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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Daniss Jenkins

Detroit Pistons current context with accepted historical evidence kept separate.

Detroit Pistons · current teamGSt. John's
AF-PLAYER37.02025–26
NBA RANK#302of 409
PH$8.8MDepth · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN34.4governed role
NEXT GAMEvs Boston Celtics2026-10-20WHAT IF IMPACT+0.3 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES65

Player-safe accepted corpus.

CAREER PPG · CORPUS8.5

2019–20 through 2025–26 window.

CAREER RPG · CORPUS1.9

Historical window, not full NBA career.

CAREER APG · CORPUS3.3

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

60 games
MIN19.7
PTS9.1
REB2.1
AST3.6
STL0.7
BLK0.2
3PM0.9
FG%40.4%
3P%34.0%
FT%83.3%
+/-+2.9

NEXT GAME

Current context

2026–27 · Detroit Pistons

Assigned schedule

NBA Official roster
2026-10-20 · HOMEvs Boston Celtics54.7% winProjected 111–113
2026-10-23 · AWAY@ Miami Heat49.1% winProjected 113–114
2026-10-25 · AWAY@ Philadelphia 76ers49.0% winProjected 112–112
2026-10-27 · AWAY@ New York Knicks34.2% winProjected 110–114
2026-10-28 · HOMEvs Charlotte Hornets59.7% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED31.84pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G8 PTS · 1.4 REB · 4.8 AST
ROLE-CONSISTENT5 G19.2 PTS · 4 REB · 8 AST

LAST 10

ALL OBSERVED10 G11.5 PTS · 2.9 REB · 4.7 AST
ROLE-CONSISTENT10 G14.4 PTS · 3.5 REB · 6.1 AST

HOT historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 65 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS40.3%190/471
2-POINT44.0%135/307
3-POINT33.5%55/164
FREE THROW83.3%115/138
EFFECTIVE FG%46.2%
TRUE SHOOTING%51.7%
AST / TO2.33
PTS PER 3616.61rate, not projection

HOME / AWAY

Where the games were played

30 HOME · 35 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home30209.732.373.670.830.50.2
Away3516.917.371.62.970.860.830.2
Home − Away—+3.1+2.4+0.8+0.7-0.0-0.30.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

65 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0363.29high
minutes7.6192818.34high
points06158.46high
rebounds013.21.95high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

65 GAMES
DOUBLE-DOUBLES23.1% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS34.6%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ CHA1834.5-47.8%62/92/60/32/201132111+14.030%
2026-04-06@ ORL3433.35+2%186/115/81/35/511271053-18.068%
2026-04-04@ PHI3233.5-4.5%164/112/62/56/7314141110+25.057%
2026-04-02vs MIN3733.13+11.7%269/197/172/26/714580010+13.059%
2026-03-31vs TOR3732.74+13%215/93/52/49/914550133+13.081%
2026-03-30@ OKC3633.02+9%157/176/121/50/022462052-4.044%
2026-03-28@ MIN2831.87-12.1%136/165/121/40/026840034+3.041%
2026-03-25vs ATL4525.32+77.8%196/135/71/66/8213101063+1.057%
2026-03-23vs LAL3921.86+78.4%3011/187/134/54/422480022-5.076%
2026-03-20vs GSW3819.04+99.6%227/126/91/37/725781031+13.073%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS10.0%6/60 games
10+ REBOUNDS0.0%0/60 games
5+ ASSISTS31.7%19/60 games
2+ THREES21.7%13/60 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26DET6019.79.12.13.640.4%34.0%83.3%
2024–25DET52.41.00.00.033.3%20.0%—

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#302 OF 409
AF-PLAYER37.0descriptive index, not a win probability
NBA RANK#302of 409 ranked
PH$8.8MDepth
SAMPLE74observed games
Ball security
55
Box defence
28
Creation
70
Efficiency
19
Rebounding
18
Scoring
47

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-50.3 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT—two eligible completed seasons required
ROLE CHANGEEXPANDING+14.2 min vs latest observed MPG
STAR DEPENDENCY23+0.3 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

DET

Detroit Pistons

EXPECTED MIN17.0
SCORING SHARE7.1%
CREATION SHARE11.6%
PARTICIPATION PRIOR79.3%

With/without sample did not qualify for publication.