PROBHOOPS · NBA ANALYTICS · TEAMS · PLAYERS · PROBABILITIES
FIND ANYTHING

Teams & players

Start typing to search the ProbHoops directory.

Tip: press / anywhere to search.

CURRENT NBA ROSTER · PLAYER INTELLIGENCE

Anthony Edwards

Minnesota Timberwolves current context with accepted historical evidence kept separate.

Minnesota Timberwolves · current teamGUSAGeorgia
AF-PLAYER54.72025–26
NBA RANK#57of 409
PH$24.1MCore · fictional game currency
STATUSUNSPECIFIEDsource status
EXPECTED MIN42.0governed role
NEXT GAME@ Miami Heat2026-10-21WHAT IF IMPACT-0.3 ppteam win probability if OUT · model counterfactual
REGULAR-SEASON GAMES436

Player-safe accepted corpus.

CAREER PPG · CORPUS24.5

2019–20 through 2025–26 window.

CAREER RPG · CORPUS5.3

Historical window, not full NBA career.

CAREER APG · CORPUS4.1

Historical window, not full NBA career.

LATEST COMPLETED SEASON

2025–26

59 games
MIN35.2
PTS28.9
REB5.0
AST3.7
STL1.4
BLK0.8
3PM3.4
FG%48.6%
3P%39.8%
FT%79.3%
+/-+2.7

NEXT GAME

Current context

2026–27 · Minnesota Timberwolves

Assigned schedule

NBA Official roster
2026-10-21 · AWAY@ Miami Heat43.6% winProjected 113–116
2026-10-23 · AWAY@ Orlando Magic47.5% winProjected 112–114
2026-10-25 · HOMEvs Toronto Raptors59.1% winProjected 112–114
2026-10-26 · AWAY@ Cleveland Cavaliers40.7% winProjected 112–115
2026-10-28 · HOMEvs Golden State Warriors60.0% winProjected 112–115

E66 · PLAYER PROJECTION

Loading next-game projection…

LOADING

PTS / REB / AST / 3PM use a separately validated player-stat model. Game Win, projected team score, Form and milestones keep their own authorities.

MINUTES + FORM

Role-adjusted performance

CURRENT FORM · 2026–27

Waiting for completed player boxscores

PRESEASON / NO SAMPLE

ProbHoops will activate Last 5 / Last 10 form only after observed 2026–27 player boxscores exist. No current form label is borrowed from 2025–26.

LATEST OBSERVED REFERENCE · 2025–26

Historical Minutes Intelligence

DESCRIPTIVE · NOT CURRENT

Expected minutes were frozen before each historical game. Role-Consistent means actual minutes stayed between 75% and 125% of that pregame reference. Low minutes are diagnostic only: ProbHoops does not infer rest, injury or a coaching decision from the box score.

LATEST ACTUAL0minutes
EXPECTED9.42pregame reference
DEVIATION-100%zero minutes reason unknown

LAST 5

ALL OBSERVED5 G4.4 PTS · 0.4 REB · 0.6 AST
ROLE-CONSISTENT5 G26.2 PTS · 4.6 REB · 3.8 AST

LAST 10

ALL OBSERVED10 G3 PTS · 0.4 REB · 0.6 AST
ROLE-CONSISTENT10 G28.6 PTS · 4.8 REB · 3.9 AST

STEADY historical run. This is a descriptive historical reference, not a next-game projection, AF-Player input, availability claim or causal diagnosis.

SPLITS + EFFICIENCY

How the production is built

EFFICIENCY

Shooting, derived from the box score

CAREER · 436 GAMES

2PM and 2PA need no source: a two-pointer is a field goal that was not a three. eFG% credits the extra point a three is worth; TS% is the only one of these that accounts for free throws. A rate below its attempt floor is shown as — rather than as a flattering number.

FIELD GOALS45.2%3747/8293
2-POINT51.2%2452/4786
3-POINT36.9%1295/3507
FREE THROW80.0%1892/2366
EFFECTIVE FG%53.0%
TRUE SHOOTING%57.2%
AST / TO1.43
PTS PER 3625.29rate, not projection

HOME / AWAY

Where the games were played

217 HOME · 219 AWAY
SplitGMINPTSREBAST3PMSTLBLK
Home21734.4923.575.264.132.811.350.64
Away21935.2525.425.284.123.131.310.65
Home − Away—-0.8-1.9-0.0+0.0-0.3+0.0-0.0

Home minus away, computed only when both sides reach the sample floor. A difference is a measurement, not a home-court effect.

CONSISTENCY

What the average hides

436 GAMES

Two players averaging the same points can be 20-21-24 and 5-38-12. Floor, median and ceiling are the 20th / 50th / 80th percentile, linearly interpolated.

CategoryFloorMedianCeilingMeanVolatility
assists2464.13high
minutes31.63638.634.87low
points16253224.5medium
rebounds3575.27high

Percentiles, not minimum and maximum: one exceptional night is not a ceiling.

DOUBLE-DOUBLES

Observed frequency across the corpus

436 GAMES
DOUBLE-DOUBLES347.8% of games
TRIPLE-DOUBLES00.0% of games
10+ ASSISTS71.6%
10+ BLOCKS00.0%

Observed frequency across the measured corpus, not a forecast. Category probabilities are not multiplied together: production categories are dependent through minutes and role.

GAME LOG · 2025–26

One log, the window you choose

10 games
DateOppMINEXP MINMIN ΔPTSFG2P3PFTORDRREBASTSTLBLKTOVPF+/-TS%
2026-04-10@ HOU276.67+304.8%227/144/73/75/611230044-6.066%
2026-04-03@ PHI264.03+545.9%83/153/80/72/302232123-14.025%
2026-03-15@ OKC3734.14+8.4%196/174/122/55/1015651165-7.044%
2026-03-13@ GSW3734.05+8.6%4213/229/134/912/1208851122+10.077%
2026-03-10@ LAL3134.78-10.9%142/151/51/109/1002241123-15.036%
2026-03-07vs ORL3235.15-9%348/183/95/913/1412322203-3.070%
2026-03-05vs TOR3434.96-2.7%228/123/45/81/204431041+15.085%
2026-03-03vs MEM3736.34+1.8%4115/298/167/134/406625122+13.067%
2026-03-01@ DEN3935.37+10.3%219/196/103/90/203361222+2.053%
2026-02-26@ LAC3635.42+1.6%3112/2410/182/65/603351032-2.058%

All E57 box-score columns remain available. E65 adds the frozen expected-minutes reference and deviation without removing any observed box-score field. The table scrolls inside its own region on narrow screens; highlighted rows are double-doubles and the strongest highlight is a triple-double.

HISTORY

Season and milestone evidence

DESCRIPTIVE MILESTONES · 2025–26

How often did the threshold occur?

historical frequency

These are observed historical frequencies, not current model probabilities and not betting lines.

20+ POINTS83.0%49/59 games
10+ REBOUNDS3.4%2/59 games
5+ ASSISTS32.2%19/59 games
2+ THREES78.0%46/59 games

SEASON HISTORY

Regular-season production

accepted player-safe games
SeasonTeam(s)GMINPTSREBASTFG%3P%FT%
2025–26MIN5935.228.95.03.748.6%39.8%79.3%
2024–25MIN7536.427.45.84.544.5%39.6%82.9%
2023–24MIN7935.125.95.45.146.1%35.8%83.6%
2022–23MIN7936.024.65.84.445.9%36.8%75.6%
2021–22MIN7234.321.34.83.844.1%35.7%78.6%
2020–21MIN7232.119.34.72.941.7%32.9%77.6%

AF-PLAYER HISTORY

Season by season

SeasonTeamGAF-PlayerRankPH$Band
2025–26MIN6954.7#57 / 40924.1MCore
2024–25MIN9055.0#63 / 42224.9MCore
2023–24MIN9555.4#58 / 40925.2MHigh Value
2022–23MIN8650.6#91 / 40822.7MCore
2021–22MIN7950.1#103 / 42321.6MCore
2020–21MIN7242.4#217 / 41014.1MRotation

PH$ is a free ProbHoops game currency and carries no monetary value: it is not a salary, market value or contract figure, and it is not redeemable or convertible. How PH$ works.

CURRENT / HISTORICAL BOUNDARY

Current context is active. Historical evidence stays historical.

governed identity

Current roster, literal availability, expected minutes and future-game context come from the governed current product. Historical production and with/without evidence are not rewritten as current-season claims.

Open team profile

IMPACT

Rating and role context

AF-PLAYER

Measured production, 2025–26

#57 OF 409
AF-PLAYER54.7descriptive index, not a win probability
NBA RANK#57of 409 ranked
PH$24.1MCore
SAMPLE69observed games
Ball security
73
Box defence
42
Creation
32
Efficiency
61
Rebounding
20
Scoring
93

PH$ is a free ProbHoops game currency. It is derived only from measured on-court production and position in that season's distribution. It is not salary, market value, contract value, trade price or betting value. How PH$ works.

E67 · ROLE & ROSTER INTELLIGENCE

Distinct signals, side by side

descriptive · current role + historical rating

Value Over Role, AF-Player Movement, Role Change and Star Dependency are separate diagnostics. They do not alter AF-Player, Form, Availability, Game Win or the governed What If scenario.

VALUE OVER ROLE-8.9 ppAF-Player pct − Expected Minutes pct
AF MOVEMENT+1.0 pp2024–25 → 2025–26
ROLE CHANGEEXPANDING+7.2 min vs latest observed MPG
STAR DEPENDENCY71-0.3 pp next-game What If impact

Boundary: Star Dependency is model dependency, not causal truth. Opportunity labels are mechanical screeners, not predictions or personnel recommendations. PH$ remains fictional game currency.

PLAYER IMPACT · 2025–26

Pregame role and with/without context

descriptive · not causal

Role measures are based on information frozen before games. With/without appears only when the historical sample passes the research gate; it does not prove that an absence caused the observed team change.

MIN

Minnesota Timberwolves

EXPECTED MIN26.2
SCORING SHARE24.2%
CREATION SHARE14.1%
PARTICIPATION PRIOR69.4%

-2.91 residual margin pts in the qualified normal-load vs nonparticipation diagnostic · 27 normal-load / 7 nonparticipation games.