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CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Ausar Thompson

Detroit Pistons current context with accepted historical evidence kept separate.

Detroit Pistons · current teamG-F
AF-PLAYER44.22025–26
NBA RANK#189of 409
PH$15MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN29.4governed role
NEXT GAMEvs Boston Celtics2026-10-20WHAT IF IMPACT+0.4 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES188

Player-safe accepted corpus.

CAREER PPG · CORPUS9.6

2019–20 through 2025–26 window.

CAREER RPG · CORPUS5.8

Historical window, not full NBA career.

CAREER APG · CORPUS2.5

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

66 games
MIN26.2
PTS10.0
REB5.8
AST3.2
STL1.9
BLK0.9
3PM0.1
FG%52.3%
3P%27.3%
FT%57.2%
+/-+4.9

NEXT GAME

Current context

2026–27 · Detroit Pistons

Assigned schedule

NBA Official roster
2026-10-20 · HOMEvs Boston Celtics54.7% winProjected 111–113
2026-10-23 · AWAY@ Miami Heat49.1% winProjected 113–114
2026-10-25 · AWAY@ Philadelphia 76ers49.0% winProjected 112–112
2026-10-27 · AWAY@ New York Knicks34.2% winProjected 110–114
2026-10-28 · HOMEvs Charlotte Hornets59.7% winProjected 111–114

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED27.29pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G6.8 PTS · 2.6 REB · 2.8 AST
ROLE-CONSISTENT5 G9.2 PTS · 5.8 REB · 5.6 AST

LAST 10

ALL OBSERVED10 G6 PTS · 4.2 REB · 3.3 AST
ROLE-CONSISTENT10 G9.6 PTS · 6.3 REB · 4.9 AST

MIXED historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 188 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS51.4%755/1470
2-POINT55.8%717/1286
3-POINT20.6%38/184
FREE THROW60.1%261/434
EFFECTIVE FG%52.6%
TRUE SHOOTING%54.5%
AST / TO1.75
PTS PER 3614.02rate, not projection

HOME / AWAY

Where the games were played

93 HOME · 95 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home9324.7710.15.842.440.261.680.94
Away9524.649.165.732.530.151.420.78
Home − Away—+0.1+0.9+0.1-0.1+0.1+0.3+0.2

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

188 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists1242.48high
minutes19253124.71low
points69149.62high
rebounds3685.78medium

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

188 GAMES
DOUBLE-DOUBLES84.3% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS00.0%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ CHA2527.27-8.3%125/85/80/02/314563133+3.064%
2026-04-06@ ORL3126.31+17.8%84/54/50/00/012360312-18.080%
2026-04-04@ PHI2527.38-8.7%147/117/110/00/050523142+27.064%
2026-04-02vs MIN3127.01+14.8%73/63/60/01/218992312+15.051%
2026-03-31vs TOR2626.12-0.5%52/62/60/01/225752032+15.036%
2026-03-30@ OKC2625.51+1.9%83/53/50/02/634753126+19.052%
2026-03-28@ MIN2425.19-4.7%63/63/60/00/033604013+10.050%
2026-03-25vs ATL3723.6+56.8%189/119/110/00/013454115+10.082%
2026-03-23vs LAL3618.49+94.7%63/113/110/00/141531114+1.026%
2026-03-20vs GSW2515.7+59.2%84/104/90/10/203347152+17.037%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS1.5%1/66 games
10+ REBOUNDS6.1%4/66 games
5+ ASSISTS25.8%17/66 games
2+ THREES0.0%0/66 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26DET6626.210.05.83.252.3%27.3%57.2%
2024–25DET5922.510.15.22.353.5%22.4%64.1%
2023–24DET6325.28.86.41.948.3%18.6%59.7%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26DET8044.2#189 / 40915MCore
2024–25DET6549.4#134 / 42215.5MCore
2023–24DET6338.1#285 / 4099MDepth

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#189 OF 409
AF-PLAYER44.2descriptive index, not a win probability
NBA RANK#189of 409 ranked
PH$15MCore
SAMPLE80observed games
Ball security
37
Box defence
75
Creation
47
Efficiency
38
Rebounding
57
Scoring
28

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-11.6 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT-14.5 pp2024–25 → 2025–26
ROLE CHANGESTABLE+2.4 min vs latest observed MPG
STAR DEPENDENCY47+0.4 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

DET

Detroit Pistons

EXPECTED MIN25.3
SCORING SHARE8.8%
CREATION SHARE12.6%
PARTICIPATION PRIOR83.6%

With/without sample did not qualify for publication.