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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Baylor Scheierman

Boston Celtics current context with accepted historical evidence kept separate.

Boston Celtics · current teamGCreighton
REGULAR-SEASON GAMES102

Player-safe accepted corpus.

CAREER PPG · CORPUS5.0

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.1

Historical window, not full NBA career.

CAREER APG · CORPUS1.3

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

73 games
MIN18.6
PTS5.6
REB3.5
AST1.4
STL0.6
BLK0.1
3PM1.3
FG%45.3%
3P%40.1%
FT%89.7%
+/-+2.0

NEXT GAME

Current context

2026–27 · Boston Celtics

Assigned schedule

NBA Official roster
2026-10-20 · AWAY@ Detroit Pistons45.3% winProjected 111–113
2026-10-23 · HOMEvs New York Knicks50.8% winProjected 111–112
2026-10-26 · HOMEvs Chicago Bulls74.2% winProjected 111–116
2026-10-27 · HOMEvs Brooklyn Nets80.5% winProjected 108–115
2026-10-30 · HOMEvs Chicago Bulls74.2% winProjected 111–116

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL39minutes
EXPECTED20.76pregame reference
DEVIATION+87.9%expanded minutes

LAST 5

ALL OBSERVED5 G13.4 PTS · 4 REB · 2 AST
ROLE-CONSISTENT5 G8 PTS · 3.2 REB · 2 AST

LAST 10

ALL OBSERVED10 G9.5 PTS · 3.1 REB · 2.1 AST
ROLE-CONSISTENT10 G6.1 PTS · 4.6 REB · 2.2 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 102 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS43.6%180/413
2-POINT57.7%64/111
3-POINT38.4%116/302
FREE THROW87.2%34/39
EFFECTIVE FG%57.6%
TRUE SHOOTING%59.3%
AST / TO2.45
PTS PER 3610.83rate, not projection

HOME / AWAY

Where the games were played

48 HOME · 54 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home4817.045.63.211.381.250.460.1
Away5416.264.462.941.281.040.570.06
Home − Away—+0.8+1.1+0.3+0.1+0.2-0.1+0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

102 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists0121.32high
minutes6152616.63high
points0395high
rebounds1253.07high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

102 GAMES
DOUBLE-DOUBLES43.9% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-12vs ORL3920.76+87.9%308/202/66/148/807772133+15.064%
2026-04-10vs NOP2520.92+19.5%93/61/12/51/102220012+5.070%
2026-04-09@ NYK3020.48+46.5%207/81/16/70/013400002-1.0125%
2026-04-07vs CHA923.43-61.6%31/20/01/20/011210002-1.075%
2026-04-05vs TOR1724.12-29.5%52/81/31/50/0145000020.031%
2026-04-01@ MIA1826-30.8%83/41/22/20/011241013+14.0100%
2026-03-30@ ATL26260%31/40/01/40/011221010-3.038%
2026-03-29@ CHA2825.56+9.6%144/111/43/73/401130021+6.055%
2026-03-27vs ATL2825.12+11.4%31/30/01/30/033620012-13.050%
2026-03-25vs OKC2026.04-23.2%114/81/13/70/014510000+11.069%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS2.7%2/73 games
10+ REBOUNDS5.5%4/73 games
5+ ASSISTS5.5%4/73 games
2+ THREES31.5%23/73 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26BOS7318.65.63.51.445.3%40.1%89.7%
2024–25BOS2911.73.51.91.037.6%32.9%80.0%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26BOS8041.0#229 / 40911.3MRotation
2024–25BOS3332.1#378 / 4225.5MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#229 OF 409
AF-PLAYER41.0descriptive index, not a win probability
NBA RANK#229of 409 ranked
PH$11.3MRotation
SAMPLE80observed games
Ball security
64
Box defence
25
Creation
37
Efficiency
60
Rebounding
36
Scoring
13

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+2.4 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+33.7 pp2024–25 → 2025–26
ROLE CHANGESTABLE+2.9 min vs latest observed MPG
STAR DEPENDENCY47-0.9 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

BOS

Boston Celtics

EXPECTED MIN16.7
SCORING SHARE4.6%
CREATION SHARE5.4%
PARTICIPATION PRIOR83.7%

With/without sample did not qualify for publication.