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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Ayo Dosunmu

Minnesota Timberwolves current context with accepted historical evidence kept separate.

Minnesota Timberwolves · current teamGUSAIllinois
AF-PLAYER52.82025–26
NBA RANK#77of 409
PH$21.6MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN28.6governed role
NEXT GAME@ Miami Heat2026-10-21WHAT IF IMPACT-0.5 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES343

Player-safe accepted corpus.

CAREER PPG · CORPUS11.1

2019–20 through 2025–26 window.

CAREER RPG · CORPUS3.0

Historical window, not full NBA career.

CAREER APG · CORPUS3.3

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

65 games
MIN27.2
PTS14.5
REB3.1
AST3.5
STL0.7
BLK0.3
3PM1.8
FG%51.6%
3P%44.3%
FT%87.1%
+/--2.2

NEXT GAME

Current context

2026–27 · Minnesota Timberwolves

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Miami Heat43.6% winProjected 113–116
2026-10-23 · AWAY@ Orlando Magic47.5% winProjected 112–114
2026-10-25 · HOMEvs Toronto Raptors59.1% winProjected 112–114
2026-10-26 · AWAY@ Cleveland Cavaliers40.7% winProjected 112–115
2026-10-28 · HOMEvs Golden State Warriors60.0% winProjected 112–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED24.72pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G5.4 PTS · 0.8 REB · 1.2 AST
ROLE-CONSISTENT5 G12.2 PTS · 2.6 REB · 2.8 AST

LAST 10

ALL OBSERVED10 G6.5 PTS · 1.4 REB · 1.3 AST
ROLE-CONSISTENT10 G11.5 PTS · 2.6 REB · 2.9 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 343 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS50.5%1494/2957
2-POINT58.1%1069/1839
3-POINT38.0%425/1118
FREE THROW80.0%380/475
EFFECTIVE FG%57.7%
TRUE SHOOTING%59.9%
AST / TO2.44
PTS PER 3614.3rate, not projection

HOME / AWAY

Where the games were played

173 HOME · 170 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home17327.910.992.993.361.220.910.34
Away17027.7811.122.913.241.260.720.41
Home − Away—+0.1-0.1+0.1+0.1-0.0+0.2-0.1

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

343 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1353.3high
minutes21283527.84low
points6101611.06high
rebounds1342.95high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

343 GAMES
DOUBLE-DOUBLES72.0% of games
TRIPLE-DOUBLES10.3% of games
10+ ASSISTS72.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ HOU2621.84+19%156/105/81/22/200040011-1.069%
2026-04-05vs CHA3422.11+53.8%124/94/70/24/413420013-23.056%
2026-04-03@ PHI3621.88+64.5%196/162/104/63/3145311130.055%
2026-04-02@ DET3319.27+71.2%197/155/82/73/305542141-11.058%
2026-03-22@ BOS3229.57+8.2%177/135/92/41/117861223+8.063%
2026-03-20vs POR3826.87+41.4%176/153/93/62/2281080024+11.054%
2026-03-17vs PHX3425.74+32.1%199/178/131/40/014520023+11.056%
2026-03-15@ OKC3324.99+32%187/93/44/50/004400021-3.0100%
2026-03-13@ GSW3123.51+31.8%125/93/52/40/026870022+5.067%
2026-03-10@ LAL2024.15-17.2%136/86/60/21/202210025-12.073%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS18.5%12/65 games
10+ REBOUNDS1.5%1/65 games
5+ ASSISTS29.2%19/65 games
2+ THREES55.4%36/65 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26CHIMIN6527.214.53.13.551.6%44.3%87.1%
2024–25CHI4630.312.33.54.549.2%32.8%78.5%
2023–24CHI7629.212.22.83.250.1%40.3%81.0%
2022–23CHI8026.28.62.72.649.3%31.2%80.5%
2021–22CHI7627.38.82.83.352.2%37.7%67.5%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26MIN7552.8#77 / 40921.6MCore
2024–25CHI4645.9#179 / 42213MRotation
2023–24CHI7843.2#199 / 40914.3MRotation
2022–23CHI8232.7#346 / 4087.8MDepth
2021–22CHI8238.5#285 / 42310.8MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#77 OF 409
AF-PLAYER52.8descriptive index, not a win probability
NBA RANK#77of 409 ranked
PH$21.6MCore
SAMPLE75observed games
Ball security
71
Box defence
23
Creation
59
Efficiency
68
Rebounding
16
Scoring
56

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE+19.6 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+23.6 pp2024–25 → 2025–26
ROLE CHANGESTABLE+1.2 min vs latest observed MPG
STAR DEPENDENCY80-0.5 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

CHI

Chicago Bulls

EXPECTED MIN20.2
SCORING SHARE13.0%
CREATION SHARE11.8%
PARTICIPATION PRIOR73.1%

+3.91 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 23 normal-load / 4 nonparticipation games.

MIN

Minnesota Timberwolves

EXPECTED MIN23.4
SCORING SHARE12.7%
CREATION SHARE13.1%
PARTICIPATION PRIOR75.2%

With/without sample did not qualify for publication.