Orlando Magic60.2% winProjected 111–114
2026-10-30 · HOMEvs Orlando Magic60.2% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED8.34pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G2.8 PTS · 1.4 REB · 1.6 AST
ROLE-CONSISTENT5 G11.8 PTS · 2.8 REB · 4.8 AST

LAST 10

ALL OBSERVED10 G1.4 PTS · 0.7 REB · 0.8 AST
ROLE-CONSISTENT10 G13.7 PTS · 3.2 REB · 6 AST

COLD historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 389 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS42.5%1882/4428
2-POINT47.8%1038/2171
3-POINT37.4%844/2257
FREE THROW85.3%1020/1196
EFFECTIVE FG%52.0%
TRUE SHOOTING%56.8%
AST / TO3.1
PTS PER 3619.47rate, not projection

HOME / AWAY

Where the games were played

187 HOME · 202 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home18726.1113.973.5142.160.780.12
Away20227.3514.933.484.22.180.880.13
Home − Away—-1.2-1.0+0.0-0.2-0.0-0.1-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

389 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1474.11high
minutes20.1273326.75low
points8142114.47high
rebounds1353.49high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

389 GAMES
DOUBLE-DOUBLES266.7% of games
TRIPLE-DOUBLES20.5% of games
10+ ASSISTS235.9%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-09vs MIA236.81+237.8%114/101/33/70/012341002+12.055%
2026-04-07vs MIA183.93+357.9%31/30/11/20/013442003+2.050%
2026-03-22@ PHX2633-21.2%114/93/41/52/212312012-22.056%
2026-03-20@ DEN3432.97+3.1%156/113/43/70/0044830120.068%
2026-03-18@ CHI2633.87-23.2%104/112/62/50/002272000+24.046%
2026-03-15vs DET3433.26+2.2%61/120/61/63/401173011+14.022%
2026-03-13vs PHX3832.46+17.1%177/164/103/60/013410011+3.053%
2026-03-11@ NOP3432.7+4%258/145/73/76/624632013-27.075%
2026-03-10@ HOU3333.22-0.7%123/92/31/65/513461013-16.054%
2026-03-08vs DAL3133.61-7.8%104/142/72/70/002283011+14.036%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS29.4%20/68 games
10+ REBOUNDS2.9%2/68 games
5+ ASSISTS70.6%48/68 games
2+ THREES72.1%49/68 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26TOR6832.216.74.15.944.3%37.4%82.1%
2024–25TOR3128.217.43.55.941.9%37.9%87.9%
2023–24NYKTOR6729.216.93.84.943.3%39.1%85.1%
2022–23NYK8128.914.94.23.444.8%37.0%81.8%
2021–22NYK7823.111.33.23.539.2%34.6%88.1%
2020–21NYK6419.411.42.12.039.5%38.9%89.1%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26TOR6852.1#85 / 40921.4MCore
2024–25TOR3154.1#74 / 42216.7MCore
2023–24NYK6752.0#92 / 40919.2MCore
2022–23NYK8946.0#163 / 40816.7MCore
2021–22NYK7844.7#181 / 42314.4MRotation
2020–21NYK6943.2#202 / 41011.8MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#85 OF 409
AF-PLAYER52.1descriptive index, not a win probability
NBA RANK#85of 409 ranked
PH$21.4MCore
SAMPLE68observed games
Ball security
79
Box defence
32
Creation
84
Efficiency
48
Rebounding
16
Scoring
55

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE—requires eligible AF-Player + governed role
AF MOVEMENT-3.3 pp2024–25 → 2025–26
ROLE CHANGECONTRACTING-32.2 min vs latest observed MPG
STAR DEPENDENCY—governed What If sample unavailable

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

TOR

Toronto Raptors

EXPECTED MIN26.7
SCORING SHARE14.4%
CREATION SHARE21.0%
PARTICIPATION PRIOR76.6%

+2.55 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 54 normal-load / 5 nonparticipation games.